OpenGL: stipple support added to basic GLSL shader
[blender.git] / source / blender / blenkernel / intern / subsurf_ccg.c
2015-12-26 Alexander RomanovOpenGL: stipple support added to basic GLSL shader
2015-12-08 Brecht Van LommelOpenGL: split off framebuffer, shader and texture code...
2015-11-26 Campbell BartonCleanup: whitespace
2015-11-23 Campbell BartonCleanup: shadowing (blenkernel)
2015-11-22 Brecht Van LommelC99 is now the C standard for all our C code.
2015-11-22 Antony RiakiotakisRemove vertex array support from GPUBuffers. Remove...
2015-11-13 Antony RiakiotakisFix T46726 shading issues in sculpt mode.
2015-10-15 Antony RiakiotakisVBO implementation for GLSL subsurfed meshes (non-mappe...
2015-10-11 Brecht Van LommelFix warnings and remove casts by adding copy_vx_vx_ucha...
2015-09-30 Sergey SharybinRevert "Fix T46247: Side-reported, bbox for zero-verts...
2015-09-25 Bastien MontagneFix T46247: Side-reported, bbox for zero-verts object...
2015-09-17 Campbell BartonFix for recent regression clamping materials
2015-09-15 Campbell BartonFix T46073: crash w/ out-of-bounds material
2015-09-13 Campbell BartonCleanup: spelling
2015-09-03 Julian EiselQuiet warnings
2015-09-02 Campbell Bartonb5287b1 removed important CCG_key_top_level call
2015-09-01 Antony RiakiotakisAvoid reupdating pbvh data in upload functions, these...
2015-08-25 Sergey SharybinOpenSubdiv: Support multiple materials for GLSL view
2015-08-25 Sergey SharybinOpenSubdiv: Support for multiple materials in solid...
2015-08-25 Sergey SharybinOpenSubdiv: Fill in some missing drawing callbacks...
2015-08-24 Campbell BartonFix editmesh GLSL tangent drawing
2015-08-19 Campbell BartonFix drawing subsurf & auto-smooth
2015-08-19 Campbell BartonCleanup: unused vars
2015-08-19 Campbell BartonFix for accessing looptri's from subsurf
2015-08-17 Campbell BartonSubsurf: don't reserve MFace by default
2015-08-12 Bastien MontagneFix 'hard crash' part of T45768 (when merging all verti...
2015-08-05 Sergey SharybinOpenSubdiv: Changes to texturing
2015-08-05 Campbell BartonCleanup: unused warning
2015-08-05 Sergey SharybinOpenSubdiv: Completely avoid possible access to non...
2015-08-05 Sergey SharybinOpenSubdiv: Tweaks to AABB calculation when using opens...
2015-08-05 Sergey SharybinOpenSubdiv: Make subsurf behavior closer to original...
2015-08-03 Sergey SharybinOpenSubdiv: Smooth shading became broken in recent...
2015-08-03 Sergey SharybinOpenSubdiv: Made it a modifier option to enable OSD...
2015-08-03 Sergey SharybinOpenSubdiv: Avoid crashes when GPU subsurf is tried...
2015-08-03 Sergey SharybinOpenSubdiv: More proper loop for UV map evaluation...
2015-07-27 Campbell BartonUse loop data instead of face data
2015-07-25 Antony Riakiotakisminor cleanup, reuse existing variable
2015-07-25 Antony RiakiotakisConvert CCGSubsurf VBO system to also sort hidden and...
2015-07-25 Antony RiakiotakisGPU buffer materials:
2015-07-25 Antony RiakiotakisFix T45555 crash with subsurf edge drawing.
2015-07-24 Antony RiakiotakisFix subsurf edge drawing when more than one loose edge...
2015-07-24 Antony RiakiotakisFix out of bounds memory access when copying loose...
2015-07-24 Campbell BartonFix for building with OpenSubdiv
2015-07-23 Antony RiakiotakisMinor cleanup - use integers for counters.
2015-07-23 Antony RiakiotakisSubsurf: Optimize edge drawing, now it uses VBOs.
2015-07-20 Sergey SharybinOpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 Antony RiakiotakisUse abstraction to unbind buffers, should avoid crashes...
