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updated SConstruct and Makefile so that if you compile the gameengine, is always...
[blender.git]
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source
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gameengine
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Converter
/
2005-10-10
Ton Roosendaal
Ack! Recently the get_ipocurve was added in the game...
tree
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commitdiff
2005-08-23
Erwin Coumans
don't need Object.h
tree
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commitdiff
2005-08-23
Erwin Coumans
new game-menu option 'Record Game Physics to Ipo'
tree
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commitdiff
2005-08-22
Erwin Coumans
more preparation for physics recording to ipo keyframes
tree
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commitdiff
2005-08-22
Erwin Coumans
- prepared for automatic game physics -> animation...
tree
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commitdiff
2005-08-21
Ton Roosendaal
Temporal; make compiling happy. :)
tree
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commitdiff
2005-08-18
Chris Want
Support for 'Bullet' in the Makefiles. Enable with:
tree
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commitdiff
2005-08-17
Erwin Coumans
added the "mouse over any", makes the sensor more useful
tree
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commitdiff
2005-08-13
Erwin Coumans
now for the cigar...
tree
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commitdiff
2005-08-13
Erwin Coumans
these files missed the cvs commt yesterday, this should...
tree
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commitdiff
2005-08-11
Kent Mein
A couple of small fixes...
tree
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commitdiff
2005-08-02
Erwin Coumans
added python binding for debugdraw,
tree
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commitdiff
2005-08-01
Simon Clitherow
Added support for compiling BULLET with scons on windows
tree
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commitdiff
2005-07-31
Erwin Coumans
updated vc7 projectfiles so they work with bullet
tree
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commitdiff
2005-07-29
Erwin Coumans
added physics-debugging
tree
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commitdiff
2005-07-27
Erwin Coumans
- added debug line drawing in gameengine (handy for...
tree
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commitdiff
2005-07-16
Erwin Coumans
preparation for bullet physics
tree
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commitdiff
2005-07-09
Ton Roosendaal
Commented out one more line to make debug version of...
tree
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commitdiff
2005-07-03
Ton Roosendaal
Old define in engine still...
tree
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commitdiff
2005-07-03
Ton Roosendaal
Result of 2 weeks of quiet coding work in Greece :)
tree
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commitdiff
2005-04-23
Kester Maddock
Added bone parent relationship.
tree
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commitdiff
2005-04-18
Kester Maddock
Patch: [ #2439 ] Makes objects react properly to deform...
tree
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commitdiff
2005-03-25
Kent Mein
I'll break this commit into two sections in the moto...
tree
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commitdiff
2005-03-25
Kester Maddock
Big patches:
tree
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commitdiff
2005-03-22
Kent Mein
Reordered some of the includes to fix STL issues.
tree
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commitdiff
2005-03-09
Jean-Luc Peurière
big warning hunt commit
tree
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commitdiff
2005-01-23
Kester Maddock
Added Joystick sensor (from snailrose)
tree
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commitdiff
2005-01-22
Kester Maddock
Don't fail on mesh objects with no faces.
tree
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commitdiff
2005-01-16
Kester Maddock
Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial...
tree
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commitdiff
2004-12-29
Kester Maddock
Set the sound system listener properties.
tree
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commitdiff
2004-12-05
Kester Maddock
Fix Action & IPO actuators: (Bugs #1921 & #1920)
tree
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commitdiff
2004-12-01
Kester Maddock
Make objects lit by default if there is a light in...
tree
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commitdiff
2004-11-30
Kent Mein
Removed an unused variable and the autoconf config...
tree
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commitdiff
2004-11-25
Kester Maddock
Make the material colour the default colour for objects...
tree
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commitdiff
2004-11-23
Chris Want
Making the C++ stuff work for the MipsPro 7.3 compiler.
tree
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commitdiff
2004-11-22
Kester Maddock
Fix for bugs: 1788 (forces) and 1799 (python delattr...
tree
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commitdiff
2004-11-06
Kester Maddock
Fix the action actuator (bug #1699)
tree
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commitdiff
2004-10-16
Nathan Letwory
remove std:: to please msvc6
tree
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commitdiff
2004-10-16
Kester Maddock
Switch fixed time system. Logic updates should now...
tree
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commitdiff
2004-09-19
Kester Maddock
Convert and use actuators with no target object set.
