Fix mapped mesh display skipping generated faces
[blender.git] / source / blender / draw /
2018-10-09 Clément FoucaultEevee: Volume: Fix incorrect Light intensity compared...
2018-10-09 Clément FoucaultFix T57097: Crash when adding a Texture Slot in Texture...
2018-10-09 Clément FoucaultEevee: Fix crash with defered compilation and volumetri...
2018-10-09 Clément FoucaultEevee: Add support/Fix Object Info node
2018-10-09 Clément FoucaultDRW: Fix volume visibility when object draw type is...
2018-10-09 Clément FoucaultWorkbench: Smoke: Add support for Color Mappping for...
2018-10-09 Campbell BartonEdit Mesh: replace DerivedMesh w/ Mesh
2018-10-09 Campbell BartonCleanup: naming
2018-10-08 Campbell BartonMerge branch 'master' into blender2.8
2018-10-08 Campbell BartonMerge branch 'master' into blender2.8
2018-10-08 AntonioyaGP: New Canvas offset parameters
2018-10-08 AntonioyaGP: New automatic adaptative UVs parameter
2018-10-08 Clément FoucaultWorkbench: Smoke: Port back Flame display
2018-10-08 Clément FoucaultEEVEE: Fix unpremultiplied alpha in render result
2018-10-08 Clément FoucaultWorkbench: Smoke: Fix display
2018-10-08 Alexander GavrilovImplement display of weight isoline contours in the...
2018-10-08 Campbell BartonEdit Mesh: basic show in edit mode support
2018-10-08 Campbell BartonEdit Mesh: use deformed mesh w/ face-dot & normals
2018-10-07 Campbell BartonCleanup: use DRW_object_is_* for object checks
2018-10-05 Alexander GavrilovAdd a new B-Bone Custom Handle type that uses the handl...
2018-10-05 Jacques LuckeVertex Paint: multiply vertex paint overlay
2018-10-05 Alexander GavrilovRedefine the Relative custom B-Bone handle type to...
2018-10-05 AntonioyaGP: Cleanup names and code
2018-10-05 Campbell BartonCleanup: style
2018-10-05 Ray MolenkampMerge remote-tracking branch 'origin/master' into blend...
2018-10-04 AntonioyaGP: Move grid parameters to GP object data level
2018-10-04 Alexander GavrilovFix T56268: display the correct rest shape for B-Bones...
2018-10-04 Jacques LuckeCleanup: Remove some unneeded code
2018-10-04 Clément FoucaultFix T57040 Mesh Disappearing after exiting edit mode...
2018-10-04 Clément FoucaultFix T56992 caused by typo in previous fix
2018-10-04 Campbell BartonFix UV select tools not refreshing
2018-10-03 Campbell BartonDRW: minor tweaks to mode checking
2018-10-03 Campbell BartonCleanup: style
2018-10-03 AntonioyaGP: Show 3D cursor in draw mode
2018-10-03 AntonioyaGP: Hide different UI elements depending of mode
2018-10-03 AntonioyaGP: Allow canvas grid with different scales in X/Y
2018-10-03 AntonioyaGP: Allow 0 subdivisions for canvas grid
2018-10-03 AntonioyaGP: Hide the origin when enable origins
2018-10-03 AntonioyaGP: Hide dummy and cursor in drawing mode
2018-10-03 Clément FoucaultPose Mode: Add back IK Degrees of freedom display
2018-10-03 Clément FoucaultFix T56992: OpenGL Render Engine ignores Transparent...
2018-10-03 Clément FoucaultDRW: Fix assert in texture paint
2018-10-03 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-03 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-03 Jacques LuckeUnits: Support for fixed units
2018-10-02 Campbell BartonCleanup: style
2018-10-02 Alexander GavrilovFix weight drawing in Edit Mode by using the Weight...
