Fix to enable copying of the vertex group field for the Curve, Lattice,
[blender.git] / source / gameengine / Ketsji /
2006-08-28 Erwin Coumansupgraded Bullet rigidbody physics to latest version 1.9
2006-07-06 Erwin Coumanssome minor webplugin changes, new loading .blend, upgra...
2006-07-03 Erwin Coumansdebug lines / register the applied impulse for constrai...
2006-06-22 Erwin Coumansbugfix:: added objects didn't have proper physics id...
2006-06-22 Erwin Coumansfixed restore/suspendDynamics bug
2006-06-22 Erwin Coumansworkaround for a irregularity/bug in physics system...
2006-06-18 Erwin Coumansbugfix/workaround for problem with hard-coded collision...
2006-06-05 Ken HughesBugfix #4081: support for OpenBSD platform for scons...
2006-05-22 Erwin Coumans-added basic support for GameActuator 'load game',...
2006-05-13 Erwin CoumansPatch from Charlie:
2006-05-11 Erwin Coumanspatch from Charlie, bug fix (3795) , improves CubeMaps...
2006-05-11 Erwin Coumans- Charlie provided a work-around for some armature...
2006-05-10 Erwin Coumans(experimental) logic timestep to 60hertz instead of...
2006-05-10 Erwin Coumansfixed [ #3863 ] Baking game physics to IPOs misses...
2006-05-09 Erwin Coumansmodified behaviour of PropertySensor and MessageSensor...
2006-04-28 Erwin Coumans- Charlie fixed some bugs related to copying armature...
2006-04-26 Erwin Coumansadded Bullet rigidbodies that behave like Sumo 'dynamic...
2006-04-26 Erwin Coumansfixed several internal Bullet rigidbody dynamics bugs:
2006-04-24 Erwin Coumansfixed collision sensor for dynamically created objects...
2006-04-17 Erwin Coumansadded support for 'Ghost' object and collision sensor...
2006-04-14 Erwin Coumansdon't use hull testing code by default
2006-04-13 Erwin Coumansa lot of work in a few small changes to improve penetra...
2006-04-11 Erwin Coumansapplied Charlies patch, reverted some GLSL shader stuff...
2006-04-03 Erwin Coumansmade some gfx debug code win32 specific
2006-04-02 Erwin Coumanscommented out some asserts that don't work multiplatform
2006-04-02 Erwin Coumansapplied Charlies patch for game engine graphics. displa...
2006-04-01 Erwin Coumansmore Bullet physics improvements, mainly stability...
2006-02-22 Erwin Coumansadded 'disable sleeping' option for rigidbodies. +...
2006-02-21 Erwin Coumansexposed a few more tuning paramters
2006-02-21 Erwin CoumansReorganized Bullet physics files, added preliminary...
2006-02-14 Jean-Luc Peurièreadded proper casts to get things compiling with gcc...
2006-02-13 Erwin Coumansmore vehicle preparation and some bullet collision...
2006-02-13 Erwin CoumansImproved OpenGL Shader Language support for game engine...
2006-02-07 Nathan Letwory==SCons==
2006-02-04 Nathan Letwory== SCons ==
2006-01-30 Kent MeinAdded KX_VehicleWrapper.cpp
2006-01-30 Erwin Coumansprepared physics/game engine infrastructure for vehicle...
2006-01-30 Kent MeinMore simple fixes to cleanup warnings and what not:
2006-01-29 Brecht Van LommelUse ALsizei/GLsizei to fix compile errors on mac /...
2006-01-29 Kent MeinFix some of Stealth Apprent's warnings/errors and some...
2006-01-28 Chris WantThe code from the orange branch has now been copied...
2006-01-28 Ton RoosendaalOrange: replaced obsolete IMB_rectop() with IMB_rectcpy...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-18 Erwin Coumansassert caused compile problems too :(
2006-01-18 Erwin Coumansfixed an ordering issue caused by previous commit
2006-01-18 Erwin Coumansattempt to fix reported problems with glsl shader on...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2006-01-15 Erwin Coumansmore graphics patches from Snailrose,
2006-01-12 Kent Meinconvert IMB_rectop to IMB_rectcpy since IMB_rectop...
