BGE patch: local/global flag to distance contraint actuator.
[blender.git] / source / gameengine / Physics / Bullet / CcdPhysicsController.cpp
2008-09-26 Benoit BolseeBGE patch: local/global flag to distance contraint...
2008-09-26 Erwin Coumanssupport concave soft bodies, preliminary. could be...
2008-09-26 Erwin CoumansAllow Bullet soft bodies to be created using a AddObjec...
2008-09-25 Erwin Coumansdon't apply vertex transformation for deformable game...
2008-09-25 Erwin Coumansavoid crash and apply force for soft bodies.
2008-09-25 Erwin Coumansre-use some Blender soft body settings for Bullet game...
2008-09-25 Erwin Coumansimproved game soft bodies, works for objects that are...
2008-09-24 Erwin CoumansCreated a KX_SoftBodyDeformer for real-time soft bodies.
2008-09-21 Daniel GenrichMerging fluidcontrol to trunk from rev16649 fluidcontro...
2008-09-21 Erwin CoumansBGE real-time soft bodies, step 2 / 3: create a btSoftB...
2008-09-21 Daniel Genrichsvn merge -r 16593:16648 https://svn.blender.org/svnroo...
2008-09-20 Benoit BolseeBGE patch: allow Bullet mesh shape sharing for objects...
2008-09-18 Daniel Genrichsvn merge -r 16454:16593 https://svn.blender.org/svnroo...
2008-09-17 Erwin CoumansPreparation for real-time soft bodies for the game...
2008-09-14 Benoit BolseeBGE patch: new Physics button and margin parameter...
2008-09-13 Benoit BolseeBGE patch: use new btScaledBvhTriangleMeshShape to...
2008-09-13 Benoit BolseeBGE patch: fix transform bug on compound shape: child...
2008-09-12 Daniel Genrichmerging bullet 2.71 to trunk --> svn merge -r16334...
2008-09-12 Daniel Genrichsvn merge -r 16453:16485 https://svn.blender.org/svnroo...
2008-09-10 Daniel Genrichsvn merge -r 16411:16453 https://svn.blender.org/svnroo...
2008-09-07 Daniel Genrichsvn merge -r 16396:16411 https://svn.blender.org/svnroo...
2008-09-07 Daniel GenrichSome version were not merged from svn/missing --> svn...
2008-09-06 Benoit Bolseesvn merge -r 16371:16396 https://svn.blender.org/svnroo...
2008-09-05 Daniel Genrichsvn merge -r 16320:16369 https://svn.blender.org/svnroo...
2008-09-04 Daniel Genrichsvn merge -r 16351:16368 https://svn.blender.org/svnroo...
2008-09-04 Brecht Van LommelMerge ... first part of changes from the apricot branch...
2008-09-03 Daniel GenrichRevert rev16344 on trunk, bullet work is done in sim_ph...
2008-09-03 Daniel Genrichsvn merge -r 16334:16347 https://svn.blender.org/svnroo...
2008-09-03 Erwin CoumansFinally upgraded to latest Bullet subversion, about...
2008-08-31 Daniel Genrichsvn merge -r 16222:16320 https://svn.blender.org/svnroo...
2008-08-30 Ian ThompsonMerge from trunk 16122-16307
2008-08-27 Benoit BolseeBGE patch: KX_GameObject::rayCast() improvements to...
2008-08-22 Daniel Genrichsvn merge -r 16060:16222 https://svn.blender.org/svnroo...
2008-08-21 Andre Susano Pintosvn merge -r 16174:16215 https://svn.blender.org/svnroo...
2008-08-21 Benoit BolseeBGE bug #17411 fixed: the always sensor is called befor...
2008-08-21 Benoit Bolseefix warning in previous revision, update MSVC project...
2008-08-21 Benoit BolseeBGE bug #17491 fixed: BGE, Dupli instance with differen...
2008-08-14 Martin Poiriermerging trunk 15964 -> 16116
2008-08-12 Daniel Genrichsvn merge -r 15973:16060 https://svn.blender.org/svnroo...
2008-08-09 Ian ThompsonMerge from trunk: 15912:16031
2008-08-06 Andre Susano Pintosvn merge -r 15908:15988 https://svn.blender.org/svnroo...
2008-08-05 Benoit BolseeBGE fix bug #17430: BGE Collide/Touch Sensor interfeari...
