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2DFilter bugfixes:
[blender.git]
/
source
/
gameengine
/
Ketsji
/
KX_KetsjiEngine.cpp
2009-04-12
Dalai Felinto
2DFilter bugfixes:
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2009-04-08
Benoit Bolsee
Patch #18462: Fisheye (Dome) and Spherical Panoramic...
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2009-04-07
Benoit Bolsee
BGE Scenegraph and View frustrum culling improvement.
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2009-03-13
Martin Poirier
merging trunk 19093:19274
etch-a-ton
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2009-03-09
Erwin Coumans
Fix: The debug lines of Physics Debug Visualization...
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2009-02-25
Campbell Barton
Building the game engine with Solid/Sumo is now optiona...
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2009-02-25
Campbell Barton
remove warnings for the BGE
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2009-02-23
Martin Poirier
merging trunk 17520:19093
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2009-01-24
Benoit Bolsee
BGE patch 18211: Bug Fix for: [#18175] error on anaglyp...
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2008-11-02
Martin Poirier
merging trunk 17221:17300
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2008-11-01
Campbell Barton
svn merge https://svn.blender.org/svnroot/bf-blender...
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2008-10-31
Benoit Bolsee
Preparation to VideoTexture: everything but the VideoTe...
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2008-10-02
Martin Poirier
merge trunk 16118 -> 116886
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2008-09-26
Andre Susano Pinto
Merge ... SimpleDeform modifier from soc-2008-jaguarand...
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2008-09-25
Benoit Bolsee
BGE patch: add Debug button next to object state. The...
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2008-09-19
Andre Susano Pinto
Merge from trunk
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2008-09-19
Andre Susano Pinto
Revert last merge from trunk
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2008-09-18
Daniel Genrich
svn merge -r 16454:16593 https://svn.blender.org/svnroo...
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2008-09-18
Brecht Van Lommel
Fix for bug #3858: the game engine mouse focus sensor...
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2008-09-15
Andre Susano Pinto
svn merge -r 16231:16536 https://svn.blender.org/svnroo...
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2008-09-15
Brecht Van Lommel
Fix zoom level and clipping to be consistent with the...
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2008-09-14
Brecht Van Lommel
Various game engine fixes:
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2008-09-05
Daniel Genrich
svn merge -r 16320:16369 https://svn.blender.org/svnroo...
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2008-09-04
Daniel Genrich
svn merge -r 16351:16368 https://svn.blender.org/svnroo...
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2008-09-04
Brecht Van Lommel
Merge ... first part of changes from the apricot branch...
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2008-08-05
Daniel Genrich
svn merge -r 15800:15973 https://svn.blender.org/svnroo...
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2008-08-05
Martin Poirier
Merging with trunk
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2008-08-01
Ian Thompson
Merged 15771:15912 from trunk
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2008-08-01
Andre Susano Pinto
svn merge -r 15688:15908 https://svn.blender.org/svnroo...
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2008-07-29
Brecht Van Lommel
Game Engine: alpha blending and sorting
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2008-07-23
Maxime Curioni
soc-2008-mxcurioni: merged changes to revision 15705
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2008-07-20
Daniel Genrich
svn merge -r 15529:15649 https://svn.blender.org/svnroo...
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2008-07-18
Ian Thompson
Merged 15170:15635 from trunk (no conflicts or even...
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2008-07-15
Andre Susano Pinto
There was a problem with the last merge :S
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2008-07-14
Martin Poirier
merge with trunk (15330 -> 15566)
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2008-07-14
Campbell Barton
importing the GameLogic module was being done by adding...
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2008-07-13
Andre Susano Pinto
svn merge -r 15392:15551 https://svn.blender.org/svnroo...
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2008-07-12
Maxime Curioni
soc-2008-mxcurioni: merge with trunk - rev 15540
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2008-07-11
Daniel Genrich
svn merge -r 15409:15529 https://svn.blender.org/svnroo...
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2008-07-10
Brecht Van Lommel
Sync with Apricot Game Engine
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2008-07-05
Maxime Curioni
soc-2008-mxcurioni: merged changes to revision 15441
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2008-07-02
Daniel Genrich
svn merge -r 14676:15409 https://svn.blender.org/svnroo...
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2008-06-23
Martin Poirier
MERGING TRUNK
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2008-06-20
Andre Susano Pinto
svn merge -r 15202:15292 https://svn.blender.org/svnroo...
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2008-06-17
Campbell Barton
Use the scenes framerate for ipo and action framerate...
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2008-05-27
Daniel Genrich
Merging revisions 14946-15020 of https://svn.blender...
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2008-05-25
Maxime Curioni
soc-2008-mxcurioni: merged changes to revision 14967
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2008-05-25
Andre Susano Pinto
Merge from trunk
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2008-05-24
Benoit Bolsee
fix BGE bug #8646: unusable anaglyph settings
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2008-05-07
Daniel Genrich
svn merge -r 13452:14721 https://svn.blender.org/svnroo...