2006-01-12 Kent MeinKen's 64bit patches weren't merged over to orange for...
2006-01-12 Erwin Coumansrenamed some variables to make the timing in the game...
2006-01-12 Erwin Coumansoverlooked IMB_imbuf.h was already included inside...
2006-01-12 Erwin Coumansuncommented include "IMB_imbuf.h", it is needed?
2006-01-11 Hans LambermontAt least FreeBSD needs to know where to find gl.h
2006-01-11 Erwin Coumansattempt to avoid nameclashes (although it is already...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-10 Erwin Coumansapplied patch from snailrose, related to multi-platform...
2006-01-09 Kent MeinAnother small gameengine build tweak. Included a missi...
2006-01-08 Erwin Coumansmore linux game engine work. hopefully works now!
2006-01-07 Erwin Coumansmore work to get armatures/blender materials to work...
2006-01-06 Erwin Coumansuse relative paths to avoid including extra folder
2006-01-06 Kent Meinchanged the size of some local vars for 64bit linux.
2006-01-06 Erwin Coumansfixed copy/paste bug in physicscontroller applyforce...
2006-01-06 Erwin Coumansdisable game engine and gameplayer for all platforms...
2006-01-06 Erwin CoumansSorry to break the cvs-closed status, so if you really...
2006-01-05 Kent MeinLots of stupid warning fixes:
2006-01-04 Ton RoosendaalWednesday sync orange with bf-blender
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2006-01-01 Erwin CoumansSome rigidbody dynamics fixes (scaling again) to make...
2005-12-31 Erwin Coumansmore game engine bug-fixes, hooked up 'formfactor'...
2005-12-31 Erwin CoumansFixed several bugs: python refcounting related and...
2005-12-19 Ton RoosendaalOrange: monday merger with bf-blender (loadsa bugfixes).
2005-12-18 Jean-Luc Peurièreapplying Volker Mische engine patch
2005-12-17 Ton RoosendaalSaturday merger of bf-blender in orange branch.
2005-12-14 Ton RoosendaalAnother merger of Orange branch with bf-blender, it...
2005-12-14 Ton RoosendaalWednesday merger of Orange branch and bf-blender
2005-12-13 Ton RoosendaalTuesday merger of Orange branch with bf-blender
2005-12-11 Ton RoosendaalSunday merger of orange branch with bf-blender
2005-12-06 Ton RoosendaalOrange: tuesday sync with bf-blender
2005-12-04 Ton RoosendaalSunday sync of Orange with bf-blender
2005-12-02 Ton RoosendaalFriday merge of bf-blender into orange branch.
2005-11-30 Ton RoosendaalSyncing Orange branch with bf-blender
2005-11-28 Erwin Coumansapplied the 64-bit pointer patch submitted by Ken Hughes
2005-11-11 Erwin Coumansfixed raysensor, hooked up a few more bullet method...
2005-11-06 Erwin Coumansminor cleanup. Todo: Does 'testhandles' need to be...
2005-10-30 Erwin Coumanswhen recording physics keyframes, always run at a fixed...
2005-10-23 Erwin Coumansupdated SConstruct and Makefile so that if you compile...
2005-09-14 Chris WantGetting blender to compile for IRIX, in particular:
2005-08-23 Erwin Coumansnew game-menu option 'Record Game Physics to Ipo'
2005-08-22 Erwin Coumansmore preparation for physics recording to ipo keyframes
2005-08-22 Erwin Coumans- prepared for automatic game physics -> animation...
2005-08-18 Chris WantSupport for 'Bullet' in the Makefiles. Enable with:
2005-08-17 Erwin Coumanssome more fixes in the raycast/mouse over
2005-08-17 Erwin Coumansadded the "mouse over any", makes the sensor more useful
2005-08-13 Erwin Coumansthese files missed the cvs commt yesterday, this should...
2005-08-08 Erwin Coumanssome more work on bullet raycast
2005-08-05 Erwin Coumansfixed sphere shape, added non-uniform scaling (making...
2005-08-05 Erwin Coumansfixed the mouse-over sensor,
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