updated SConstruct and Makefile so that if you compile the gameengine, is always...
[blender.git] / source / gameengine / SceneGraph /
2005-03-09 Jean-Luc Peurièrebig warning hunt commit
2004-10-16 Kester MaddockSwitch fixed time system. Logic updates should now...
2004-05-26 Kester MaddockAdded an UpdateTransform callback from SceneGraph ...
2004-05-21 Kester MaddockFrustum sphere culling.
2004-05-17 Kester MaddockCompiler portability fixes (MSVC 6)
2004-05-16 Kester MaddockSceneGraph support for bounding boxs
2004-04-24 Kester MaddockSynchronise game engine with Tuhopuu2 tree.
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2004-02-29 Michel SeltenSCons updates
2004-02-15 Michel SeltenSCons updates
2004-01-20 Michel SeltenSCons updates: (All done by jesterKing)
2004-01-05 Wouter van Heyst- Revert to NaN makefiles
2004-01-04 Alejandro Conty... Basic initial yafray integration by Eeshlo.
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinLast of the config.h mods...
2002-11-25 Kent MeinDid all of the .h's in source
2002-11-05 Kent Meinchanged:
2002-10-30 Kent Meinfixed spacing in the headers to get rid of some warning...
2002-10-12 Hans LambermontInitial revision v2.25