Fix mapped mesh display skipping generated faces
[blender.git] / source / blender / draw /
2018-10-24 Campbell BartonFix mapped mesh display skipping generated faces
2018-10-24 Campbell BartonCleanup: use bmesh index access functions
2018-10-24 Campbell BartonMerge branch 'master' into blender2.8
2018-10-23 Clément FoucaultEevee: Fix lightcache not working for small caches
2018-10-23 Clément FoucaultEevee: Fix crash when clicking the lightcache bake...
2018-10-23 Clément FoucaultEevee: Fix crash when baking
2018-10-23 Clément FoucaultWorkbench: Use AntiAliasing in render even if not enabl...
2018-10-23 Clément FoucaultWorkbench: Fix Wrong AntiAliasing in renders
2018-10-23 Clément FoucaultWireframe: Fix wireframe object drawtype with "in front...
2018-10-23 Clément FoucaultXray Mode: Fix wireframe object display type not being...
2018-10-23 AntonioyaGP: Reduce samples in glow
2018-10-23 Campbell BartonFix bad origindex layers for editmode modifiers
2018-10-23 Campbell BartonDRW: workaround for editmode crash w/ constructive...
2018-10-23 Campbell BartonCleanup: style, warning
2018-10-22 AntonioyaGP: New Time modifier
2018-10-22 Ray MolenkampMerge remote-tracking branch 'origin/master' into blend...
2018-10-22 Clément FoucaultDRW: Fix missing uniform warning in debug mode
2018-10-22 Clément FoucaultDRW: Fix crash on startup for old Nvidia drivers
2018-10-22 Bastien MontagneMerge branch 'master' into blender2.8
2018-10-22 Campbell BartonMerge branch 'master' into blender2.8
2018-10-22 Campbell BartonMerge branch 'master' into blender2.8
2018-10-21 Campbell BartonCleanup: style
2018-10-21 Campbell BartonCleanup: trailing space
2018-10-21 Campbell BartonCleanup: compiler warnings
2018-10-20 AntonioyaGP: Fix duplication when draw strokes in multiple windows
2018-10-20 AntonioyaGP: Redesign drawing cache to support particles
2018-10-19 mano-wiiFix Eevee Reflection CubeMap and Irradiance Volume...
2018-10-19 Clément FoucaultEevee: LightProbes: Fix negative padding
2018-10-19 Clément FoucaultFix function using same local variable name as output...
2018-10-19 Ray MolenkampMerge remote-tracking branch 'origin/master' into blend...
2018-10-19 mano-wiiFix shadows of sun type lights on some Intel gpus
2018-10-19 Campbell BartonMerge branch 'master' into blender2.8
2018-10-19 Campbell BartonCleanup: compiler warnings
2018-10-19 Campbell BartonFix T57294: Modifiers cage ignore face visibility
2018-10-18 Clément FoucaultEdit Mesh: Decrease the depth bias on vertices
2018-10-18 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-17 mano-wiiOptimization: Edit Mesh Overlay
2018-10-17 Clément FoucaultDRW: Fix DRW_shgroup_create_sub returning source shgroup
2018-10-17 Clément FoucaultEditMesh: Fix uninitialized value causing red outline...
2018-10-17 Clément FoucaultObjectMode: Fix Outlines being drawn for BBox meshes
2018-10-17 Clément FoucaultObjectMode: Fix instances with BoundBox drawtype not...
2018-10-17 Bastien MontagneMerge branch 'master' into blender2.8
2018-10-17 Clément FoucaultEevee: Fix error when using texture coordinate on world...
2018-10-17 Campbell BartonCleanup: whitespace
2018-10-17 Campbell BartonFix T56735: Autosmooth option corrupts UVs
2018-10-17 Campbell BartonMerge branch 'master' into blender2.8
2018-10-16 mano-wiiOptimization: Edit Mesh Overlay: Avoid computing fixvec...
2018-10-16 Dalai FelintoFix armature bones spline ik lines offset
2018-10-16 Dalai FelintoFix armature bones ik lines offset
2018-10-16 mano-wiiEdit Mesh Overlay Geometry Shader: Ignore correction...
