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patch [#33331] Time To Start Moving To Stdbool
[blender.git]
/
source
/
gameengine
/
Ketsji
/
2012-12-31
Mitchell Stokes
BGE: Fixing a crash that occurred when LibLoading a...
tree
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commitdiff
2012-12-29
Mitchell Stokes
BGE: Adding a jumpCount to KX_CharacterWrapper. This...
tree
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commitdiff
2012-12-26
Mitchell Stokes
BGE: Adding a maxJumps to the character controller...
tree
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commitdiff
2012-12-25
Mitchell Stokes
BGE: Some various tweaks to try and get async lib loadi...
tree
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commitdiff
2012-12-25
Mitchell Stokes
BGE: Fixing an assert with the canvas' GetViewPort...
tree
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commitdiff
2012-12-24
Mitchell Stokes
BGE: "Fix" for issue [#33663] "Objects Share Materials...
tree
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commitdiff
2012-12-22
Mitchell Stokes
BGE: The PyGILState_Ensure() call in KX_Scene was causi...
tree
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commitdiff
2012-12-22
Mitchell Stokes
BGE: Committing async LibLoad from Swiss. This does...
tree
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commitdiff
2012-12-21
Mitchell Stokes
BGE: Adding a Python interface for handling joysticks...
tree
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commitdiff
2012-12-18
Mitchell Stokes
BGE: Some as of yet unmerged work I did in the Swiss...
tree
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commitdiff
2012-12-17
Bastien Montagne
Added GPL header to sconscripts!
tree
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commitdiff
2012-12-11
Campbell Barton
define the size of matrix args for both rows/cols.
tree
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commitdiff
2012-11-24
Mitchell Stokes
BGE: Implementing a fix for the "Problem With Clock...
tree
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commitdiff
2012-11-22
Mitchell Stokes
BGE: KX_ACT_ARMATURE_SETINFLUENCE constant for BL_Armat...
tree
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commitdiff
2012-11-22
Mitchell Stokes
BGE: KX_PhysicsObjectWrapper was not being used anywher...
tree
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commitdiff
2012-11-22
Campbell Barton
bge camera axix actuator was undocumented and python...
tree
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commitdiff
2012-11-22
Campbell Barton
modify the python stub to include __file__ and __name__...
tree
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commitdiff
2012-11-21
Campbell Barton
doc corrections and add bge.types.KX_ArmatureSensor
tree
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commitdiff
2012-11-21
Campbell Barton
py api cleanup, replace use...
tree
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commitdiff
2012-11-18
Mitchell Stokes
BGE: Changing "transform_uv" -> "transformUV" in some...
tree
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commitdiff
2012-11-18
Campbell Barton
code cleanup: gpl header update (formatting)
tree
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commitdiff
2012-11-15
Sergey Sharybin
Image thread safe improvements
tree
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commitdiff
2012-11-13
Mitchell Stokes
BGE: Renaming KX_GameObject.group_parent and group_chil...
tree
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commitdiff
2012-11-11
Campbell Barton
BGE: fix for 2 uses of uninitialized memory - property...
tree
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commitdiff
2012-11-11
Campbell Barton
bge mesh conversion speedup, avoid calling ConvertMater...
tree
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commitdiff
2012-11-11
Campbell Barton
game engine material conversion: don't use the material...
tree
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commitdiff
2012-11-10
Campbell Barton
- property sensor was converting floating point values...
tree
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commitdiff
2012-11-10
Campbell Barton
add argument so recent bge function mesh.transform_uv...
tree
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commitdiff
2012-11-10
Campbell Barton
add 2 new utility functions to the BGE mesh py api.
tree
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commitdiff
2012-11-10
Campbell Barton
code cleanup: some warnings and formatting for PyMethod...
tree
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commitdiff
2012-11-10
Mitchell Stokes
BGE: Committing patch [#32697] "New BGE gravity API...
tree
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commitdiff
2012-11-09
Campbell Barton
code cleanup: bge static functions & use C++ guarded...
tree
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commitdiff
2012-11-05
Antony Riakiotakis
Compile fixes for recent boost changes
tree
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commitdiff
2012-11-05
Mitchell Stokes
Fix for [#33090] "Segfault/Crash with Empty and Motion...
tree
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commitdiff
2012-11-05
Joerg Mueller
Audaspace:
tree
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commitdiff
2012-11-04
Mitchell Stokes
BGE: This patch adds a character wrapper (similar to...
tree
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commitdiff
2012-11-03
Campbell Barton
style cleanup: tabs & whitespace
tree
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commitdiff
2012-11-01
Mitchell Stokes
BGE: Fix for bug #33025 "Character physics object won...
tree
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commitdiff
2012-10-30
Mitchell Stokes
BGE: Committing patch #32291 "Updated profiling layout...
tree
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commitdiff
2012-10-30
Campbell Barton
remove CD_POLYINDEX customdata layer:
tree
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commitdiff
2012-10-30
Mitchell Stokes
BGE: Adding support for Bullet's collision masks. Each...
tree
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commitdiff
2012-10-29
Campbell Barton
style cleanup
tree
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commitdiff
2012-10-27
Campbell Barton
style cleanup
tree
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commitdiff
2012-10-23
Campbell Barton
code cleanup: remove $Id's that crept back in, also...
tree
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commitdiff
2012-10-22
Campbell Barton
style cleanup
tree
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commitdiff
2012-10-21
Campbell Barton
style cleanup: bge, switch statements mostly.
tree
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commitdiff
2012-10-21
Campbell Barton
style cleanup: trailing tabs & expand some non prefix...
