Merge remote-tracking branch 'origin/master' into blender2.8
[blender.git] / source / blender / draw / engines /
2018-12-05 Ray MolenkampMerge remote-tracking branch 'origin/master' into blend...
2018-12-05 Clément FoucaultFix T58764: solid mode error
2018-12-05 Bastien MontagneMerge branch 'master' into blender2.8
2018-12-05 Bastien MontagneMerge branch 'master' into blender2.8
2018-12-05 Brecht Van LommelMerge branch 'master' into blender2.8
2018-12-05 Clément FoucaultFix T58733: Segmentation fault at start causes by shade...
2018-12-05 Clément FoucaultWorkbench: Remove specular shadowing for red and blue...
2018-12-05 Clément FoucaultWorkbench: Cleanups and reduce shader variations
2018-12-05 Clément FoucaultWorkbench: Fix workbench broken on some config due...
2018-12-05 Clément FoucaultWorkbench: Remove unused framebuffer slot.
2018-12-05 Campbell BartonMerge branch 'master' into blender2.8
2018-12-04 Gaia ClaryMerge remote-tracking branch 'origin/master' into blend...
2018-12-04 Gaia ClaryMerge branch 'master' into blender2.8
2018-12-04 Brecht Van LommelMerge branch 'master' into blender2.8
2018-12-04 Sergey SharybinMerge branch 'master' into blender2.8
2018-12-03 Clément FoucaultWorkbench: Encode Roughness and metallic into 8bits
2018-12-03 Clément FoucaultWorkbench: Make object ID pass optionnal
2018-12-03 Clément FoucaultWorkbench: Cleanup: Remove Spherical harmonic evaluation
2018-12-03 Clément FoucaultWorkbench: Reduce VRAM usage depending on mode
2018-12-03 Campbell BartonMerge branch 'master' into blender2.8
2018-12-03 AntonioyaFix T58535 Crash on Load
2018-12-03 Campbell BartonMerge branch 'master' into blender2.8
2018-12-02 Campbell BartonMerge branch 'master' into blender2.8
2018-12-02 Campbell BartonMerge branch 'master' into blender2.8
2018-12-01 Clément FoucaultWorkbench: Don't use alpha channel if not doing render
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Clément FoucaultStudioLight: Renaming stuffs
2018-11-30 Clément FoucaultStudioLight: Add a 4th light to adjust lighting
2018-11-30 Clément FoucaultWorkbench: Add Shadow Focus and change Shadow Orientation
2018-11-30 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Campbell BartonMerge branch 'master' into blender2.8
2018-11-30 Clément FoucaultWorkbench: StudioLight: Fix worldspace rotation
2018-11-30 Clément FoucaultWorkbench: Cleanups & Simplifications
2018-11-29 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-29 Campbell BartonMerge branch 'master' into blender2.8
2018-11-29 Clément FoucaultWorkbench: Add option to have world space lighting...
2018-11-29 Clément FoucaultWorkbench: Add back studio lighting presets
2018-11-29 Clément FoucaultWorkbench: Rename orientation to type and Camera studio...
2018-11-29 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-29 Alexander GavrilovFix rotate around point under cursor 'seeing' hidden...
2018-11-29 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-29 Campbell BartonMerge branch 'master' into blender2.8
2018-11-28 Campbell BartonMerge branch 'master' into blender2.8
2018-11-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-28 Bastien MontagneMerge branch 'master' into blender2.8
2018-11-28 Clément FoucaultWorkbench: Change Studio lighting
2018-11-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-28 Campbell BartonCleanup: style
2018-11-27 Clément FoucaultWorkbench: Fix crash when enabling cavity
2018-11-27 Campbell BartonMerge branch 'master' into blender2.8
2018-11-26 AntonioyaGP: Correct Tonemapping for Blend Layers
2018-11-26 AntonioyaGP: Make Multiply blend works with opacity
2018-11-26 Campbell BartonCleanup: style, includes
2018-11-26 Clément FoucaultFix T57930 : Wrong hair shading in particle edit mode
2018-11-26 Brecht Van LommelUI: rename "OpenGL" render engine to "Workbench".
2018-11-26 Alexander GavrilovViewport: implement hiding faces in paint modes.
2018-11-26 AntonioyaGP: New Blend Layers functionality
2018-11-26 Lukas StocknerWorkbench: Add Curvature overlay for better visibility...
2018-11-26 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-26 Campbell Barton3D View: remove 3D cursor
2018-11-24 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-24 Campbell BartonMerge branch 'master' into blender2.8
2018-11-24 Campbell BartonMerge branch 'master' into blender2.8
2018-11-24 Brecht Van LommelFix random color drawing having similar colors for...
2018-11-23 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-23 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-23 Campbell BartonCleanup: rename bone-select to xray
2018-11-22 Clément FoucaultEevee: Reflection Plane: Small UI fix and invert facing...
2018-11-22 Campbell BartonMerge branch 'master' into blender2.8
2018-11-21 AntonioyaFix T57975: Drawing with Onion Skin enabled crash Blender
2018-11-20 Campbell BartonCleanup: unused args, indentation
2018-11-20 AntonioyaGP: Refactor drawing engine to single VBO
2018-11-20 Bastien MontagneMerge branch 'master' into blender2.8
2018-11-20 Sergey SharybinMerge branch 'master' into blender2.8
2018-11-20 Clément FoucaultFix T57891: Radius of strip hair doesn't scale with...
2018-11-20 Sybren A. StüvelMerge branch 'master' into blender2.8
2018-11-20 Sybren A. StüvelMerge branch 'master' into blender2.8
2018-11-20 Campbell BartonFix T57722: Clipped LookDev preview spheres
2018-11-19 Campbell BartonCleanup: style, unused
2018-11-19 Clément FoucaultWorkbench: Use non-negative lighting evaluation
2018-11-19 Clément FoucaultWorkbench: Performance: Fix performance drop caused...
2018-11-19 Clément FoucaultStudio Lights: Big Cleanups
2018-11-19 mano-wiiEEVEE: Cleanup: default_world_frag.glsl
2018-11-19 mano-wiiEEVEE: Cleanup remove unused shader.
2018-11-19 Campbell BartonCleanup: style
2018-11-18 Campbell BartonMerge branch 'master' into blender2.8
2018-11-18 AntonioyaFix T57835: Textured-fill layer opacity not working
2018-11-17 Campbell BartonCleanup: style
2018-11-17 Campbell BartonCleanup: correct const usage
2018-11-17 mano-wiiDraw Manager: Fix memory leak
2018-11-16 Clément FoucaultEevee: SSR: Only fade based on reflected pixel position
2018-11-16 mano-wiiFix crash when rendering a scene first and then goes...
2018-11-16 mano-wiiCleanup: removes unused varyings
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