2005-10-23 |
Erwin Coumans | updated SConstruct and Makefile so that if you compile... |
tree | commitdiff |
2005-09-14 |
Chris Want | Getting blender to compile for IRIX, in particular: |
tree | commitdiff |
2005-08-23 |
Erwin Coumans | new game-menu option 'Record Game Physics to Ipo' |
tree | commitdiff |
2005-08-22 |
Erwin Coumans | more preparation for physics recording to ipo keyframes |
tree | commitdiff |
2005-08-22 |
Erwin Coumans | - prepared for automatic game physics -> animation... |
tree | commitdiff |
2005-08-18 |
Chris Want | Support for 'Bullet' in the Makefiles. Enable with: |
tree | commitdiff |
2005-08-17 |
Erwin Coumans | some more fixes in the raycast/mouse over |
tree | commitdiff |
2005-08-17 |
Erwin Coumans | added the "mouse over any", makes the sensor more useful |
tree | commitdiff |
2005-08-13 |
Erwin Coumans | these files missed the cvs commt yesterday, this should... |
tree | commitdiff |
2005-08-08 |
Erwin Coumans | some more work on bullet raycast |
tree | commitdiff |
2005-08-05 |
Erwin Coumans | fixed sphere shape, added non-uniform scaling (making... |
tree | commitdiff |
2005-08-05 |
Erwin Coumans | fixed the mouse-over sensor, |
tree | commitdiff |
2005-08-04 |
Erwin Coumans | improved deactivation, exposed more tweakable parameter... |
tree | commitdiff |
2005-08-03 |
Erwin Coumans | moved some hardcoded constants into tweaking tresholds |
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2005-08-02 |
Erwin Coumans | added python binding for debugdraw, |
tree | commitdiff |
2005-08-01 |
Simon Clitherow | Added support for compiling BULLET with scons on windows |
tree | commitdiff |
2005-07-31 |
Erwin Coumans | updated vc7 projectfiles so they work with bullet |
tree | commitdiff |
2005-07-30 |
Erwin Coumans | enable bullet for vc7 too by default (can be switched... |
tree | commitdiff |
2005-07-29 |
Erwin Coumans | added physics-debugging |
tree | commitdiff |
2005-07-29 |
Erwin Coumans | >humm, .. this seems to define USE_BULLET for 1400... |
tree | commitdiff |
2005-07-27 |
Erwin Coumans | got some "_1400 <= _MSC_VER" wrong, should be "_1400... |
tree | commitdiff |
2005-07-27 |
Erwin Coumans | - added debug line drawing in gameengine (handy for... |
tree | commitdiff |
2005-07-18 |
Erwin Coumans | more preparations for bullet physics, and some eol... |
tree | commitdiff |
2005-07-16 |
Erwin Coumans | another file behind the #USE_BULLET |
tree | commitdiff |
2005-07-16 |
Erwin Coumans | preparation for bullet physics |
tree | commitdiff |
2005-06-04 |
Jean-Luc Peurière | new round of warning fixes. we are now down to 24 with... |
tree | commitdiff |
2005-04-23 |
Kester Maddock | Added the docs & use Python booleans for physics reinst... |
tree | commitdiff |
2005-04-23 |
Kester Maddock | Support reinstancing the physics mesh from Python. |
tree | commitdiff |
2005-04-23 |
Kester Maddock | Added bone parent relationship. |
tree | commitdiff |
2005-04-18 |
Kester Maddock | Patch: [ #2439 ] Makes objects react properly to deform... |
tree | commitdiff |
2005-03-25 |
Kent Mein | I'll break this commit into two sections in the moto... |
tree | commitdiff |
2005-03-25 |
Kent Mein | added an #include <stdlib.h> to fix this: |
tree | commitdiff |
2005-03-25 |
Kester Maddock | Big patches: |
