Cycles: principled absorption color now has more effect at lower values.
[blender.git] / intern / cycles / util / util_math_float3.h
2018-02-28 Brecht Van LommelCycles: principled absorption color now has more effect...
2018-02-09 Brecht Van LommelCycles: random walk subsurface scattering.
2017-08-07 Brecht Van LommelCode refactor: add, remove, optimize various SSE functions.
2017-06-30 Mai LavelleCycles: Use float constants instead of double
2017-05-19 Lukas StocknerFix T51560: Black pixels on a denoising render
2017-05-07 Lukas StocknerCycles: Implement denoising option for reducing noise...
2017-04-25 Sergey SharybinCycles: Split vectorized math utilities to a dedicated...