bugfix [#36736] You can still transform objects while navigating view
[blender.git] / source /
2013-09-16 Antony RiakiotakisFix issue with paint cursor overlay and size pressure...
2013-09-16 Lukas ToenneFix #36734 Matcap displays solid black.
2013-09-16 Campbell Bartonfix [#36732] Auto depth feature misbehaves on orbit...
2013-09-16 Campbell Bartonfix [#36291] Applying subsurf to mesh or setting subdiv...
2013-09-16 Campbell Bartonfix [#36537] "Grid Floor Scaling" can have some unexpec...
2013-09-16 Campbell Bartonfix [#36444] view3d.viewnumpad operator should not...
2013-09-16 Antony RiakiotakisUndo the front-facing only commit for clay strips brush...
2013-09-16 Campbell Bartonreplace RNA_property_array_length with RNA_property_arr...
2013-09-16 Campbell Bartonmove make_prim_radius_prop into a generic function.
2013-09-16 Campbell Bartonmove editcurve add functions into their own source...
2013-09-15 Stuart BroadfootCycles Hair: Two basic bair shaders added
2013-09-15 Bastien MontagneFix [#36727] Curve Object Scaled to 0 + Freestyle ...
2013-09-15 Campbell Bartonuse crazy-space when modifiers_isCorrectableDeformed...
2013-09-15 Campbell Bartonmodify crazyspace_get_mapped_editverts to work like...
2013-09-15 Campbell Bartonuse mpolys rather then tessfaces for crazy-space calcul...
2013-09-15 Campbell Bartonuse stack memory for deform weight interpolation.
2013-09-15 Campbell Bartonreplace BLI_edgehash_insert with BLI_edgehash_reinsert...
2013-09-15 Campbell Barton- update bl_run_operators.py for change in blender.
2013-09-14 Campbell Bartonminor style clanup and use more meaningful name for...
2013-09-14 Mitchell StokesBGE: Adding a Python collision API. The initial patch...
2013-09-14 Antony Riakiotakisfix weird issue after last commit where grab brush...
2013-09-14 Campbell Bartonminor changes needed for building standalone mathutils.
2013-09-13 Antony RiakiotakisSculpting:
2013-09-13 Antony RiakiotakisSculpting:
2013-09-13 Lukas ToenneFix for #36720 and #36721.
2013-09-13 Jens VerwiebeOSX: Compilefix for ndof symbols get magled when used...
2013-09-13 Lukas ToenneCleanup and improvements of the compositor debug output.
2013-09-13 Brecht Van LommelRelated to #36710: add a "use_viewport" option to the...
2013-09-13 Brecht Van LommelFix memory leak reading mesh data after change to skip...
2013-09-13 Bastien MontagneMatch free_normals_split with calc_normals_split names ;)
2013-09-13 Campbell Bartonchange NODE_TREE_TYPES_BEGIN/END macros to include...
2013-09-13 Campbell Bartoncorrect error in libmv stub, also correct typo.
2013-09-13 Joshua LeungMoved and renamed ED_pose_channel_in_IK_chain() ->
2013-09-12 Campbell Bartonfix/workaround [#36709] Renaming multiple objects in...
2013-09-12 Campbell Bartonwhen handling the escape key, check for press (ignore...
2013-09-12 Campbell Bartonadd back library linking warning when renaming library...
2013-09-12 Nathan LetworyChange the enum for CustomDataMask bits back to #defines.
2013-09-12 Campbell Bartoncode cleanup: unnecessary shadowing and some minor...
2013-09-12 Brecht Van LommelDifferent implementation of patch #36430: use layer...
2013-09-12 Campbell Bartonmore localized fix for [#36299], only changes behavior...
2013-09-12 Lukas ToenneFix #36706: Added complementary API functions for the...
2013-09-12 Lukas ToennePartial fix for #36706: Prevent invalid sockets in...
2013-09-12 Campbell Bartonfix [#36299] Skin Modifier causes crashes in combinatio...
2013-09-12 Campbell Bartonbmesh wireframe operator now adds crease customdata...
2013-09-12 Campbell Bartoncorrect brackground rectangle drawing in info view...
2013-09-12 Campbell Bartoncode cleanup: headers - doxy comments.
2013-09-12 Campbell Bartonanother fix for [#36694], user submitted a new testfile...
2013-09-11 Antony RiakiotakisBetter fix for #36688.
2013-09-11 Daniel StokesBGE: Potential fix for [#35522] Broken game engine...
2013-09-11 Campbell Bartoncode cleanup: set enums as static or add RNA_enum_types...
