- removed makeDispList, set_displist_onlyzero
[blender.git] / source / blender / src / editmesh_loop.c
2005-07-15 Daniel Dunbar - removed makeDispList, set_displist_onlyzero
2005-07-14 Johnny MatthewsA few additions/changes suggested by Chris Burt
2005-07-13 Johnny MatthewsIf loopcut was cancelled, the screen was not refreshed...
2005-07-13 Johnny MatthewsWell here it is. Subdivision/Loop Tools Recode Commit #1
2005-07-11 Ton Roosendaal Fix for bug #2747
2005-05-18 Ton RoosendaalBug fix #2578
2005-05-12 Ton RoosendaalBug fix #2533
2005-03-19 Daniel Dunbar - remove all obsolete inclusions of BLI_winstuff.h...
2005-03-09 Jean-Luc Peurièrebig warning hunt commit
2004-12-28 Matt EbbSimple one - update the selected vertex count after...
2004-11-16 Ton RoosendaalThree bugfixes, as reported on release;
2004-11-11 Kent MeinAdded a header to get rid of this:
2004-11-04 Ton Roosendaal- Added proper undopush for 'apply object'
2004-10-30 Ton RoosendaalFix for ALT+B loopselect, in Z-culling selection mode...
2004-10-10 Ton RoosendaalForgot about PC's using backbuffer draw for selecting...
2004-10-10 Ton RoosendaalFixes in editmesh:
2004-09-24 Ton RoosendaalNew: Fake Polygons, or Face-polygons, or FGons nicked...
2004-09-23 Ton RoosendaalFix for loopcut, didn't work after reconstruct...
2004-09-23 Ton RoosendaalEditMesh refactory + undo recode
2004-09-19 Ton RoosendaalPart one of editmesh.c refactoring. The huge file has...