Cleanup: commas at the end of enums
[blender.git] / source / blender / editors / space_view3d / drawobject.c
2019-01-15 Campbell BartonCleanup: commas at the end of enums
2018-12-13 Campbell BartonCleanup: naming (mean -> median) see T47811
2018-12-12 Campbell BartonCleanup: use colon separator after parameter
2018-06-13 Bastien MontagneCleanup: moar ugly G.main removal...
2018-06-11 Bastien MontagneCleanup: Moar G.main removal of Hell.
2018-06-09 Bastien MontagneCleanup: remove some G.main usages.
2018-06-08 Bastien MontagneCleanup: getting rid of G.main.
2018-06-04 Campbell BartonCleanup: strip trailing space in editors
2018-02-15 Sergey SharybinSimple hair children: Initial implementation of twist...
2018-01-21 Campbell BartonCleanup: style
2018-01-17 Brecht Van LommelFix buffer overflow vulnerability in curve, font, parti...
2018-01-17 Brecht Van LommelFix buffer overflow vulnerabilities in mesh code.
2018-01-16 Campbell BartonCleanup: indentation
2017-12-08 GermanoFix T53512: Vertices with index 0 were not being selected
2017-12-04 GermanoEdit Mesh Selection: Draw the backbuff of edge selectio...
2017-11-06 Bastien MontagneRename ID_IS_LINKED_DATABLOCK to ID_IS_LINKED.
2017-10-17 Campbell BartonCleanup: use 'e' prefix for enum typedefs
2017-09-29 Campbell BartonVertex Paint: Alpha Support
2017-07-11 Campbell BartonFix T51761: wpaint select depth limit fails
2017-07-04 Bastien MontagneFix T51834: Active Object and Groups color difference...
2017-05-20 Campbell BartonCMake: Use GCC7's -Wimplicit-fallthrough=5
2017-05-04 Campbell BartonRemove redundant backbuffer/transform check
2017-04-27 Campbell BartonCleanup: remove unused matrix arg
2017-04-21 Campbell BartonStore edit-font select-box length
2017-04-20 Campbell BartonUse reflect for calculating second normal
2017-04-11 Campbell BartonRemove redundant glColor call
2017-04-10 Bastien MontagneFix stereoscopic camera volume drawing.
2017-03-10 Campbell BartonCleanup: rename drawObjectSelect
2017-03-09 Campbell Barton3D View: x-ray support for depth picking
2016-11-18 Dalai FelintoImplement multi-view stereo support for image empties
2016-10-30 Kévin DietrichViewport smoke: add support to render the volume using...
2016-09-24 Kévin DietrichViewport smoke: add options to draw velocity vectors.
2016-09-21 Philipp OeserUI: Theme options for vertex/edge bevel weight colors
2016-09-09 Kévin DietrichSmoke viewport: remove dead code.
2016-09-05 Mike ErwinFix cast shadows (material option) in the viewport
2016-07-31 Mike Erwinsimplify redundant conditionals
2016-07-06 Bastien MontagneReplace of (id->lib != NULL) check by meaningful macro.
2016-07-02 Campbell BartonCleanup: comment blocks
2016-06-25 Campbell BartonGPU: move select index code out of WM
2016-06-22 Campbell BartonFix T48658: Cycles render & render preview corrupts...
2016-06-22 Campbell BartonEditMesh: Avoid creating deform-vert layer every redraw
2016-06-18 Campbell BartonCleanup: style, whitespace, doxy filepaths
2016-06-13 Campbell BartonFix glShadeModel being left flat in edit-mode draw
2016-06-12 Bastien MontagneFix T48604: Crash on undo due to bad drawing code.