2013-09-11 Campbell Bartonfix uninitalized var with new normal calculation function.
2013-09-11 Brecht Van LommelFix use of uninitialized variable in new Mesh.calc_norm...
2013-09-11 Brecht Van LommelFix #36705: UV pack island crashing after recent change.
2013-09-11 Lukas ToenneFix #36700, z-depth not rendering properly at (n*256...
2013-09-11 Sergey SharybinEnable transform helpline in clip editor
2013-09-11 Sergey SharybinFix #36701: Mask pivioting doesnt honor parenting
2013-09-11 Lukas ToenneRevert r60034 and proper fix for #36698 by Sergey Shary...
2013-09-11 Campbell Bartonreplace inline index lookup with BLI_findindex
2013-09-11 Nathan LetworyAdd read-only access to index data for current line...
2013-09-11 Campbell Bartonfix [#36020] SmartUV Project is messy on a cube
2013-09-11 Lukas ToenneFix #36698 Cycles MinGW64 Mike Pan scene crashes instan...
2013-09-11 Campbell Bartonadd mathutils.geometry.box_fit_2d() to wrap BLI_convexh...
2013-09-11 Campbell Bartoninterface, replace '|' with define UI_SEP_CHAR
2013-09-11 Campbell Bartonfix [#36699] ASCII-character "|" blocks parenting
2013-09-11 Campbell Bartontake the decender into account when drawing console...
2013-09-11 Campbell Bartonfix [#36697] Topology mirror causes vertices to jump?
2013-09-10 Campbell Bartonuv-pack operator: option to rotate uv islands to fit...
2013-09-10 Campbell Bartoncorrect own recent edits, area for text line numbers...
2013-09-10 Campbell Bartonadd angle_to_mat2 utility function.
2013-09-10 Brecht Van LommelFix #36327: cycles render layers exclude layers animati...
2013-09-10 Campbell Bartonmisc minor changes
2013-09-10 Bastien MontagnePossible fix for MSVC compiling (grr...).
2013-09-10 Bastien MontagneSplit normals API, to get per-vertex per-face normals...
2013-09-10 Bastien MontagneUpdate to writefile: do not save TEMPORARY or NO_COPY...
2013-09-10 Brecht Van LommelFix #36271: missing (+) icon for toolbar in compositing...
2013-09-10 Brecht Van Lommelstartup.blend: save images as RGBA by default, to avoid...
2013-09-10 Brecht Van Lommelstartup.blend: add a function BLO_update_defaults_start...
2013-09-10 Brecht Van LommelFix #36577: sculpt area plane texture mapping + random...
2013-09-10 Bastien MontagneAnother DNA cleanup (enums instead of defines).
2013-09-10 Bastien MontagneCore code for split normals computation. Many thanks...
2013-09-10 Sergey SharybinEnable view3d-like shortcuts for pivot point in clip...
2013-09-10 Sergey SharybinDon't show 2D cursor in tracking mode i pivoting is...
2013-09-10 Sergey SharybinTweaks to plane track
2013-09-10 Campbell Bartonremove redundant indirection in asserts
2013-09-10 Campbell Bartonadd BLI_SMALLSTACK_***, macros: stack doesn't have...
2013-09-10 Thomas Dinges* Compile fix for r59990.
2013-09-10 Lukas Toennemakesrna fix: The C++ wrapper functions for collection...
2013-09-10 Campbell Bartonadd 2d convex hull utility function, BLI_convexhull_2d...
2013-09-10 Nathan LetworyChange window checks to desktop size instead of screen...
2013-09-10 Nathan LetworyAdd BLI_utildefines.h for __func__ (necessary for MSVC).
2013-09-10 Campbell Bartonfix/workaround [#36694] Texture node groups tend to...
2013-09-10 Campbell Bartonfix [#36492] Keymap: Issue setting operator path properties
2013-09-10 Campbell Bartonfix [#36693] segfaults when split vertice of Bezier...
2013-09-10 Campbell Bartoncode cleanup: use bool for imbuf allocation functions.
2013-09-10 Campbell Bartonfix [#36187] Crash loading large images
2013-09-09 Brecht Van LommelFix #36356: faces not drawn with constructive modifier...
2013-09-09 Bastien MontagneUsual UI messages fixes...
2013-09-09 Antony RiakiotakisAttempt fix for #36688.
2013-09-09 Brecht Van LommelFix #36692: crash with split viewer compositing node...
2013-09-09 Brecht Van LommelFix #36593: crash duplicating window on OS X in some...
next