updated SConstruct and Makefile so that if you compile the gameengine, is always...
[blender.git] / source / gameengine / Rasterizer /
2005-08-22 Erwin Coumans- prepared for automatic game physics -> animation...
2005-08-04 Erwin Coumansimproved deactivation, exposed more tweakable parameter...
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-06-08 Ton Roosendaal(Accidentally sent previous commit without message...
2005-04-23 Kester MaddockFix lighting in game engine
2005-03-09 Jean-Luc Peurièrebig warning hunt commit
2005-02-15 Kent MeinJoseph Gilbert's fixes for the linux2 build target.
2005-01-16 Kester MaddockUnified KX_BlenderPolyMaterial & GPC_PolygonMaterial...
2005-01-03 Kent MeinMore warning cleanups...
2004-11-22 Kester MaddockFix for bug 1600: alpha sort doesn't work on linked...
2004-11-22 Kester MaddockFix for bugs: 1788 (forces) and 1799 (python delattr...
2004-10-24 Kester MaddockTweek the stereo settings: allow negative eye separation.
2004-10-24 Kester MaddockPort stereo stuff from tuhopuu2: anaglyph, vinterlace
2004-10-16 Kester MaddockSwitch fixed time system. Logic updates should now...
2004-08-10 Kester MaddockFix blenderplayer command line option parsing.
2004-07-17 Kester MaddockPort a few rasterizer changes from tuhopuu2:
2004-07-16 Chris WantOK, the game engine has been un-buildable on irix for...
2004-06-30 Kester MaddockSwitch to using floats instead of shorts for normal...
2004-06-26 Kester MaddockMinor Fixes:
2004-06-23 Kester MaddockFix for reflection mapping unlit faces: normals were...
2004-06-07 Kester MaddockAdd the separate spec colour definitions!
2004-06-07 Kester MaddockLighting updates:
2004-06-04 Kester MaddockMiscellaneous Fixes:
2004-05-30 Kester MaddockAdded Python module for Lights.
2004-05-26 Kester MaddockFix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
2004-05-21 Kester MaddockDepth sorting for alpha mesh objects.
2004-05-16 Kester MaddockCleanup unused/commented out code, compiler warnings...
2004-05-16 Kester MaddockAdded #!/usr/bin/python standard script identifier...
2004-05-16 Kester MaddockUp the maximum triangles in a bucket.
2004-05-16 Kester MaddockInline accessor methods used by armature deformation.
2004-05-16 Kester MaddockUse const for SetProjectionMatrix
2004-05-16 Kester MaddockUse bitset instead of mucking around with <<, | and &
2004-05-04 Kester MaddockUse a better compare function for RAS_IPolygonMaterial
2004-05-04 Kester MaddockFix for bug #945 getVertexArrayLength(x) returns differ...
2004-04-24 Kester MaddockSynchronise game engine with Tuhopuu2 tree.
2004-04-22 Nathan Letwory[SCONS] Optimisation flags for msvc
2004-04-11 Kester Maddock1. Check material names passed to the physics engine...
2004-03-31 Kester Maddock* Only load needed extensions (ie none.)
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2004-02-29 Michel SeltenSCons updates
2004-02-23 Kent Meinsome more warnings cleared up from Solaris compiler.
2004-02-15 Michel SeltenSCons updates
2004-01-20 Michel SeltenSCons updates: (All done by jesterKing)
2004-01-05 Wouter van Heyst- Revert to NaN makefiles
2004-01-04 Alejandro Conty... Basic initial yafray integration by Eeshlo.
2003-01-07 Stefan Gartneradded a buch of
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinLast of the config.h mods...
2002-11-25 Kent MeinDid all of the .h's in source
2002-10-30 Kent Meinfixed spacing in the headers to get rid of some warning...
2002-10-12 Hans LambermontInitial revision v2.25