Fix for bug #17589: removing a lamp in the game engine with glsl
[blender.git] / release / windows / specific.sh
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2007-11-06 Martin PoirierFilling in branch from trunk
2006-04-05 Tom Musgrove==makefiles==
2004-07-28 Simon Clitherow- added python23.zip & zlib.pyd (bundled python modules...
2004-06-23 Simon ClitherowCommitting the NSIS installer script changes used for...
2004-04-20 Simon Clitherow- Returned multi-user support on Win2k/XP.
2004-01-27 Simon Clitherow- updated "make release" for windows to include new...
2003-07-23 Simon Clitherow- added sdl.dll to the release makefiles for windows v2.28
2003-05-14 Simon Clitherowupdated release makefiles and self installer script...
2003-02-10 Frank van Beek- change GPL_license to dos text
2003-02-10 Frank van Beek- removed debug line from windows/specific.sh
2003-02-10 Frank van Beek- mixed up python version and blender version ;-)
2003-02-10 Frank van Beek- windows/specific.sh now creates a custom NSIS configu...
2003-02-09 Frank van Beekmake in the release directory now works correctly again...
2003-01-01 Chris WantInitial commit of the 'release' directory (splash scree...