tree | commitdiff |
2005-03-22 |
Kent Mein | Reordered some of the includes to fix STL issues. |
tree | commitdiff |
2005-03-09 |
Jean-Luc Peurière | big warning hunt commit |
tree | commitdiff |
2005-01-25 |
Kent Mein | Fix to get gcc 3.4.1 with scons working again. |
tree | commitdiff |
2005-01-23 |
Kester Maddock | Make the KX_PolygonMaterial Python member variables... |
tree | commitdiff |
2005-01-23 |
Kester Maddock | Added Joystick sensor (from snailrose) |
tree | commitdiff |
2005-01-16 |
Kester Maddock | Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial... |
tree | commitdiff |
2005-01-16 |
Kester Maddock | Added getDistanceTo Python method (thanks Charlie C) |
tree | commitdiff |
2005-01-03 |
Kent Mein | More warning cleanups... |
tree | commitdiff |
2004-12-29 |
Kester Maddock | Make Python Matrix/Vector conversions more robust |
tree | commitdiff |
2004-12-29 |
Kester Maddock | Python methods for camera actuators (thanks snailrose) |
tree | commitdiff |
2004-12-13 |
Kester Maddock | Set the physics scale on added objects. (Fix bug #1837) |
tree | commitdiff |
2004-12-06 |
Kester Maddock | Set the default physics tic rate to 90 Hz |
tree | commitdiff |
2004-12-06 |
Kester Maddock | Don't try to interpolate from prop ipo actuators |
tree | commitdiff |
2004-12-05 |
Kester Maddock | Fix Action & IPO actuators: (Bugs #1921 & #1920) |
tree | commitdiff |
2004-12-01 |
Kester Maddock | Only do event processing for ipo actuators on frames. |
tree | commitdiff |
2004-11-23 |
Chris Want | Making the C++ stuff work for the MipsPro 7.3 compiler. |
tree | commitdiff |
2004-11-23 |
Kester Maddock | Fix for bug 1800: mouse over sensor doesn't work for... |
tree | commitdiff |
2004-11-22 |
Kester Maddock | Fix for bug 1600: alpha sort doesn't work on linked... |
tree | commitdiff |
2004-11-22 |
Kester Maddock | Fix for bugs: 1788 (forces) and 1799 (python delattr... |
tree | commitdiff |
2004-11-06 |
Kester Maddock | Fix fixed time (enable all frames) |
tree | commitdiff |
2004-11-06 |
Kester Maddock | Reorder update: do physics before logic, so logic doesn... |
tree | commitdiff |
2004-11-06 |
Kester Maddock | Speed up the physics engine: hook the SOLID broad... |
tree | commitdiff |
2004-11-03 |
Kester Maddock | Fix IPO actuator (Bug #1694) |
tree | commitdiff |
2004-10-24 |
Kester Maddock | Port stereo stuff from tuhopuu2: anaglyph, vinterlace |
tree | commitdiff |
2004-10-16 |
Nathan Letwory | remove std:: to please msvc6 |
tree | commitdiff |
2004-10-16 |
Kester Maddock | Switch fixed time system. Logic updates should now... |
tree | commitdiff |
2004-10-06 |
Kent Mein | removed 3 unused vars. |
tree | commitdiff |
2004-09-19 |
Kester Maddock | Convert and use actuators with no target object set. |
tree | commitdiff |
2004-09-18 |
Kester Maddock | Fixed PyObject_IsMT_Matrix |
tree | commitdiff |
2004-08-10 |
Kester Maddock | Clear the Python error flag between 'overloaded' Python... |
tree | commitdiff |
2004-07-22 |
Kester Maddock | Fix bug #1460: Camera IPOs Broken (Gameengine) |
tree | commitdiff |
2004-07-20 |
Kester Maddock | Added support for cameras in Blender's Ortho mode. |
tree | commitdiff |
2004-07-17 |
Kester Maddock | Port Python updates from Tuhopuu2: |
tree | commitdiff |
2004-06-30 |