2015-07-18 Campbell BartonUse gpu-buffers for UV-edge drawing
2015-07-17 Campbell BartonAvoid accessing MTFace drawing subsurf
2015-07-17 Antony RiakiotakisChange winding of looptris in subsurf so they point...
2015-07-16 Campbell BartonRemove MTFace DM_paint_uvlayer_active_get func
2015-07-16 Campbell BartonFix for error in looptri commit
2015-07-16 Campbell BartonAdd tessellation data to DerivedMesh (LoopTri)
2015-07-16 Antony RiakiotakisSculpt draw code:
2015-07-15 Antony RiakiotakisFix T45439 crash with subsurf when many materials present.
2015-07-15 Campbell BartonFix autosmooth with recent DM optimizations
2015-07-15 Campbell BartonDerivedMesh: minor changes to callback use
2015-07-15 Campbell BartonCleanup: ws
2015-07-14 Antony RiakiotakisFix overdrawing and errors with textured and mapped...
2015-07-14 Antony RiakiotakisDisplay optimizations part 1.
2015-07-14 Campbell BartonMove from MTFace to MTexPoly w/ texture checks
2015-07-11 Campbell Bartonremove redundant casts
2015-06-23 Antony RiakiotakisSubsurf: Make color layer aquisition order for textured...
2015-06-04 Campbell BartonCleanup: clarify order of precedence: &/?
2015-05-27 Antony RiakiotakisFix T44745 non manifold edges of mesh do not work when...
2015-05-17 Campbell BartonBMesh: don't check winding for uv-vert-map
2015-05-15 Campbell BartonCleanup: style, spelling
2015-05-06 Antony RiakiotakisChange fix for T44530 which caused a "regression".
2015-05-04 Sergey SharybinSeparate scene simplification into viewport and render
2015-04-28 Antony RiakiotakisFix T44530 UV islands fail on subsurf after mirror...
2015-04-15 Campbell Bartondyntopo: don't allocate tessfaces while sculpting
2015-02-05 Bastien MontagneAdd Custom Loop Normals.
2015-01-20 Nicholas BishopDe-duplicate large block of shared code for GL vert...
2015-01-13 Campbell BartonCleanup: fixes for building with recent clang
2014-12-10 Campbell BartonFix T42748: Crash in subsurf, threaded access
2014-11-28 Campbell BartonCleanup: unused headers
2014-11-27 Antony RiakiotakisAddition/correction to previous commit:
2014-11-27 Antony RiakiotakisFix T42653, solidify modifier not displaying correctly...
2014-10-18 Antony RiakiotakisFix T42281, crash in subsurf with texture painting.
2014-10-07 Jason WilkinsGhost Context Refactor
2014-09-02 Antony RiakiotakisFix T41682.
2014-07-21 Antony RiakiotakisGSOC 2013 paint
2014-06-18 Campbell BartonFix memory leaks in subsurf
2014-06-13 Campbell BartonBLI_bitmap: rename macros
2014-06-13 Campbell BartonGSet, GHash: Add BLI_gset_add, since its common to...
2014-06-02 Sergey SharybinFix T40457: Subsurf modifier with Freestyle edges
2014-05-03 Sergey SharybinFix T39997: Multiple boolean modifiers sharing the...
2014-04-30 Campbell BartonCode cleanup: remove unused includes
2014-04-23 Campbell BartonFix T39839: Applying the subsurf modifier deletes the...
2014-04-23 Campbell BartonSubsurf: minor optimization setting edge origindex
2014-04-23 Bastien MontagneFix T39781: Autosmooth feature: erroneously showing...
2014-04-21 Bastien MontagneSplit Normals: more fix for EditMode shading and modifi...
2014-04-17 Campbell BartonCode cleanup: use bools for DM
2014-04-13 Bastien MontagneSplit Normals I (3/5): Add 3Dview shading support of...
2014-04-13 Bastien MontagneSplit Normals I (1/5): basis for split normals (nearly...
2014-04-01 Antony RiakiotakisMake matcaps suck less
2014-04-01 Campbell BartonCode cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT...
2014-03-15 Campbell BartonCode cleanup: use r_ prefix for return args
2014-01-12 Campbell BartonStyle Cleanup: whitespace
2013-12-25 Campbell BartonCode Cleanup: remove object arg to CDDM_from_mesh mesh_...
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