- added DerivedMesh.drawUVEdges function & implementations
[blender.git] / source / blender / makesdna / DNA_meshdata_types.h
2005-08-18 Daniel Dunbar - added DerivedMesh.drawUVEdges function & implementations
2005-08-16 Ton RoosendaalWeight Paint & Vertex Paint goodies;
2005-08-14 Daniel Dunbar - cleaned up edge drawing a tad, there were issues...
2005-08-12 Daniel Dunbar - readded Subsurf "optimal" edge drawing/rendering
2005-08-11 Daniel Dunbar - couldn't help myself, got distracted working on...
2005-07-23 Daniel Dunbar - removed mface->puno flags, was only used to flip...
2004-09-24 Ton Roosendaal- basic code for fake-polygon support (called FGon...
2004-09-23 Ton RoosendaalEditMesh refactory + undo recode
2004-07-13 Brecht Van LommelAdded LSCM UV Unwrapping:
2004-07-08 Ton RoosendaalQuite a large one this time... but now we have:
2004-05-16 Ton RoosendaalRewind of change in MCol structure.
2004-05-16 Kester MaddockFix for bug 1245: Colours are wrong on GameBlender
2004-03-20 Daniel Dunbar - split the data structures that actually constitute...