BGE Python API cleanup - no functionality changes
[blender.git] / source / gameengine / Ketsji / KX_BlenderMaterial.cpp
2009-04-19 Campbell BartonBGE Python API cleanup - no functionality changes
2009-04-19 Campbell BartonBGE Python API
2009-04-10 Andre Susano PintoAdded function name to many of the PyArg_ParseTuple...
2009-04-03 Campbell BartonPython BGE API
2009-04-03 Campbell BartonBGE Python api
2009-03-13 Martin Poiriermerging trunk 19093:19274 etch-a-ton
2009-02-26 Campbell BartonPy BGE API
2009-02-23 Martin Poiriermerging trunk 17520:19093
2009-02-21 Campbell Barton* removed typedefs that were not used (from anonymous...
2009-02-19 Campbell BartonBGE Python API
2008-10-02 Martin Poiriermerge trunk 16118 -> 116886
2008-09-19 Andre Susano PintoMerge from trunk
2008-09-19 Andre Susano PintoRevert last merge from trunk
2008-09-15 Andre Susano Pintosvn merge -r 16231:16536 https://svn.blender.org/svnroo...
2008-09-05 Daniel Genrichsvn merge -r 16320:16369 https://svn.blender.org/svnroo...
2008-09-04 Daniel Genrichsvn merge -r 16351:16368 https://svn.blender.org/svnroo...
2008-09-04 Brecht Van LommelMerge ... first part of changes from the apricot branch...
2008-08-05 Daniel Genrichsvn merge -r 15800:15973 https://svn.blender.org/svnroo...
2008-08-05 Martin PoirierMerging with trunk
2008-08-01 Ian ThompsonMerged 15771:15912 from trunk
2008-08-01 Andre Susano Pintosvn merge -r 15688:15908 https://svn.blender.org/svnroo...
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-07-14 Martin Poiriermerge with trunk (15330 -> 15566)
2008-07-13 Andre Susano Pintosvn merge -r 15392:15551 https://svn.blender.org/svnroo...
2008-07-12 Maxime Curionisoc-2008-mxcurioni: merge with trunk - rev 15540
2008-07-11 Daniel Genrichsvn merge -r 15409:15529 https://svn.blender.org/svnroo...
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-07-05 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15441
2008-07-02 Daniel Genrichsvn merge -r 14676:15409 https://svn.blender.org/svnroo...
2008-06-23 Martin PoirierMERGING TRUNK
2008-06-20 Andre Susano Pintosvn merge -r 15202:15292 https://svn.blender.org/svnroo...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-06-15 Campbell Bartonbugfix, clip alpha wasn't working in the GE, not happy...
2008-06-11 Andre Susano PintoMerge from trunk
2008-06-09 Campbell Bartonadding clip alpha (binary alpha) to the 3D view and...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-05-05 Andre Susano PintoMerge from trunk
2008-05-05 Maxime Curionimerge to 14689, Freestyle library changes, SConscript...
2008-05-04 Benoit BolseeFix BGE bug in patch #8724 (memory optimization): serio...
2008-04-21 Daniel Genrichsvn merge -r 14236:14505 https://svn.blender.org/svnroo...
2008-04-02 Kent MeinThis commit reverts the #include <mesa/glu.h>
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-12-12 Daniel Genrichsvn merge -r 12716:12856 https://svn.blender.org/svnroo...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-05 Kent MeinThis is a modified version of this patch:
2007-11-06 Martin PoirierFilling in branch from trunk
2007-01-21 Charlie CarleyKlockwork (klocwork.com) report; game engine fixes...
2007-01-13 Charlie CarleyFirst commit! Small bug fix for cube map crashing in...
2007-01-07 Erwin Coumanspatch by Charlie, related to recent changes of multi...
2006-11-20 Brecht Van LommelAdded custom vertex/edge/face data for meshes:
2006-05-11 Erwin Coumanspatch from Charlie, bug fix (3795) , improves CubeMaps...
2006-04-11 Erwin Coumansapplied Charlies patch, reverted some GLSL shader stuff...
2006-04-02 Erwin Coumansapplied Charlies patch for game engine graphics. displa...
2006-02-13 Erwin CoumansImproved OpenGL Shader Language support for game engine...
2006-01-30 Kent MeinMore simple fixes to cleanup warnings and what not:
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-18 Erwin Coumansattempt to fix reported problems with glsl shader on...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2006-01-15 Erwin Coumansmore graphics patches from Snailrose,
2006-01-11 Erwin Coumansattempt to avoid nameclashes (although it is already...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-10 Erwin Coumansapplied patch from snailrose, related to multi-platform...
2006-01-07 Erwin Coumansmore work to get armatures/blender materials to work...
2006-01-06 Erwin Coumansuse relative paths to avoid including extra folder
2006-01-06 Erwin Coumansdisable game engine and gameplayer for all platforms...
2006-01-06 Erwin CoumansSorry to break the cvs-closed status, so if you really...