updated SConstruct and Makefile so that if you compile the gameengine, is always...
[blender.git] / source / gameengine / Ketsji /
2005-10-23 Erwin Coumansupdated SConstruct and Makefile so that if you compile...
2005-09-14 Chris WantGetting blender to compile for IRIX, in particular:
2005-08-23 Erwin Coumansnew game-menu option 'Record Game Physics to Ipo'
2005-08-22 Erwin Coumansmore preparation for physics recording to ipo keyframes
2005-08-22 Erwin Coumans- prepared for automatic game physics -> animation...
2005-08-18 Chris WantSupport for 'Bullet' in the Makefiles. Enable with:
2005-08-17 Erwin Coumanssome more fixes in the raycast/mouse over
2005-08-17 Erwin Coumansadded the "mouse over any", makes the sensor more useful
2005-08-13 Erwin Coumansthese files missed the cvs commt yesterday, this should...
2005-08-08 Erwin Coumanssome more work on bullet raycast
2005-08-05 Erwin Coumansfixed sphere shape, added non-uniform scaling (making...
2005-08-05 Erwin Coumansfixed the mouse-over sensor,
2005-08-04 Erwin Coumansimproved deactivation, exposed more tweakable parameter...
2005-08-03 Erwin Coumansmoved some hardcoded constants into tweaking tresholds
2005-08-02 Erwin Coumansadded python binding for debugdraw,
2005-08-01 Simon ClitherowAdded support for compiling BULLET with scons on windows
2005-07-31 Erwin Coumansupdated vc7 projectfiles so they work with bullet
2005-07-30 Erwin Coumansenable bullet for vc7 too by default (can be switched...
2005-07-29 Erwin Coumansadded physics-debugging
2005-07-29 Erwin Coumans>humm, .. this seems to define USE_BULLET for 1400...
2005-07-27 Erwin Coumansgot some "_1400 <= _MSC_VER" wrong, should be "_1400...
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-07-18 Erwin Coumansmore preparations for bullet physics, and some eol...
2005-07-16 Erwin Coumansanother file behind the #USE_BULLET
2005-07-16 Erwin Coumanspreparation for bullet physics
2005-06-04 Jean-Luc Peurièrenew round of warning fixes. we are now down to 24 with...
2005-04-23 Kester MaddockAdded the docs & use Python booleans for physics reinst...
2005-04-23 Kester MaddockSupport reinstancing the physics mesh from Python.
2005-04-23 Kester MaddockAdded bone parent relationship.
2005-04-18 Kester MaddockPatch: [ #2439 ] Makes objects react properly to deform...
2005-03-25 Kent MeinI'll break this commit into two sections in the moto...
2005-03-25 Kent Meinadded an #include <stdlib.h> to fix this:
2005-03-25 Kester MaddockBig patches:
2005-03-22 Kent MeinReordered some of the includes to fix STL issues.
2005-03-09 Jean-Luc Peurièrebig warning hunt commit
2005-01-25 Kent MeinFix to get gcc 3.4.1 with scons working again.
2005-01-23 Kester MaddockMake the KX_PolygonMaterial Python member variables...
2005-01-23 Kester MaddockAdded Joystick sensor (from snailrose)
2005-01-16 Kester MaddockUnified KX_BlenderPolyMaterial & GPC_PolygonMaterial...
2005-01-16 Kester MaddockAdded getDistanceTo Python method (thanks Charlie C)
2005-01-03 Kent MeinMore warning cleanups...
2004-12-29 Kester MaddockMake Python Matrix/Vector conversions more robust
2004-12-29 Kester MaddockPython methods for camera actuators (thanks snailrose)
2004-12-13 Kester MaddockSet the physics scale on added objects. (Fix bug #1837)
2004-12-06 Kester MaddockSet the default physics tic rate to 90 Hz
2004-12-06 Kester MaddockDon't try to interpolate from prop ipo actuators
2004-12-05 Kester MaddockFix Action & IPO actuators: (Bugs #1921 & #1920)
2004-12-01 Kester MaddockOnly do event processing for ipo actuators on frames.
2004-11-23 Chris WantMaking the C++ stuff work for the MipsPro 7.3 compiler.
