Set the default physics tic rate to 90 Hz
[blender.git] / source / gameengine /
2004-12-06 Kester MaddockSet the default physics tic rate to 90 Hz
2004-12-06 Kester MaddockDon't try to interpolate from prop ipo actuators
2004-12-05 Kester MaddockFix Action & IPO actuators: (Bugs #1921 & #1920)
2004-12-04 Kester MaddockUpdate the physics engine: interpolate between frames...
2004-12-01 Kester MaddockOnly do event processing for ipo actuators on frames.
2004-12-01 Kester MaddockMake objects lit by default if there is a light in...
2004-12-01 Kester Maddock.scr patch (from Raymond Penners)
2004-11-30 Kent MeinRemoved an unused variable and the autoconf config...
2004-11-25 Kester MaddockMake the material colour the default colour for objects...
2004-11-23 Chris WantMaking the C++ stuff work for the MipsPro 7.3 compiler.
2004-11-23 Kester MaddockFix for bug 1800: mouse over sensor doesn't work for...
2004-11-22 Kester MaddockFix for bug 1600: alpha sort doesn't work on linked...
2004-11-22 Kester MaddockFix for bugs: 1788 (forces) and 1799 (python delattr...
2004-11-10 Ton RoosendaalGamePlayer seems to be forced to quit pressing "end...
2004-11-08 Kester MaddockFix for MSVC (thanks Simon)
2004-11-07 Jean-Luc Peurièreskip process serial number argument on os X
2004-11-06 Kester MaddockFix fixed time (enable all frames)
2004-11-06 Kester MaddockUpdate Python reference version number
2004-11-06 Kester MaddockReorder update: do physics before logic, so logic doesn...
2004-11-06 Kester MaddockSpeed up the physics engine: hook the SOLID broad...
2004-11-06 Kester MaddockFix the action actuator (bug #1699)
2004-11-03 Kester MaddockFix IPO actuator (Bug #1694)
2004-10-28 Chris WantRelated to gameplayer png bug: cygwin needs to find...
2004-10-26 Ton RoosendaalFix in Makefile for added png library
2004-10-26 Kent MeinFix so it compiles on my machine....
2004-10-25 Nathan Letworyadd necessary include paths for scons needed after...
2004-10-24 Kester MaddockTweek the stereo settings: allow negative eye separation.
2004-10-24 Kester MaddockDo a complete physics timestep each step instead of...
2004-10-24 Kester MaddockPort stereo stuff from tuhopuu2: anaglyph, vinterlace
2004-10-24 Kester MaddockFix makeScreenshot for blenderplayer
2004-10-16 Nathan Letworyremove std:: to please msvc6
2004-10-16 Nathan LetworyAdded #include <assert.h> so it compiles where assert...
2004-10-16 Kester MaddockSwitch fixed time system. Logic updates should now...
2004-10-15 Kent Meinadded -h to the commandline args to print usage.
2004-10-06 Kent Meinremoved 3 unused vars.
2004-09-29 Kent MeinAdded Dump 3dView and Dump Screen to the File menu
2004-09-19 Kester MaddockConvert and use actuators with no target object set.
2004-09-18 Kester MaddockFixed PyObject_IsMT_Matrix
2004-09-01 Stefan Gartnerfix typo in GameLogic documentation
2004-08-26 Chris WantWe don't use ODE anymore, so I commented out some lines...
2004-08-10 Kester MaddockClear the Python error flag between 'overloaded' Python...
2004-08-10 Kester MaddockFix blenderplayer command line option parsing.
2004-08-01 Nathan LetworyUnder certain circumstances a null-pointer could get...
2004-07-22 Kester MaddockFix bug #1460: Camera IPOs Broken (Gameengine)
2004-07-20 Kester MaddockAdded support for cameras in Blender's Ortho mode.
2004-07-17 Kester MaddockPort Python updates from Tuhopuu2:
2004-07-17 Kester MaddockPort a few rasterizer changes from tuhopuu2:
2004-07-17 Kester MaddockAdded the runtime fullscreen options.
