Cleanup: Nuke most of G.main from GPU code.
[blender.git] / source / blender / gpu / intern / gpu_draw.c
2018-06-25 Bastien MontagneCleanup: Nuke most of G.main from GPU code.
2018-06-04 Campbell Barton Cleanup: strip trailing space in GPU module
2018-02-15 Campbell BartonCleanup: rename BLI_thread.h API
2018-02-14 Brecht Van LommelCycles: restore Particle Info Index for now, keep it...
2018-02-14 Brecht Van LommelCycles: change Index output of Hair and Particle Info...
2017-11-05 Campbell BartonCleanup: spelling
2017-09-06 Campbell BartonFix error in high bit-depth image tile drawing
2017-04-24 Campbell BartonCleanup: style
2017-04-14 Alexander RomanovObject Info node support for GLSL mode and the internal...
2017-04-12 Campbell BartonCleanup: use lowercase gpu prefix for static funcs
2016-07-14 Campbell BartonCleanup: comment blocks
2016-06-25 Campbell BartonGPU: move select index code out of WM
2016-06-18 Campbell BartonCleanup: style, whitespace, doxy filepaths
2016-06-09 Alexander RomanovFlat shading for basic shader
2016-06-09 Sergey SharybinCompilation error fix after recent cleanup
2016-06-08 Campbell BartonCleanup: GPU arg wrapping
2016-06-08 Campbell BartonCleanup: GPU headers
2016-05-05 Sergey SharybinSimplify scanline threaded processor used by GPU_verify...
2016-05-05 Sergey SharybinFix typo in previous commit
2016-05-05 Sergey SharybinOptimization for initial display of high res textures...
2016-03-01 Campbell BartonFix T47635: Texture paint performance regression
2016-01-28 Campbell BartonCleanup: warnings & style
2016-01-27 Alexander RomanovWorld textures displaying for viewport in BI.
2016-01-23 Alexander RomanovVector Transform node support for GLSL mode and the...
2016-01-09 Campbell BartonCleanup: style, gpu module
2016-01-07 Mike Erwincleanup: C99
2016-01-07 Mike ErwinOpenGL: fix max texture anisotropy check
2016-01-07 Mike ErwinOpenGL: use best available mipmap gen function
2016-01-07 Mike Erwincleanup: OpenGL comment
2015-12-26 Alexander RomanovOpenGL: stipple support added to basic GLSL shader
2015-12-23 Brecht Van LommelFix T47051: cycles viewport textured shadeless draw...
2015-12-08 Brecht Van LommelOpenGL: split off framebuffer, shader and texture code...
2015-12-08 Brecht Van LommelOpenGL: remove non-power-of-two texture check, where...
2015-12-08 Mike ErwinOpenGL: use sized texture internal formats
2015-12-06 Brecht Van LommelOpenGL: rename simple shader to basic shader.
2015-12-06 Brecht Van LommelOpenGL: isolate fixed function lighting in simple shade...
2015-12-06 Brecht Van LommelOpenGL: move two sided lighting check into GPU material...
2015-11-28 Brecht Van LommelOpenGL: assume GL_TEXTURE_ENV_MODE GL_MODULATE is the...
2015-11-28 Brecht Van LommelOpenGL: set OpenGL lights through simple shader API.
2015-11-28 Brecht Van LommelOpenGL: rename GPU_enable_material to better indicate...
2015-11-24 Mike ErwinOpenGL: when checking GL version, assume >= 2.1
2015-11-24 Mike ErwinOpenGL: clean up use of old extensions
2015-11-23 Campbell BartonCleanup: shadowing (blenlib, gpu, imbuf)
2015-08-03 Sergey SharybinOpenSubdiv: Fix crash caused by applying subsurf on...
2015-07-20 Sergey SharybinOpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-17 Campbell BartonOnly use material callback when enabled
2015-07-17 Campbell BartonAdd check for GPU materials enable state
2015-07-14 Antony RiakiotakisFix overdrawing and errors with textured and mapped...
2015-07-14 Alexander RomanovParticle Info node support for GLSL mode and the intern...
2015-07-14 Campbell BartonMove from MTFace to MTexPoly w/ texture checks
2015-07-13 Antony Riakiotakis Imbuf types refactor.