2004-11-23 Kester MaddockFix for bug 1800: mouse over sensor doesn't work for...
2004-11-22 Kester MaddockFix for bug 1600: alpha sort doesn't work on linked...
2004-11-22 Kester MaddockFix for bugs: 1788 (forces) and 1799 (python delattr...
2004-11-06 Kester MaddockFix fixed time (enable all frames)
2004-11-06 Kester MaddockReorder update: do physics before logic, so logic doesn...
2004-11-06 Kester MaddockSpeed up the physics engine: hook the SOLID broad...
2004-11-03 Kester MaddockFix IPO actuator (Bug #1694)
2004-10-24 Kester MaddockPort stereo stuff from tuhopuu2: anaglyph, vinterlace
2004-10-16 Nathan Letworyremove std:: to please msvc6
2004-10-16 Kester MaddockSwitch fixed time system. Logic updates should now...
2004-10-06 Kent Meinremoved 3 unused vars.
2004-09-19 Kester MaddockConvert and use actuators with no target object set.
2004-09-18 Kester MaddockFixed PyObject_IsMT_Matrix
2004-08-10 Kester MaddockClear the Python error flag between 'overloaded' Python...
2004-07-22 Kester MaddockFix bug #1460: Camera IPOs Broken (Gameengine)
2004-07-20 Kester MaddockAdded support for cameras in Blender's Ortho mode.
2004-07-17 Kester MaddockPort Python updates from Tuhopuu2:
2004-06-30 Kester MaddockSwitch to using floats instead of shorts for normal...
2004-06-26 Kester MaddockMinor Fixes:
2004-06-07 Kester MaddockPython updates:
2004-06-07 Kester MaddockLighting updates:
2004-06-04 Kester MaddockMiscellaneous Fixes:
2004-05-30 Kester MaddockAdded Python module for Lights.
2004-05-30 Kester MaddockCheck for zero normal vectors in the clip planes (if...
2004-05-26 Kester MaddockPython fixes:
2004-05-26 Kester MaddockAdded an UpdateTransform callback from SceneGraph ...
2004-05-26 Kester MaddockFix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
2004-05-21 Kester Maddocknear & far are reserved words on MSVC. Don't use them...
2004-05-21 Kester MaddockFrustum sphere culling.
2004-05-21 Kester MaddockFixes for Camera objects and python:
2004-05-16 Kester MaddockCleanup unused/commented out code, compiler warnings...
2004-05-16 Kester MaddockAdded #!/usr/bin/python standard script identifier...
2004-05-16 Kester MaddockChanged Python _getattr/_setattr methods to use const...
2004-05-16 Kester MaddockPython utils for Python <-> MT_Vector, MT_Point & MT_Matrix
2004-05-16 Kester MaddockDon't overwrite camera's projection matrix every frame.
2004-05-16 Kester MaddockFrustum culling
2004-05-16 Kester MaddockDon't touch protected KX_GameObject members.
2004-05-16 Kester MaddockFrustum Culling.
2004-05-08 Kester MaddockDelete all SOLID shapes at the end of the game engine...
2004-04-28 Kester MaddockFix: Setting objects Dynamic, then unsetting Actor...
2004-04-26 Kester MaddockFix MouseFocus Sensor objects for dynamic cameras....
2004-04-24 Kester MaddockSynchronise game engine with Tuhopuu2 tree.
2004-04-24 Kester MaddockFixes for MouseFocusSensor: (bug 1165)
2004-04-22 Nathan Letwory[SCONS] Optimisation flags for msvc
2004-04-16 Kester MaddockImproved rigid body handling for non spherical bounds...
2004-04-14 Kester MaddockRigid body physics for non spherical bounding objects.
2004-04-11 Kester Maddock1. Check material names passed to the physics engine...
2004-04-09 Kester MaddockFix bug #1126: Ray sensor detects a near sensor attach...
2004-04-08 Kester MaddockMissed this one! :-(
2004-04-08 Kester MaddockDon't import Blender python module into the gameengine...
2004-04-08 Kester MaddockIn NaN times I suggested a python function to get the...
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