- replaced G.{edve,eded,edvl} with G.editMesh, atm just a structure to
[blender.git] / source / blender / blenkernel / intern / subsurf.c
2004-03-28 Daniel Dunbar - replaced G.{edve,eded,edvl} with G.editMesh, atm...
2004-03-20 Daniel Dunbar - split the data structures that actually constitute...
2004-03-14 Chris WantRemoved the struct MFaceInt from DNA_mesh_types.h ...
2004-01-11 Robert Wenzlaff - Potential future bug in simple subsurf (used & when...
2004-01-10 Robert Wenzlaff -Changed "Simple" button to pulldown menu or...
2004-01-07 Daniel Dunbar - removed some old cruft from init_render_displist_mes...
2004-01-07 Daniel Dunbar - removed some cruft from old method of subsurf hiding...
2004-01-07 Daniel Dunbar - migrated a subsurf routine to displist.c: displistme...
2004-01-05 Robert Wenzlaff-First port of Displacement mapping from tuhopuu. ...
2003-11-21 Ton Roosendaal- made calloc for clear mverts in subsurf-mesh conversion
2003-11-19 Ton RoosendaalFix for undo... it didn't do the UV coords (tface)...
2003-11-06 Ton Roosendaal- little new feature; 'hide' vertices/edges/faces works...
2003-10-25 Ton Roosendaal- fixed crash with ALT+C conversion of subsurf to mesh...
2003-10-25 Ton Roosendaalfixed three bugs:
2003-10-22 Ton RoosendaalMore fixes in object drawing:
2003-10-21 Ton RoosendaalMesh drawing stuff!
2003-10-20 Ton Roosendaal- added new drawing type for subsurf editing. Is called...
2003-04-26 Ton RoosendaalThe last of the blenkernel files with translated comments
2003-04-24 Chris WantSupport for auto-skinning when parenting a mesh to...
2003-04-07 Daniel DunbarMore VC7 stack trashing fixes, vec3 ops performed on...
2002-11-25 Kent Meinupdated .c files to include:
2002-10-12 Hans LambermontInitial revision v2.25