2016-06-09 Campbell BartonGPU: use basic-shader for line-stipple
2016-06-09 Campbell BartonRemove redundant GL attribute push/pop
2016-06-09 Alexander RomanovFlat shading for basic shader
2016-05-22 Sergey SharybinUse previous shading mode for border render in viewport
2016-04-20 Campbell BartonFix T47891: Edges throw shadow in edit mode
2016-03-23 Campbell BartonFix T47890: Vertex mask w/ subsurf select fails
2016-03-04 Campbell BartonCurve/line width change broke outline drawing
2016-02-29 Julian EiselCleanup: Duplicated function
2016-02-27 Campbell BartonFix T47582: Curve handle thickness regression
2016-02-27 Campbell BartonFix T47586: Nurbs handle thickness regression
2016-02-27 Campbell BartonFix T47583: Mesh wire edge thickness regression
2016-02-22 Campbell BartonDon't draw object center when outside the view
2016-02-22 Campbell BartonFix line-width (drawing hair at wrong width)
2016-02-22 Campbell BartonFix T47517: "Show Weights" edit-mode fails
2016-02-20 Campbell BartonOnly use outlines around faces for surface objects
2016-02-20 Campbell BartonFix nurbs surface drawing using material for lines
2016-02-19 Campbell BartonFix T47454: Line width display error
2016-02-17 Campbell BartonAdd missing glLineWidth call
2016-02-13 Julian EiselFix T47404: Bones get draw fat line in pose mode
2016-02-11 Julian EiselFix more cases where gpencil thickness controls line...
2016-02-09 Julian EiselFix curves drawn with wrong line width
2016-02-09 Campbell BartonAdd missing gl line width for curve normals
2016-02-03 Campbell BartonCleanup: correct comment, unused var
2016-02-02 Campbell BartonFix T46933: Bone axes letters may not be visible
2016-01-25 Kévin DietrichSmoke viewport: also draw voxel size indicator when...
2016-01-25 Campbell BartonCorrect line-width for armatures
2016-01-23 Kévin DietrichImplementation of OpenVDB as a possible cache format...
2016-01-23 Mike ErwinOpenGL: combine multiple GL_LINES into fewer draw calls
2016-01-23 Mike ErwinOpenGL: call glLineWidth less often
2016-01-23 Campbell BartonMath Lib: optimize segment-plane clipping
2016-01-16 Mike ErwinOpenGL: pull glBegin/End out of loop
2016-01-16 Mike ErwinOpenGL: fixes related to GL_POINTS
2016-01-07 Mike ErwinOpenGL: remove glPointSize hack
2016-01-05 Mike ErwinOpenGL: various small optimizations
2016-01-04 Mike Erwinminor cleanup
2016-01-04 Mike ErwinOpenGL: image drawing tweaks
2015-12-28 Bastien MontagneMinor cleanup (paranoid checks) and fixes from coverity.
2015-12-22 Brecht Van LommelFix T47003: OpenGL draw missing selection highlight...
2015-12-16 Mike Erwincleanup: C99
2015-12-08 Brecht Van LommelOpenGL: split off framebuffer, shader and texture code...
2015-12-08 Brecht Van LommelOpenGL: remove non-power-of-two texture check, where...
2015-12-06 Brecht Van LommelOpenGL: rename simple shader to basic shader.
2015-12-06 Brecht Van LommelOpenGL: isolate fixed function lighting in simple shade...
2015-12-06 Brecht Van LommelOpenGL: use simple shader for armatures.
2015-12-06 Brecht Van LommelOpenGL: pass flag to indicate of drawMappedFaces needs...
2015-11-28 Brecht Van LommelOpenGL: rename GPU_enable_material to better indicate...
2015-11-25 Mike ErwinOpenGL: GLSL always supported
2015-11-23 Campbell BartonCleanup: shadowing (editors)
2015-11-22 Kévin DietrichSmoke drawing code cleanups (and little refactor)
2015-11-05 Julian EiselDraw limit & mist indicators darker for non-active...
2015-10-22 Campbell BartonVersion Bump: 2.76.2, deprecate values
2015-10-16 Campbell BartonCleanup: use bools for v2d, minor ws edits
2015-10-15 Campbell Barton3D View: support non-uniform scaled lamps
2015-10-11 Brecht Van LommelFix warnings and remove casts by adding copy_vx_vx_ucha...
2015-10-09 Bastien MontagneFix T46420: Segfault when instancing smoke domain.
2015-09-20 Julian EiselCleanup: Use new vector transform functions