2018-10-16 Clément FoucaultDRW: Fix assert with BoundBox object display mode
2018-10-16 AntonioyaGP: Fix Blur shift when add more samples
2018-10-16 Campbell BartonFix crash in loose edge check
2018-10-15 Campbell BartonCleanup: redundant check for hidden edge
2018-10-15 Clément FoucaultEevee: Fix Missing alpha when rendering with DOF
2018-10-15 Clément FoucaultEdit Mesh: Fix missing loop normal display
2018-10-15 mano-wiiFix related to T55961: Glitch in selecting loose edges...
2018-10-15 mano-wiiEdit Mesh: Add comments explaining weirdness in the...
2018-10-15 Clément FoucaultCleanup: Edit Mesh shader: Remove unecessary varying
2018-10-15 AntonioyaGP: Cleanup style
2018-10-15 AntonioyaGP: Small tweak to improve speed
2018-10-14 mano-wiiFix T55961: Anomalous edges cage on some AMD buggy...
2018-10-14 AntonioyaGP: Fix several issues in blur FX
2018-10-13 Clément FoucaultEdit Mesh: Optimize the overlay triangle geometry shader
2018-10-13 Clément FoucaultEdit Mesh: Do not use barycentric coord in EDGE_FIX...
2018-10-13 Clément FoucaultEdit Mesh: Fix and increase the depth bias on vertices
2018-10-13 AntonioyaGP: Improve qualitty in Wave when alpha is extreme
2018-10-13 AntonioyaGP: Add more blur samples to some FX
2018-10-13 AntonioyaGP: Improve Blur FX quality in transparency.
2018-10-12 Clément FoucaultEdit Mesh: Fix issue with Edit cage on some buggy drivers
2018-10-12 Clément FoucaultEdit Mesh: Refactor edit mesh drawing
2018-10-12 Clément FoucaultWireframe Overlay: Use Barycentric coord to optimize...
2018-10-12 Clément FoucaultDRW: Add DRW_shgroup_create_sub to create children...
2018-10-12 Campbell BartonDRW: correct loose edge hidden face check
2018-10-12 Campbell BartonCleanup: minor mesh allocation changes
2018-10-12 Campbell BartonCleanup: use const pointers
2018-10-12 Campbell BartonCleanup: fill vertex buffer in order
2018-10-12 Campbell BartonDRW: edit-mesh cage loose edge/vert support
2018-10-12 Campbell BartonDRW: edit-mesh cage selection support
2018-10-11 Campbell BartonCleanup: redundant 'struct' & 'static' vars
2018-10-11 Campbell BartonCleanup: style
2018-10-11 AntonioyaGP: Cleanup duplicate code moving to function
2018-10-11 AntonioyaGP: Cleanup duplicate code
2018-10-11 Clément FoucaultEevee: Fix blank output if scene complexity is high
2018-10-11 Campbell BartonDRW: add mapped edit-mode face-dot drawing
2018-10-11 Campbell BartonMissed when bumping flags
2018-10-11 Campbell BartonDRW: Initial edit-mode cage support
2018-10-11 Campbell BartonDRW: add ability to skip drawing vertices
2018-10-11 Campbell BartonDRW: avoid edit-mode layer lookups for freestyle
2018-10-11 Campbell BartonCleanup: assign a var to check an edge is real
2018-10-11 Campbell BartonDRW: remove redundant editmode mesh tessellation
2018-10-10 Campbell BartonMerge branch 'master' into blender2.8
2018-10-10 Campbell BartonFix draw manager out of bounds assignment
2018-10-10 Campbell BartonMerge branch 'master' into blender2.8
2018-10-10 Campbell BartonCleanup: indentation
2018-10-10 AntonioyaGP: New Glow Shader FX (wip)
2018-10-10 Dalai FelintoFix runtime error: shift of uint
2018-10-10 Philipp OeserFix T57130: Crash when running 'set active object as...
2018-10-10 Campbell BartonModifier: Fix cage option for deform modifiers
2018-10-09 Clément FoucaultEevee: Lights: Bump the minimum area light size
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