tree
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commitdiff
2012-10-20
Campbell Barton
code cleanup: spelling
tree
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commitdiff
2012-10-20
Campbell Barton
style cleanup
tree
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commitdiff
2012-10-15
Campbell Barton
style cleanup: bge
tree
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commitdiff
2012-10-15
Campbell Barton
add missing redraw notifier for separate UV operator...
tree
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commitdiff
2012-10-15
Campbell Barton
code cleanup: check for msvc directly when using warnin...
tree
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commitdiff
2012-10-14
Campbell Barton
code cleanup: remove redundant casts
tree
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commitdiff
2012-10-09
Campbell Barton
code cleanup: make header defines more consistent,...
tree
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commitdiff
2012-10-09
Ove Murberg Henriksen
svn merge ^/trunk/blender -r48592:HEAD
tree
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commitdiff
2012-10-09
Campbell Barton
rename BGE KX_GameObject attrs
tree
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commitdiff
2012-10-09
Campbell Barton
patch [#31875] Patch to get scene access through a...
tree
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commitdiff
2012-10-09
Campbell Barton
code cleanup: quiet -Wreorder
tree
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commitdiff
2012-10-08
Mitchell Stokes
BGE: Setting up the RAS_ICanvas interface as the primar...
tree
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commitdiff
2012-10-07
Mitchell Stokes
BGE: Committing patch [#31442] "API improvements: Group...
tree
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commitdiff
2012-09-16
Campbell Barton
style cleanup
tree
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commitdiff
2012-09-16
Campbell Barton
fix for error in recent commit (made function static...
tree
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commitdiff
2012-09-16
Campbell Barton
code cleanup: make local game engine functions static
tree
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commitdiff
2012-09-13
Mitchell Stokes
BGE: LibLoaded sensors that made use of physics control...
tree
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commitdiff
2012-09-06
Campbell Barton
code clenup: comments and some style edits on ghost...
tree
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commitdiff
2012-09-04
Campbell Barton
fix for building without python, also rework python...
tree
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commitdiff
2012-09-03
Campbell Barton
code cleanup: move file string defines into BLI_path_ut...
tree
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commitdiff
2012-09-01
Benoit Bolsee
..\commmit_hive.txt
tree
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commitdiff
2012-08-26
Mitchell Stokes
BGE: Make sure lib loaded cameras are added to the...
tree
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commitdiff
2012-08-26
Campbell Barton
style cleanup: whitespace
tree
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commitdiff
2012-08-23
Campbell Barton
style cleanup
tree
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commitdiff
2012-08-19
Dalai Felinto
patch/bugfix [#32006] Fix for Collision Sensor - R6025...
tree
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commitdiff
2012-08-18
Campbell Barton
style cleanup: also correct some doxy comments
tree
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commitdiff
2012-08-18
Mitchell Stokes
Moving more duplicate code from GPU_create_gl_tex_compr...
tree
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commitdiff
2012-08-11
Campbell Barton
style cleanup
tree
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commitdiff
2012-08-08
Mitchell Stokes
Accidentally did a commit when I wanted to revert....
tree
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commitdiff
2012-08-08
Mitchell Stokes
(no commit message)
tree
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commitdiff
2012-08-06
Campbell Barton
fix for bge module imports so you can do for eg:
tree
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commitdiff
2012-08-06
Mitchell Stokes
Fix for [#32054] "Animation break after resuming scene...
tree
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commitdiff
2012-08-05
Mitchell Stokes
BGE: Fixing a NULL pointer exception caused by calling...
tree
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commitdiff
2012-08-03
Campbell Barton
code cleanup:
tree
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commitdiff
2012-08-02
Campbell Barton
code cleanup: double promotion warnings
tree
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commitdiff
2012-07-31
Campbell Barton
style cleanup: whitespace, also add '?' to save over...
tree
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commitdiff
2012-07-31
Brecht Van Lommel
Tweak to commit related to non-power-of-two textures...
tree
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commitdiff
2012-07-29
Mitchell Stokes
BGE: When using the "Restrict Animation Updates" option...
tree
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commitdiff
2012-07-29
Campbell Barton
code cleanup:
tree
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commitdiff
2012-07-29
Mitchell Stokes
Fix for [#27484] "Run-time command line options don...
tree
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commitdiff
2012-07-26
Campbell Barton
fix some types and incorrect info
tree
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commitdiff
2012-07-24
Sergey Sharybin
Hopefully Blender compiles again with MSVC
tree
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commitdiff
2012-07-23
Mitchell Stokes
BGE: Bringing over the dynamic lamp properties fixes...
tree
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commitdiff
2012-07-23
Mitchell Stokes
Fix for bug [#26122] "Overlay scene gets transparent...
tree
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commitdiff
2012-07-22
Mitchell Stokes
BGE LibLoad: Allow the user to disable loading text...
tree
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commitdiff
2012-07-22
Campbell Barton
code cleanup: use cosf and sinf when both args and...
tree
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commitdiff
2012-07-21
Campbell Barton
style cleanup
tree
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commitdiff
2012-07-21
Campbell Barton
use fabsf when using floats.
tree
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commitdiff
2012-07-18
Campbell Barton
quiet double promotion warnings for the game engine.
tree
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commitdiff
2012-07-14
Mitchell Stokes
BGE: Better fix for the textures not working with custo...
tree
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commitdiff
2012-07-10
Mitchell Stokes
Scaling non-power-of-two (NPOT) textures to powers...
tree
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commitdiff
2012-07-10
Sergey Sharybin
Movie Clip Node: skip putting frame to cache when...
tree
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commitdiff
2012-07-10
Sergey Sharybin
Mango request: added an input node to use track's posit...
tree
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commitdiff
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