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updated SConstruct and Makefile so that if you compile the gameengine, is always...
[blender.git]
/
source
/
gameengine
/
SceneGraph
/
2005-03-09
Jean-Luc Peurière
big warning hunt commit
tree
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commitdiff
2004-10-16
Kester Maddock
Switch fixed time system. Logic updates should now...
tree
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commitdiff
2004-05-26
Kester Maddock
Added an UpdateTransform callback from SceneGraph ...
tree
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commitdiff
2004-05-21
Kester Maddock
Frustum sphere culling.
tree
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commitdiff
2004-05-17
Kester Maddock
Compiler portability fixes (MSVC 6)
tree
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commitdiff
2004-05-16
Kester Maddock
SceneGraph support for bounding boxs
tree
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commitdiff
2004-04-24
Kester Maddock
Synchronise game engine with Tuhopuu2 tree.
tree
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commitdiff
2004-03-22
Nathan Letwory
[GameEngine] Commit all Kester's changes made to the...
tree
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commitdiff
2004-02-29
Michel Selten
SCons updates
tree
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commitdiff
2004-02-15
Michel Selten
SCons updates
tree
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commitdiff
2004-01-20
Michel Selten
SCons updates: (All done by jesterKing)
tree
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commitdiff
2004-01-05
Wouter van Heyst
- Revert to NaN makefiles
tree
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commitdiff
2004-01-04
Alejandro Conty...
Basic initial yafray integration by Eeshlo.
tree
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commitdiff
2002-12-27
Kent Mein
Removed the config.h thing from the .h's in the source...
tree
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commitdiff
2002-11-25
Kent Mein
Last of the config.h mods...
tree
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commitdiff
2002-11-25
Kent Mein
Did all of the .h's in source
tree
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commitdiff
2002-11-05
Kent Mein
changed:
tree
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commitdiff
2002-10-30
Kent Mein
fixed spacing in the headers to get rid of some warning...
tree
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commitdiff
2002-10-12
Hans Lambermont
Initial revision
v2.25
tree
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commitdiff