2018-10-02 AntonioyaGP: Redo blur z-depth fix
2018-10-02 AntonioyaGP: Cleanup shader
2018-10-02 AntonioyaGP: Fix blur FX z-depth error
2018-10-02 Campbell BartonMerge branch 'master' into blender2.8
2018-10-01 Clément FoucaultDRW: Fix unselectable wire object in solid mode
2018-10-01 AntonioyaGP: Add Blur to Shadow FX
2018-10-01 Clément FoucaultEdit UVs: Fix missing wires with multiple windows
2018-10-01 Clément FoucaultEdit UVs: Refactor drawing Shadow UV in Image Editor
2018-10-01 Clément FoucaultEdit UVs: Refactor drawing Edit UV in Image Editor
2018-10-01 AntonioyaGP: Fix Shadow rotation bug
2018-10-01 Campbell BartonMerge branch 'master' into blender2.8
2018-09-30 Campbell BartonCleanup: style
2018-09-30 AntonioyaGP: Cleanup and remove old debug code
2018-09-30 AntonioyaGP: New option to disable lasso while drawing
2018-09-30 AntonioyaGP: Do not use UI pixel scale for strokes
2018-09-30 AntonioyaGP: implement Shadow FX (wip)
2018-09-29 mano-wiiFix mysterious crash when using textureGather on Intel...
2018-09-29 Dalai FelintoFix mixed drawing face and edge checks in draw manager
2018-09-28 Dalai FelintoMulti-Objects: Fix edit mesh texts drawing in the wrong...
2018-09-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-28 Brecht Van LommelFix T56940: crash rendering with OpenGL as engine.
2018-09-28 Sergey SharybinFix/workaround stupidity of CLang
2018-09-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-27 Brecht Van LommelMerge branch 'master' into blender2.8
2018-09-27 Jeroen BakkerImplement a new dedicated weight painting shader.
2018-09-27 Brecht Van LommelMerge branch 'master' into blender2.8
2018-09-27 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-27 AntonioyaFix T56927: Grease pencil materials issues with lock...
2018-09-27 Campbell BartonMerge branch 'master' into blender2.8
2018-09-26 Clément FoucaultWireframe/Xray: Make Xray option local to wireframe...
2018-09-26 Clément FoucaultCleanup: Edit Surface & Curve engines unused code
2018-09-26 Clément FoucaultEdit Surface: Use edit curve engine to display edit...
2018-09-26 Clément FoucaultEdit Curve: Fix "show handles" option hiding nurbs...
2018-09-26 AntonioyaFix T56926: Highlighted selection doesn't disappear...
2018-09-26 Alexander GavrilovFix misleading field naming.
2018-09-26 Campbell BartonMerge branch 'master' into blender2.8
2018-09-26 Campbell BartonMerge branch 'master' into blender2.8
2018-09-26 Campbell BartonMerge branch 'master' into blender2.8
2018-09-26 Campbell BartonCleanup: naming of DRW mesh weight API
2018-09-26 Campbell BartonCleanup: warnings, style
2018-09-25 Clément FoucaultCurve Edit: Fix handles glitch when MSAA is enable
2018-09-25 Clément FoucaultCurve Edit: Cleanup/Improve/Fix handles drawing
2018-09-25 Clément FoucaultEdit Curve: Fix cannot hide handles
2018-09-25 Clément FoucaultCurves: Move draw options to overlays
2018-09-25 Clément FoucaultWeight Paint: Fix weight paint overlay not displaying...
2018-09-25 Clément FoucaultEevee: Don't render meshes in hidden wire mode
2018-09-25 Clément FoucaultEdit Mesh: Move Edit Mesh display settings to overlay's
2018-09-25 Clément FoucaultEdit Mesh: Center text when Edge length & Edge Angle...
2018-09-25 AntonioyaGP: Add const to variable
2018-09-25 AntonioyaGP: Fix multi viewport onion error
2018-09-25 Alexander GavrilovImplement correct drawing of advanced Weight display...
2018-09-25 unknownMerge branch 'blender2.8' of https://git.blender.org...
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