2005-10-23 |
Erwin Coumans | updated SConstruct and Makefile so that if you compile... |
tree | commitdiff |
2005-10-10 |
Ton Roosendaal | Ack! Recently the get_ipocurve was added in the game... |
tree | commitdiff |
2005-09-14 |
Chris Want | Getting blender to compile for IRIX, in particular: |
tree | commitdiff |
2005-08-23 |
Erwin Coumans | don't need Object.h |
tree | commitdiff |
2005-08-23 |
Erwin Coumans | new game-menu option 'Record Game Physics to Ipo' |
tree | commitdiff |
2005-08-22 |
Erwin Coumans | more preparation for physics recording to ipo keyframes |
tree | commitdiff |
2005-08-22 |
Erwin Coumans | - prepared for automatic game physics -> animation... |
tree | commitdiff |
2005-08-21 |
Ton Roosendaal | Temporal; make compiling happy. :) |
tree | commitdiff |
2005-08-18 |
Chris Want | spack() is no longer used in the blender core, so I... |
tree | commitdiff |
2005-08-18 |
Chris Want | Support for 'Bullet' in the Makefiles. Enable with: |
tree | commitdiff |
2005-08-18 |
Chris Want | The name of an included header had the capitalization... |
tree | commitdiff |
2005-08-17 |
Erwin Coumans | some more fixes in the raycast/mouse over |
tree | commitdiff |
2005-08-17 |
Erwin Coumans | added the "mouse over any", makes the sensor more useful |
tree | commitdiff |
2005-08-13 |
Erwin Coumans | now for the cigar... |
tree | commitdiff |
2005-08-13 |
Erwin Coumans | these files missed the cvs commt yesterday, this should... |
tree | commitdiff |
2005-08-11 |
Kent Mein | A couple of small fixes... |
tree | commitdiff |
2005-08-08 |
Erwin Coumans | some more work on bullet raycast |
tree | commitdiff |
2005-08-05 |
Erwin Coumans | fixed sphere shape, added non-uniform scaling (making... |
tree | commitdiff |
2005-08-05 |
Erwin Coumans | fixed the mouse-over sensor, |
tree | commitdiff |
2005-08-04 |
Erwin Coumans | improved deactivation, exposed more tweakable parameter... |
tree | commitdiff |
2005-08-03 |
Erwin Coumans | moved some hardcoded constants into tweaking tresholds |
tree | commitdiff |
2005-08-02 |
Simon Clitherow | Finalised support for compiling BULLET on linux. |
tree | commitdiff |
2005-08-02 |
Erwin Coumans | added python binding for debugdraw, |
tree | commitdiff |
2005-08-01 |
Simon Clitherow | Added support for compiling BULLET with scons on windows |
tree | commitdiff |
2005-07-31 |
Erwin Coumans | updated vc7 projectfiles so they work with bullet |
tree | commitdiff |
2005-07-30 |
Erwin Coumans | enable bullet for vc7 too by default (can be switched... |
tree | commitdiff |
2005-07-29 |
Erwin Coumans | added physics-debugging |
tree | commitdiff |
2005-07-29 |
Erwin Coumans | >humm, .. this seems to define USE_BULLET for 1400... |
tree | commitdiff |
2005-07-27 |
Erwin Coumans | got some "_1400 <= _MSC_VER" wrong, should be "_1400... |
tree | commitdiff |
2005-07-27 |
Erwin Coumans | - added debug line drawing in gameengine (handy for... |
tree | commitdiff |
2005-07-18 |
Erwin Coumans | more preparations for bullet physics, and some eol... |
tree | commitdiff |
2005-07-16 |
Erwin Coumans | another file behind the #USE_BULLET |
tree | commitdiff |
2005-07-16 |
Erwin Coumans | preparation for bullet physics |
tree | commitdiff |
2005-07-16 |
Erwin Coumans | added Bullet physics binding files |
tree | commitdiff |
2005-07-09 |
Ton Roosendaal | Commented out one more line to make debug version of... |
tree | commitdiff |
2005-07-03 |
Ton Roosendaal | Old define in engine still... |
tree | commitdiff |
2005-07-03 |
Ton Roosendaal | Result of 2 weeks of quiet coding work in Greece :) |
tree | commitdiff |
2005-06-08 |
Ton Roosendaal | (Accidentally sent previous commit without message... |
tree | commitdiff |
2005-06-04 |
Jean-Luc Peurière | new round of warning fixes. we are now down to 24 with... |
tree | commitdiff |
2005-04-23 |
Kester Maddock | Added the docs & use Python booleans for physics reinst... |
tree | commitdiff |
2005-04-23 |
Kester Maddock | Support reinstancing the physics mesh from Python. |
tree | commitdiff |
2005-04-23 |
Kester Maddock | Fix lighting in game engine |
tree | commitdiff |
2005-04-23 |
Kester Maddock | Added bone parent relationship. |
tree | commitdiff |
2005-04-22 |
Stephen Swaney | removed extra qualifier `SumoPHYCallbackBridge::' that... |
tree | commitdiff |
2005-04-18 |
Kester Maddock | Patch: [ #2439 ] Makes objects react properly to deform... |
tree | commitdiff |
2005-04-09 |
Chris Want | Clean up for Makefiles: some of the directories were... |
tree | commitdiff |
2005-04-05 |
Kent Mein | Added OPENGL includes to this one as well. |
tree | commitdiff |
2005-03-26 |
Stephen Swaney | add new file SumoPHYCallbackBridge.cpp to SConscript... |
tree | commitdiff |
2005-03-25 |
Kent Mein | I'll break this commit into two sections in the moto... |
tree | commitdiff |
2005-03-25 |
Chris Burt | Quickly hacked together a fix for game engine compiling... |
