Draw Manager: replace varargs with a pointer array
[blender.git] / source / blender / draw / intern / draw_manager.c
2017-04-11 Campbell BartonDraw Manager: replace varargs with a pointer array
2017-04-11 Campbell BartonMerge branch 'master' into blender2.8
2017-04-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-10 Clément FoucaultDraw Manager: Add Manipulator Back.
2017-04-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-10 Clément FoucaultEevee: First Shadows implementation
2017-04-10 Clément FoucaultDraw Manager: Use Texture flag in Framebuffer init.
2017-04-10 Clément FoucaultGPUTextures: Work on cubemap support and array textures
2017-04-09 Julian EiselMerge branch 'master' into blender2.8
2017-04-09 Campbell BartonMerge branch 'master' into blender2.8
2017-04-08 Mike ErwinOpenGL: drop support for EXT_geometry_shader4
2017-04-08 Mike ErwinOpenGL: use PRIM instead of GL enum everywhere else
2017-04-07 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-06 Sergey SharybinMerge branch 'master' into blender2.8
2017-04-06 Mike ErwinGawain: VertexFormat_add_attrib (function name change)
2017-04-06 Mike ErwinGawain: add VertexBuffer prefix to functions
2017-04-06 Campbell BartonFix building without clay engine
2017-04-06 Campbell BartonMerge branch 'master' into blender2.8
2017-04-06 Campbell BartonMerge branch 'master' into blender2.8
2017-04-05 Sergey SharybinMerge branch 'master' into blender2.8
2017-04-05 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-05 Campbell BartonMerge branch 'master' into blender2.8
2017-04-04 Sergey SharybinMerge branch 'master' into blender2.8
2017-04-03 Clément FoucaultDraw Manager: Fix engine_type not set
2017-04-03 Clément FoucaultDraw Manager: Use engine type pointer instead of engine...
2017-04-03 Clément FoucaultObject Engine: Fix multi user lamp data display bug.
2017-04-03 Clément FoucaultDraw Manager: Fix Cache timers
2017-04-03 Clément FoucaultEevee: LTC area lights
2017-04-03 Sergey SharybinMerge branch 'master' into blender2.8
2017-03-31 Sergey SharybinBlender 2.8: Hook of layer collections evaluation in DEG
2017-03-31 Campbell BartonMerge branch 'master' into blender2.8
2017-03-30 Dalai FelintoLayers: use IDProperty and override collection properti...
2017-03-30 Mike Erwinfix build on Mac/clang
2017-03-29 Clément FoucaultEevee: fix HDR buffer
2017-03-29 Julian EiselMerge branch 'master' into blender2.8
2017-03-29 Campbell BartonMerge branch 'master' into blender2.8
2017-03-28 Julian EiselMerge branch 'master' into blender2.8
2017-03-28 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-27 Clément FoucaultDraw Manager: New debug timers
2017-03-27 Clément FoucaultDraw Manager: Make Viewport Data passed by the manager...
2017-03-25 Campbell BartonMerge branch 'master' into blender2.8
2017-03-25 Campbell BartonMerge branch 'master' into blender2.8
2017-03-23 Clément FoucaultGLSL viewport: Fix shader compilation error.
2017-03-22 Clément FoucaultObject Mode Engine: New grid drawing.
2017-03-22 Clément FoucaultDraw Module: Move the Global Ubo block definition to...
2017-03-22 Mike ErwinOpenGL: load projection matrix with new API
2017-03-21 Mike ErwinOpenGL: convert to new matrix API (part 5)
2017-03-20 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-19 Campbell BartonMerge branch 'master' into blender2.8
2017-03-18 Clément FoucaultObject Mode: Add stencil test to remove object outlines...
2017-03-18 Clément FoucaultEevee: Initial commit
2017-03-18 Clément FoucaultDraw Manager: Created a general fullscreen shader.
2017-03-17 Julian EiselMerge branch 'master' into blender2.8
2017-03-17 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-16 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-16 Sergey SharybinMerge branch 'master' into blender2.8
2017-03-15 Julian EiselMerge branch 'master' into blender2.8
2017-03-15 Campbell BartonMerge branch 'master' into blender2.8
2017-03-15 Sergey SharybinMerge branch 'master' into blender2.8
2017-03-15 Sergey SharybinMerge branch 'master' into blender2.8
2017-03-14 Campbell BartonMerge branch 'master' into blender2.8
2017-03-13 Mike Erwinfix "Modern Viewport" regression
2017-03-12 Campbell BartonMerge branch 'master' into blender2.8
2017-03-12 Clément FoucaultClay Engine: Fix missing grid
2017-03-12 Clément FoucaultClay Engine: Mode engine templates.
2017-03-11 Campbell BartonMerge branch 'master' into blender2.8
2017-03-09 Campbell BartonMerge branch 'master' into blender2.8
2017-03-09 Campbell BartonMerge branch 'master' into blender2.8
2017-03-09 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-03-09 Campbell BartonMerge branch 'master' into blender2.8
2017-03-09 Campbell BartonMerge branch 'master' into blender2.8
2017-03-09 Clément FoucaultEdit Mesh overlay: Ported Display Normals option
2017-03-09 Clément FoucaultDraw Manager: structural change
2017-03-06 Julian EiselMerge branch 'master' into blender2.8
2017-03-05 Clément FoucaultClay Engine: support draw callbacks
2017-03-05 Clément FoucaultEdit Mode overlay: fix clear color, and possibly a...
2017-03-03 Julian EiselMerge branch 'master' into blender2.8
2017-03-03 Clément FoucaultEdit Mode overlay: backwire "ghost wireframe" with...
2017-03-03 Clément FoucaultDraw Manager: Changed buffer uniform api.
2017-03-02 Julian EiselMerge branch 'master' into blender2.8
2017-03-02 Clément FoucaultEdit Mode overlay: Moved Shaders to draw modules and...
2017-03-02 Clément FoucaultEdit Mode overlay: Added theme color via UBO.
2017-03-01 Campbell BartonMerge branch 'master' into blender2.8
2017-02-27 Luca RoodMerge branch 'master' into blender2.8
2017-02-26 Clément FoucaultClay Engine: Replace if() by assert()
2017-02-25 Brecht Van LommelFix compiler warnings on macOS / clang / c++11.
2017-02-25 Brecht Van LommelMerge branch 'master' into blender2.8
2017-02-23 Bastien MontagneMerge branch 'master' into blender2.8
2017-02-23 Bastien MontagneMerge branch 'master' into blender2.8
2017-02-22 Julian EiselCleanup: Style
2017-02-22 Clément FoucaultClay Engine: Started Armature drawing
2017-02-22 Clément FoucaultClay Engine: Fix Memory Leak.
2017-02-19 Clément FoucaultClay Engine: Use G.debug_value to test cache performance
2017-02-17 Bastien MontagneFix building without Clay engine.
2017-02-17 Bastien MontagneMerge branch 'master' into blender2.8
2017-02-17 Clément FoucaultClay Engine: Separate mode drawing to different files...
2017-02-15 Clément FoucaultClay Engine: Replace Manual depth test by depth copy.
2017-02-15 Clément FoucaultClay Engine: new draw_view.c containing all dynamic...
2017-02-11 Clément FoucaultClay Engine: fix instancing (again)
2017-02-11 Clément FoucaultClay Engine: Small instancing fixes
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