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2008-04-21
Daniel Genrich
svn merge -r 14236:14505 https://svn.blender.org/svnroo...
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2008-04-16
Chris Want
Patch from GSR that a) fixes a whole bunch of GPL/BL...
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2008-03-22
Jean-Luc Peurière
NDOF support added to trunk from ndof branch.
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2008-03-21
Benoit Bolsee
Correction on BGE fixes:
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2008-03-13
Jean-Luc Peurière
resolved conflict state with HEAD r14096
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2008-03-09
Benoit Bolsee
BGE memleak fixed: mesh/material not deleted when switc...
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2008-03-01
Benoit Bolsee
Various mem leaks related to CValue reference count...
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2008-02-15
Benoit Bolsee
patch 8235 8218 8211 added: various gameengine improvem...
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2008-02-04
Hamed Zaghaghi
merging game_engine branch changes into trunk, 2d-filte...
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2007-11-26
Brecht Van Lommel
Particles
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2007-11-06
Martin Poirier
Filling in branch from trunk
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2007-10-22
Hamed Zaghaghi
2d-Filters feature and actuators.
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2007-10-01
Daniel Genrich
Merge ... trunk: svn merge -r 12151:12179 https://svn...
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2007-09-29
Mal Duffin
GE Patch by Hamed Zaghaghi - Adding Motion Blur to...
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2006-12-16
Erwin Coumans
contribution from RCRuiz:
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2006-12-03
Erwin Coumans
more work on Bullet 2.x
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2006-12-02
Erwin Coumans
gameengine: reverted some timing experiment
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2006-12-02
Erwin Coumans
- GEadded VSYNC for Mac OS X swapbuffers (can be easily...
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2006-11-30
Erwin Coumans
Reserved some Bullet 2.x constraint data.
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2006-05-10
Erwin Coumans
(experimental) logic timestep to 60hertz instead of...
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2006-05-10
Erwin Coumans
fixed [ #3863 ] Baking game physics to IPOs misses...
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2006-02-13
Erwin Coumans
more vehicle preparation and some bullet collision...
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2006-01-29
Kent Mein
Fix some of Stealth Apprent's warnings/errors and some...
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2006-01-28
Chris Want
Final merge of HEAD (bf-blender) into the orange branch.
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2006-01-26
no-author
This commit was manufactured by cvs2svn to create branc...
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2006-01-18
Erwin Coumans
attempt to fix reported problems with glsl shader on...
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2006-01-12
Erwin Coumans
renamed some variables to make the timing in the game...
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2006-01-10
Ton Roosendaal
Tuesday merger of bf-blender into orange branch.
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2006-01-06
Erwin Coumans
Sorry to break the cvs-closed status, so if you really...
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2006-01-03
Ton Roosendaal
Orange; merger with bf-blender.
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2006-01-01
Ton Roosendaal
Orange <-> bf-blender conflict, with 2.40 saved files...
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2005-12-31
Erwin Coumans
more game engine bug-fixes, hooked up 'formfactor'...
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2005-12-19
Ton Roosendaal
Orange: monday merger with bf-blender (loadsa bugfixes).
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2005-12-18
Jean-Luc Peurière
applying Volker Mische engine patch
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2005-11-06
Erwin Coumans
minor cleanup. Todo: Does 'testhandles' need to be...
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2005-10-30
Erwin Coumans
when recording physics keyframes, always run at a fixed...
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2005-08-23
Erwin Coumans
new game-menu option 'Record Game Physics to Ipo'
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2005-08-22
Erwin Coumans
more preparation for physics recording to ipo keyframes
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2005-07-16
Erwin Coumans
preparation for bullet physics
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2005-03-25
Kester Maddock
Big patches:
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2004-12-06
Kester Maddock
Set the default physics tic rate to 90 Hz
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2004-12-01
Kester Maddock
Only do event processing for ipo actuators on frames.
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2004-11-22
Kester Maddock
Fix for bugs: 1788 (forces) and 1799 (python delattr...
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2004-11-06
Kester Maddock
Fix fixed time (enable all frames)
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2004-11-06
Kester Maddock
Reorder update: do physics before logic, so logic doesn...
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2004-11-06
Kester Maddock
Speed up the physics engine: hook the SOLID broad...
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2004-10-16
Kester Maddock
Switch fixed time system. Logic updates should now...
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2004-08-10
Kester Maddock
Clear the Python error flag between 'overloaded' Python...
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2004-07-20
Kester Maddock
Added support for cameras in Blender's Ortho mode.
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2004-05-16
Kester Maddock
Don't overwrite camera's projection matrix every frame.
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