tree | commitdiff |
2005-03-25 |
Kent Mein | added an #include <stdlib.h> to fix this: |
tree | commitdiff |
2005-03-25 |
Kester Maddock | Big patches: |
tree | commitdiff |
2005-03-22 |
Kent Mein | Reordered some of the includes to fix STL issues. |
tree | commitdiff |
2005-03-14 |
Jean-Luc Peurière | ome more warnings cleaning |
tree | commitdiff |
2005-03-14 |
Kent Mein | This commit reverses the OpenEXR specific stuff in... |
tree | commitdiff |
2005-03-11 |
Kent Mein | Gernot Ziegler's patch to add OpenEXR support to blender. |
tree | commitdiff |
2005-03-09 |
Jean-Luc Peurière | big warning hunt commit |
tree | commitdiff |
2005-02-15 |
Kent Mein | Joseph Gilbert's fixes for the linux2 build target. |
tree | commitdiff |
2005-02-15 |
Kester Maddock | Fix compile errors for MSVC |
tree | commitdiff |
2005-01-30 |
Simon Clitherow | - updated MSVC 6 projectfiles. |
tree | commitdiff |
2005-01-25 |
Kent Mein | Fix to get gcc 3.4.1 with scons working again. |
tree | commitdiff |
2005-01-24 |
Kent Mein | Fixed the Makefiles so the Joystick stuff works. |
tree | commitdiff |
2005-01-23 |
Kester Maddock | Make the KX_PolygonMaterial Python member variables... |
tree | commitdiff |
2005-01-23 |
Kester Maddock | Don't delete the Python Controller's private dictionary... |
tree | commitdiff |
2005-01-23 |
Kester Maddock | Added Joystick sensor (from snailrose) |
tree | commitdiff |
2005-01-22 |
Kester Maddock | Don't fail on mesh objects with no faces. |
tree | commitdiff |
2005-01-19 |
Kent Mein | Jacques patch to get things compiling on windows. |
tree | commitdiff |
2005-01-18 |
Kent Mein | The non scons specific stuff for bug tracker bug #2131 |
tree | commitdiff |
2005-01-16 |
Stephen Swaney | remove gcc compiler error using -pedantic flag: |
tree | commitdiff |
2005-01-16 |
Kester Maddock | Add an Python Material example |
tree | commitdiff |
2005-01-16 |
Kester Maddock | Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial... |
tree | commitdiff |
2005-01-16 |
Kester Maddock | Added getDistanceTo Python method (thanks Charlie C) |
tree | commitdiff |
2005-01-03 |
Kent Mein | More warning cleanups... |
tree | commitdiff |
2004-12-29 |
Kester Maddock | PyDoc updates |
tree | commitdiff |
2004-12-29 |
Kester Maddock | Make Python Matrix/Vector conversions more robust |
tree | commitdiff |
2004-12-29 |
Kester Maddock | Python methods for camera actuators (thanks snailrose) |
tree | commitdiff |
2004-12-29 |
Kester Maddock | Set the sound system listener properties. |
tree | commitdiff |
2004-12-13 |
Kester Maddock | Set the physics scale on added objects. (Fix bug #1837) |
tree | commitdiff |
2004-12-06 |
Kester Maddock | Fix the case when the physics system starves the logic... |
tree | commitdiff |
2004-12-06 |
Kester Maddock | Fix numerical precision issue in physics. Dividing... |
tree | commitdiff |
2004-12-06 |
Kester Maddock | Set the default physics tic rate to 90 Hz |
tree | commitdiff |
2004-12-06 |
Kester Maddock | Don't try to interpolate from prop ipo actuators |
tree | commitdiff |
2004-12-05 |
Kester Maddock | Fix Action & IPO actuators: (Bugs #1921 & #1920) |
tree | commitdiff |
2004-12-04 |
Kester Maddock | Update the physics engine: interpolate between frames... |
tree | commitdiff |
2004-12-01 |
Kester Maddock | Only do event processing for ipo actuators on frames. |
tree | commitdiff |
2004-12-01 |
Kester Maddock | Make objects lit by default if there is a light in... |
tree | commitdiff |
2004-12-01 |
Kester Maddock | .scr patch (from Raymond Penners) |
tree | commitdiff |
2004-11-30 |
Kent Mein | Removed an unused variable and the autoconf config... |
tree | commitdiff |
2004-11-25 |
Kester Maddock | Make the material colour the default colour for objects... |
tree | commitdiff |
2004-11-23 |
Chris Want | Making the C++ stuff work for the MipsPro 7.3 compiler. |
tree | commitdiff |
2004-11-23 |
Kester Maddock | Fix for bug 1800: mouse over sensor doesn't work for... |
tree | commitdiff |
2004-11-22 |
Kester Maddock | Fix for bug 1600: alpha sort doesn't work on linked... |
tree | commitdiff |
2004-11-22 |
Kester Maddock | Fix for bugs: 1788 (forces) and 1799 (python delattr... |
tree | commitdiff |
2004-11-10 |
Ton Roosendaal | GamePlayer seems to be forced to quit pressing "end... |
tree | commitdiff |
2004-11-08 |
Kester Maddock | Fix for MSVC (thanks Simon) |
tree | commitdiff |
2004-11-07 |
Jean-Luc Peurière | skip process serial number argument on os X |
tree | commitdiff |
2004-11-06 |
Kester Maddock | Fix fixed time (enable all frames) |
tree | commitdiff |
2004-11-06 |
Kester Maddock | Update Python reference version number |
tree | commitdiff |
2004-11-06 |
Kester Maddock | Reorder update: do physics before logic, so logic doesn... |
tree | commitdiff |
2004-11-06 |
Kester Maddock | Speed up the physics engine: hook the SOLID broad... |
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