2015-07-03 Porteries TristanBGE: Add alpha to coverage render mode.
2015-04-27 Campbell BartonFix T44464: Viewport mipmaps no longer toggle off
2015-04-27 Campbell BartonCleanup: use bool for mipmap args
2015-04-21 Campbell BartonCleanup: style
2015-04-06 Dalai FelintoMulti-View and Stereo 3D
2015-03-23 Mike Erwincleanup: use spaces for alignment
2015-03-16 Antony RiakiotakisGet rid of gluBuild2DMipmaps on gpu_draw.c (use our...
2015-02-27 Antony RiakiotakisGet rid of gluScaleImage in our game engine as well.
2015-02-23 Antony RiakiotakisGPU module: get rid of gluscaleimage - game engine...
2015-02-23 Antony RiakiotakisDebug GPU functionality from soc-viewport_fx by Jason...
2015-02-02 Antony RiakiotakisAdjust GLSL drawing of window coordinates from camera...
2015-01-31 Campbell BartonAdd PIL_check_seconds_timer_i to avoid casting
2015-01-05 Antony RiakiotakisUse float format for high bit depth textures if availab...
2014-12-01 Antony RiakiotakisDim down default (no) material for cycles so it matches...
2014-11-21 Antony RiakiotakisCycles: support for specular color in solid shading...
2014-10-11 Campbell BartonCleanup
2014-10-07 Jason WilkinsGhost Context Refactor
2014-08-12 Antony RiakiotakisFix T41414, T41386.
2014-08-12 Antony RiakiotakisFix undo in texture painting not refreshing float image...
2014-07-21 Antony RiakiotakisGSOC 2013 paint
2014-07-19 Campbell BartonDefines: replace ELEM3-16 with ELEM(...), that can...
2014-05-29 IRIE ShinsukeFollowup to rB1973b17fce65, partially bring back GLSL...
2014-05-22 Campbell BartonMistake naming in recent commit
2014-05-22 Campbell BartonFix for image garbage collection failing to run for...
2014-04-26 Campbell BartonCode cleanup: use 'const' for arrays (blenloader, gpu...
2014-04-11 Campbell BartonCode cleanup: use bool
2014-04-09 Campbell BartonView3D: disable LOD when game engine is disabled or...
2014-04-07 Antony RiakiotakisMatcaps.
2014-04-02 Antony RiakiotakisFix T39517,
2014-04-01 Campbell BartonCode cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT...
2014-02-24 Brecht Van LommelTweak to T38766 fix: cycles now support setting viewpor...
2014-02-24 Brecht Van LommelFix T38766: blender material transparency setting not...
2014-02-24 Brecht Van LommelFix T38766: cycles viewport incorrectly taking blender...
2014-02-03 Campbell BartonCode cleanup: use bools where possible
2014-01-23 Campbell BartonBGE Bitmap Text: add in check if the character is outsi...
2014-01-23 Campbell BartonFix T38325: Game Engine Bitmap fonts failed for charact...
2014-01-19 Campbell BartonDocs: doxygen file descriptions for BLF, GPU and WM
2014-01-13 Campbell BartonCode Cleanup: replace checks for ima->source with BKE_i...
2014-01-08 Brecht Van LommelCode cleanup: remove BKE_object_where_is_calc_simul...
2014-01-03 Sergey SharybinFix T38045: Clone stamp crashes
2013-12-18 Daniel StokesGame Engine: Level of detail support and tools
2013-12-13 Sergey SharybinImage cache rewrite to using generic movie cache
2013-12-03 Bastien MontagneCleanup: Internal degrees removal.
2013-08-28 Thomas DingesCycles / Sky Texture:
2013-08-19 Sergey SharybinMerging r59182 through r59257 from trunk into soc-2013...
2013-08-16 Campbell Bartonreplace calls to BLI_linklist_append with BLI_linklist_...
2013-08-13 Thomas DingesMerged revision(s) 59035-59107 from trunk/blender into...
2013-08-12 Sergey SharybinMerging r58778 through r59080 from trunk into soc-2013...
2013-08-09 Brecht Van LommelOpenGL VBO's: free VBO pool before redraw, otherwise...
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