2008-08-05 Martin PoirierMerging with trunk
2008-07-27 Daniel Genrichsvn merge -r 15649:15800 https://svn.blender.org/svnroo...
2008-07-26 Ian ThompsonMerge from trunk
2008-07-23 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15705
2008-07-22 Andre Susano Pintosvn merge -r 15590:15688 https://svn.blender.org/svnroo...
2008-07-21 Benoit BolseeBGE patch: Optimization of bullet adaptation layer...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-05-05 Andre Susano PintoMerge from trunk
2008-05-05 Maxime Curionimerge to 14689, Freestyle library changes, SConscript...
2008-05-04 Daniel Genrichsvn merge -r 14649:14676 https://svn.blender.org/svnroo...
2008-05-01 Benoit BolseeFix BGE bug: dynamic-but-not-rigid objects are added...
2008-04-28 Maxime CurioniMerged changes from trunk to soc-2008-mxcurioni: svn...
2008-04-27 Daniel Genrichsvn merge -r 14505:14561 https://svn.blender.org/svnroo...
2008-04-25 Andre Susano PintoMerge trunk with branch
2008-04-23 Benoit BolseeBetter fix for BGE bug #7892: dRot is reversed on dynam...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-10 Benoit BolseeBGE crash when using angV & linV actuator on static...
2008-03-01 Benoit BolseeRadar/Near sensor performance problem fixed
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-06-23 Erwin Coumansbugfix: adding static objects will 'replace' previously...
2007-01-05 Erwin Coumansfix, static objects were not dynamically added at the...
2006-12-26 Erwin Coumans-fixes in player: draw physics debugging, only render...
2006-12-25 Erwin Coumansfixing some issues: force needs to wake up objects...
2006-12-04 Erwin Coumansfixed some motionstate synchronization issues
2006-12-01 Erwin Coumans- enabled compound collision objects, requires 'clear...
2006-11-23 Erwin Coumanspass right friction/restitution/damping values to btRig...
2006-11-21 Erwin Coumansmore Bullet 2.x upgrading. fair amount of functionality...
2006-11-21 Erwin CoumansRemoved old Blender/extern/bullet, and upgraded game...
2006-08-28 Erwin Coumansupgraded Bullet rigidbody physics to latest version 1.9
2006-06-18 Erwin Coumansbugfix/workaround for problem with hard-coded collision...
2006-05-22 Erwin Coumans-added basic support for GameActuator 'load game',...
2006-05-11 Erwin Coumans- Added support for kinematic objects (interaction...
2006-04-28 Erwin Coumans- fixed Bullet noResponse/ghost mode
2006-04-26 Erwin Coumansfixed several internal Bullet rigidbody dynamics bugs:
2006-04-17 Erwin CoumansBullet physics: fixed some accuracy problem (square...
2006-04-17 Erwin Coumansadded support for 'Ghost' object and collision sensor...
2006-04-14 Erwin Coumansenabled ipo in combination with physics (no friction...
2006-02-22 Erwin Coumansadded 'disable sleeping' option for rigidbodies. +...
2006-02-21 Erwin CoumansReorganized Bullet physics files, added preliminary...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-06 Erwin Coumansfixed copy/paste bug in physicscontroller applyforce...
2006-01-03 Ton RoosendaalOrange; merger with bf-blender.
2006-01-01 Ton RoosendaalOrange <-> bf-blender conflict, with 2.40 saved files...
2006-01-01 Erwin CoumansSome rigidbody dynamics fixes (scaling again) to make...
2005-12-31 Erwin Coumansmore game engine bug-fixes, hooked up 'formfactor'...
2005-12-31 Erwin CoumansFixed several bugs: python refcounting related and...
2005-11-11 Erwin Coumansfixed raysensor, hooked up a few more bullet method...
2005-08-17 Erwin Coumanssome more fixes in the raycast/mouse over
2005-08-13 Erwin Coumansthese files missed the cvs commt yesterday, this should...
2005-08-08 Erwin Coumanssome more work on bullet raycast
2005-08-05 Erwin Coumansfixed sphere shape, added non-uniform scaling (making...
2005-08-05 Erwin Coumansfixed the mouse-over sensor,
2005-08-04 Erwin Coumansimproved deactivation, exposed more tweakable parameter...
2005-08-03 Erwin Coumansmoved some hardcoded constants into tweaking tresholds
2005-07-29 Erwin Coumansadded physics-debugging
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-07-16 Erwin Coumansadded Bullet physics binding files