2004-07-16 Kent MeinBunch of small fixes for warnings and whatnot....
2004-07-16 Chris WantOK, the game engine has been un-buildable on irix for...
2004-07-16 Kester MaddockFix to not create invalid bound shapes from non mesh...
2004-06-30 Kester MaddockSwitch to using floats instead of shorts for normal...
2004-06-26 Kester MaddockMinor Fixes:
2004-06-23 Kester MaddockFix a compile error in data conversion: double declarat...
2004-06-23 Kester MaddockFix for reflection mapping unlit faces: normals were...
2004-06-07 Kester MaddockAdd the separate spec colour definitions!
2004-06-07 Kester MaddockPython updates:
2004-06-07 Kester MaddockLighting updates:
2004-06-04 Kester Maddockblenderplayer target for SCons.
2004-06-04 Kester MaddockMiscellaneous Fixes:
2004-06-04 Kester MaddockFix bug #1334: Crash with Python/GameEngine when the...
2004-06-02 Kester MaddockUpdates to GamePython Reference.
2004-05-31 Kester MaddockUse epydoc for generating game python reference (like...
2004-05-30 Kester MaddockAdded Python module for Lights.
2004-05-30 Kester MaddockCheck for zero normal vectors in the clip planes (if...
2004-05-26 Kester MaddockPython fixes:
2004-05-26 Kester MaddockAdded an UpdateTransform callback from SceneGraph ...
2004-05-26 Kester MaddockFix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
2004-05-24 Kester MaddockGame Python Reference Manual.
2004-05-21 Kester Maddocknear & far are reserved words on MSVC. Don't use them...
2004-05-21 Kester MaddockFrustum sphere culling.
2004-05-21 Kester MaddockFixes for Camera objects and python:
2004-05-21 Kester MaddockQuery GL for max number of lights to use.
2004-05-21 Kester MaddockDepth sorting for alpha mesh objects.
2004-05-17 Kester MaddockCompiler portability fixes (MSVC 6)
2004-05-17 Kester MaddockSame again - change static const for MSVC++
2004-05-17 Kester MaddockFix for MSVC .NET, which can't handle static const...
2004-05-17 Kester MaddockFix for bug 1245: Vertex Colours are wrong in GameBlend...
2004-05-16 Kester MaddockCleanup unused/commented out code, compiler warnings...
2004-05-16 Kester MaddockAdded #!/usr/bin/python standard script identifier...
2004-05-16 Kester MaddockChanged Python _getattr/_setattr methods to use const...
2004-05-16 Kester MaddockUp the maximum triangles in a bucket.
2004-05-16 Kester MaddockUse safe_normalized instead of normalized in shadow...
2004-05-16 Kester MaddockInline accessor methods used by armature deformation.
2004-05-16 Kester MaddockUse const for SetProjectionMatrix
2004-05-16 Kester MaddockUse bitset instead of mucking around with <<, | and &
2004-05-16 Kester MaddockSceneGraph support for bounding boxs
2004-05-16 Kester MaddockPython utils for Python <-> MT_Vector, MT_Point & MT_Matrix
2004-05-16 Kester MaddockDon't overwrite camera's projection matrix every frame.
2004-05-16 Kester MaddockFrustum culling
2004-05-16 Kester MaddockDon't touch protected KX_GameObject members.
2004-05-16 Kester MaddockFrustum Culling.
2004-05-16 Kester MaddockDon't increment tface if tface == NULL
2004-05-13 Kester MaddockMake game users happier.
2004-05-08 Kester MaddockDelete all SOLID shapes at the end of the game engine...
2004-05-06 Kester MaddockFix Bug #1243: projects.blender.org/tracker/?func=detai...
2004-05-04 Kester MaddockUse a better compare function for RAS_IPolygonMaterial
2004-05-04 Kester MaddockFix for bug #945 getVertexArrayLength(x) returns differ...
2004-05-02 Kester MaddockMouse Wheel Support for the Game Engine.
2004-05-01 Ton RoosendaalChanges for OSX compiling with Makefiles; v2.33
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