Kester Maddock | Switch to using floats instead of shorts for normal... |
tree | commitdiff |
2004-06-26 |
Kester Maddock | Minor Fixes: |
tree | commitdiff |
2004-06-07 |
Kester Maddock | Python updates: |
tree | commitdiff |
2004-06-07 |
Kester Maddock | Lighting updates: |
tree | commitdiff |
2004-06-04 |
Kester Maddock | Miscellaneous Fixes: |
tree | commitdiff |
2004-05-30 |
Kester Maddock | Added Python module for Lights. |
tree | commitdiff |
2004-05-30 |
Kester Maddock | Check for zero normal vectors in the clip planes (if... |
tree | commitdiff |
2004-05-26 |
Kester Maddock | Python fixes: |
tree | commitdiff |
2004-05-26 |
Kester Maddock | Added an UpdateTransform callback from SceneGraph ... |
tree | commitdiff |
2004-05-26 |
Kester Maddock | Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic... |
tree | commitdiff |
2004-05-21 |
Kester Maddock | near & far are reserved words on MSVC. Don't use them... |
tree | commitdiff |
2004-05-21 |
Kester Maddock | Frustum sphere culling. |
tree | commitdiff |
2004-05-21 |
Kester Maddock | Fixes for Camera objects and python: |
tree | commitdiff |
2004-05-16 |
Kester Maddock | Cleanup unused/commented out code, compiler warnings... |
tree | commitdiff |
2004-05-16 |
Kester Maddock | Added #!/usr/bin/python standard script identifier... |
tree | commitdiff |
2004-05-16 |
Kester Maddock | Changed Python _getattr/_setattr methods to use const... |
tree | commitdiff |
2004-05-16 |
Kester Maddock | Python utils for Python <-> MT_Vector, MT_Point & MT_Matrix |
tree | commitdiff |
2004-05-16 |
Kester Maddock | Don't overwrite camera's projection matrix every frame. |
tree | commitdiff |
2004-05-16 |
Kester Maddock | Frustum culling |
tree | commitdiff |
2004-05-16 |
Kester Maddock | Don't touch protected KX_GameObject members. |
tree | commitdiff |
2004-05-16 |
Kester Maddock | Frustum Culling. |
tree | commitdiff |
2004-05-08 |
Kester Maddock | Delete all SOLID shapes at the end of the game engine... |
tree | commitdiff |
2004-04-28 |
Kester Maddock | Fix: Setting objects Dynamic, then unsetting Actor... |
tree | commitdiff |
2004-04-26 |
Kester Maddock | Fix MouseFocus Sensor objects for dynamic cameras.... |
tree | commitdiff |
2004-04-24 |
Kester Maddock | Synchronise game engine with Tuhopuu2 tree. |
tree | commitdiff |
2004-04-24 |
Kester Maddock | Fixes for MouseFocusSensor: (bug 1165) |
tree | commitdiff |
2004-04-22 |
Nathan Letwory | [SCONS] Optimisation flags for msvc |
tree | commitdiff |
2004-04-16 |
Kester Maddock | Improved rigid body handling for non spherical bounds... |
tree | commitdiff |
2004-04-14 |
Kester Maddock | Rigid body physics for non spherical bounding objects. |
tree | commitdiff |
2004-04-11 |
Kester Maddock | 1. Check material names passed to the physics engine... |
tree | commitdiff |
2004-04-09 |
Kester Maddock | Fix bug #1126: Ray sensor detects a near sensor attach... |
tree | commitdiff |
2004-04-08 |
Kester Maddock | Missed this one! :-( |
tree | commitdiff |
2004-04-08 |
Kester Maddock | Don't import Blender python module into the gameengine... |
tree | commitdiff |
2004-04-08 |
Kester Maddock | In NaN times I suggested a python function to get the... |
tree | commitdiff |
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