Cleanup: commas at the end of enums
[blender.git] / source / blender / gpu / GPU_basic_shader.h
2019-01-15 Campbell BartonCleanup: commas at the end of enums
2018-06-29 Campbell BartonCleanup: trailing newlines
2016-06-09 Campbell BartonGPU: avoid multiple bind calls in GPU_draw_pbvh_buffers
2016-06-09 Alexander RomanovFlat shading for basic shader
2016-06-08 Campbell BartonCleanup: GPU arg wrapping
2016-06-07 Campbell BartonGPU: Fix triple buffer w/ basic glsl shader
2016-06-07 Campbell BartonGPU: Fix for glDrawPixels drawing w/ glsl shader
2016-06-07 Campbell BartonGPU: make using the glsl basic-shader a flag
2016-04-08 Alexander RomanovWide lines + line stipple deprecated API replacement
2016-01-09 Campbell BartonCleanup: style, gpu module
2015-12-26 Alexander RomanovOpenGL: stipple support added to basic GLSL shader
2015-12-06 Brecht Van LommelOpenGL: rename simple shader to basic shader.