Cysles: Avoid having ShaderData on the stack
[blender.git] / intern / cycles / kernel / geom / geom_bvh.h
2015-11-25 Sergey SharybinCysles: Avoid having ShaderData on the stack
2015-05-09 George KyriazisCycles: OpenCL kernel split
2015-04-29 Thomas DingesCleanup: Update some comments and add ToDo.
2015-04-29 Thomas DingesCycles: Record all possible volume intersections for...
2014-12-24 Sergey SharybinCycles: Implement QBVH tree traversal
2014-12-24 Sergey SharybinCycles: Code cleanup, de-duplicate definition of FEATURE
2014-12-24 Sergey SharybinCycles: Rework BVH functions calls a little bit
2014-10-05 Thomas DingesCycles / CUDA: Change inline rules for BVH intersection...
2014-10-04 Sergey SharybinCycles: Fix wrong ifdef check around shadows record all
2014-10-03 Thomas DingesCycles: Remove a workaround for Titan GPUs, not needed...
2014-10-03 Thomas DingesCycles, some tweaks to scene_intersect_shadow_all()
2014-10-03 Thomas DingesCycles: Fix OpenCL compile after new Volume BVH introdu...
2014-10-03 Sergey SharybinCycles: Speedup of kernel side camera-in-volume detection
2014-09-24 Thomas DingesCleanup: Avoid some defines for scene_intersect(),...
2014-04-21 Brecht Van LommelCycles: shadow function optimization for transparent...
2014-03-29 Brecht Van LommelCycles code refactor: move more code to geom folder...
2014-03-29 Brecht Van LommelCycles: add support for curve deformation motion blur.
2014-03-29 Brecht Van LommelCycles: add support for mesh deformation motion blur.
2014-03-29 Brecht Van LommelCycles code refactor: move more geometry code into...
2014-03-29 Brecht Van LommelCycles code refactor: move geometry related kernel...