Undo revision 23130 which was a merge with 2.5, a messy one because I did something...
[blender.git] / source / gameengine / Physics / common / PHY_IVehicle.h
2009-09-11 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2009-09-08 Dalai Felintomanual merge trunk -r 23037
2009-09-07 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2009-09-07 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2009-09-01 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2009-08-29 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2009-08-24 Nathan Letwory* merge r22734 from trunk
2009-08-23 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2009-08-22 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2009-08-22 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2009-08-21 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2009-08-19 Matt Ebbsvn merge -r 22450:22627 https://svn.blender.org/svnroo...
2009-08-19 Arystanbek DyussenovMerge with 2.5 -r 22173:22620.
2009-08-18 Campbell BartonBGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives...
2007-11-06 Martin PoirierFilling in branch from trunk
2006-11-21 Erwin CoumansRemoved old Blender/extern/bullet, and upgraded game...
2006-02-21 Erwin Coumansexposed a few more tuning paramters
2006-02-13 Erwin Coumansmore vehicle preparation and some bullet collision...
2006-01-30 Erwin Coumansadded more game-engine physics vehicle infrastructure.