tree
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commitdiff
2004-07-17
Kester Maddock
Port Python updates from Tuhopuu2:
tree
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commitdiff
2004-07-16
Kent Mein
Bunch of small fixes for warnings and whatnot....
tree
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commitdiff
2004-07-16
Kester Maddock
Fix to not create invalid bound shapes from non mesh...
tree
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commitdiff
2004-06-30
Kester Maddock
Switch to using floats instead of shorts for normal...
tree
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commitdiff
2004-06-23
Kester Maddock
Fix a compile error in data conversion: double declarat...
tree
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commitdiff
2004-06-23
Kester Maddock
Fix for reflection mapping unlit faces: normals were...
tree
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commitdiff
2004-06-07
Kester Maddock
Lighting updates:
tree
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commitdiff
2004-05-26
Kester Maddock
Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
tree
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commitdiff
2004-05-21
Kester Maddock
Frustum sphere culling.
tree
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commitdiff
2004-05-17
Kester Maddock
Fix for bug 1245: Vertex Colours are wrong in GameBlend...
tree
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commitdiff
2004-05-16
Kester Maddock
Cleanup unused/commented out code, compiler warnings...
tree
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commitdiff
2004-05-16
Kester Maddock
Added #!/usr/bin/python standard script identifier...
tree
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commitdiff
2004-05-16
Kester Maddock
Changed Python _getattr/_setattr methods to use const...
tree
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commitdiff
2004-05-16
Kester Maddock
Up the maximum triangles in a bucket.
tree
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commitdiff
2004-05-16
Kester Maddock
Don't increment tface if tface == NULL
tree
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commitdiff
2004-05-08
Kester Maddock
Delete all SOLID shapes at the end of the game engine...
tree
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commitdiff
2004-05-04
Kester Maddock
Fix for bug #945 getVertexArrayLength(x) returns differ...
tree
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commitdiff
2004-05-02
Kester Maddock
Mouse Wheel Support for the Game Engine.
tree
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commitdiff
2004-04-24
Kester Maddock
Synchronise game engine with Tuhopuu2 tree.
tree
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commitdiff
2004-04-16
Kester Maddock
Improved rigid body handling for non spherical bounds...
tree
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commitdiff
2004-04-11
Kester Maddock
1. Check material names passed to the physics engine...
tree
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commitdiff
2004-04-03
Kester Maddock
#define some constants for physics engines in DNA world...
tree
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commitdiff
2004-03-22
Nathan Letwory
[GameEngine] Commit all Kester's changes made to the...
tree
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commitdiff
2004-03-20
Daniel Dunbar
- split the data structures that actually constitute...
tree
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commitdiff
2004-03-14
Chris Want
Change an AUTOSPACE to ME_AUTOSPACE to comply with...
tree
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commitdiff
2004-02-29
Michel Selten
SCons updates
tree
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commitdiff
2004-02-21
Michel Selten
SCons updates
tree
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commitdiff
2004-02-15
Michel Selten
SCons updates
tree
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commitdiff
2004-01-20
Michel Selten
SCons updates: (All done by jesterKing)
tree
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commitdiff
2004-01-05
Wouter van Heyst
- Revert to NaN makefiles
tree
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commitdiff
2004-01-04
Alejandro Conty...
Basic initial yafray integration by Eeshlo.
tree
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commitdiff
2003-12-31
Chris Want
A fix for the missing pad1 bug: henceforth, world-...
tree
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commitdiff
2003-07-16
Kent Mein
Further fixes to the old makefiles.
tree
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commitdiff
2003-03-25
Wouter van Heyst
FreeBSD can use the exact same python includes as every...
tree
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commitdiff
2003-01-04
Hans Lambermont
and the other FreeBSD python locations.
tree
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commitdiff
2003-01-03
Michel Selten
These updates enable the build of the gameengine
tree
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commitdiff
2002-12-27
Kent Mein
Removed the config.h thing from the .h's in the source...
tree
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commitdiff
2002-11-25
Kent Mein
Last of the config.h mods...
tree
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commitdiff
2002-11-25
Kent Mein
Did all of the .h's in source
tree
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commitdiff
2002-10-30
Kent Mein
fixed spacing in the headers to get rid of some warning...
tree
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commitdiff
2002-10-18
Norman Lin
First checkin of core ODE functionality. See OdePhysics...
tree
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commitdiff
2002-10-12
Hans Lambermont
Initial revision
v2.25
tree
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commitdiff