Merge branch 'master' into blender2.8
[blender.git] / source /
2017-04-14 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-14 Bastien MontagneFix Blenderplayer (c)
2017-04-14 Campbell BartonBLF: avoid glyph cache use-after free
2017-04-13 Mike ErwinOpenGL: use ShaderInterface to look up uniforms
2017-04-13 Dalai FelintoRevert "OpenGL core: add some missing gpuBegin to allow...
2017-04-13 Aaron CarlisleUI: Add/Improve a few tooltips
2017-04-13 Campbell BartonDraw Manager: lattice editmode drawing
2017-04-13 Dalai FelintoOpenGL core: add some missing gpuBegin to allow clay...
2017-04-13 Dalai FelintoOpenGL: do not support legacy matrix when using core...
2017-04-13 Sybren A. StüvelAlembic export: unified code of exploreTransform and...
2017-04-13 Sybren A. StüvelAlembic export: added support for writing dupli-groups
2017-04-13 Luca RoodFix Surface Deform crash with missing or freed DM
2017-04-13 Dalai FelintoUpdate despsgraph when set/unset variables
2017-04-13 Dalai FelintoLayer collection settings API
2017-04-13 Sybren A. StüvelAlembic import: fixed off-by-one error in start/end...
2017-04-13 Campbell BartonDraw Manager: initial lattice support
2017-04-13 Campbell BartonCleanup: minor changes to logic for outline drawing
2017-04-13 Sergey SharybinTask scheduler: Fix typo in TLS for pools created from...
2017-04-13 Bastien MontagneFix Blenderplayer (c)
2017-04-13 Bastien MontagneFix RNA LayerCollectionEngineSettingsClay not inheritin...
2017-04-13 Alexander RomanovMerge branch 'master' into blender2.8
2017-04-13 Alexander RomanovAdd red alert in UI controls for datablock pointer...
2017-04-13 Campbell BartonDraw Engine: Draw sets recursively
2017-04-13 Alexander RomanovDatablock ID Properties
2017-04-13 Campbell BartonUse regular header guards in GPU
2017-04-13 Mike ErwinOpenGL: implement 2D with 4x4 matrices
2017-04-13 Mike Erwinuse new 3D matrix impl in draw manager
2017-04-13 Mike Erwincleanup image drawing setup
2017-04-13 Mike ErwinGawain: use ShaderInterface to manage uniforms
2017-04-13 Campbell BartonGLSL: rename edit_overlay -> edit_mesh_overlay
2017-04-13 Campbell BartonUse 'safe' macros for common free operation
2017-04-12 Mike Erwinfix drawing file column dividers (T51189)
2017-04-12 Dalai FelintoFix T51188 compilation errors in Windows
2017-04-12 Sergey SharybinTask scheduler: Prevent race condition for the pools...
2017-04-12 Dalai FelintoLayer / Outliner / Depsgraph: update depsgraph when...
2017-04-12 Sybren A. StüvelFix T50227: Alembic uv export/load issue
2017-04-12 Sergey SharybinFix T51184: Crash of Blender when I try to join an...
2017-04-12 Julian EiselOutliner: Draw nested collections before objects of...
2017-04-12 Julian EiselOutliner: Fix objects of master collection not showing...
2017-04-12 Campbell BartonMerge branch 'master' into 28
2017-04-12 Sybren A. StüvelAlembic export: fixed exporting as "flat"
2017-04-12 Sybren A. StüvelAlembic export: removed superfluous export_object(...
2017-04-12 Campbell BartonCleanup: use lowercase gpu prefix for static funcs
2017-04-12 Campbell BartonDraw Engine: remove hard coded limit on array sizes
2017-04-12 Campbell BartonRemove bool -> int cast
2017-04-12 Sergey SharybinColor management: Avoid memory copy into same buffer
2017-04-12 Campbell BartonCleanup: naming & line length
2017-04-12 Campbell BartonCleanup: use DRW_cache_mesh prefix w/ mesh objects
2017-04-12 Campbell BartonEditMesh Render: remove edges-of-vert loop
2017-04-12 Campbell BartonMerge branch 'master' into 28
2017-04-12 Campbell BartonDocs: minor improvement to code example
2017-04-12 Campbell BartonCleanup: replace char array with struct
2017-04-12 Campbell BartonEditMode: remove edge-hash from MeshRenderData
2017-04-12 Campbell BartonCleanup: use const pointer for view access API
2017-04-12 Campbell BartonCleanup: line length
2017-04-11 Mike Erwinfix compile warnings
2017-04-11 Campbell BartonCorrect own error in adding colors
2017-04-11 Sergey SharybinMake image drawing code working with core profile
2017-04-11 Dalai FelintoRenaming: sl > scene_layer
2017-04-11 Dalai FelintoFix blenderplayer(tm)
2017-04-11 Clément FoucaultDraw Manager: Fix blended color.
2017-04-11 Clément FoucaultDraw Manager: Fix Background sets not being drawn.
2017-04-11 Dalai FelintoRenaming: sl > scene_layer
2017-04-11 Dalai FelintoCleanup: remove no longer needed BASE_ defines
2017-04-11 Dalai FelintoBring snapping back (Base / BaseLegacy)
2017-04-11 Bastien MontagneMove cage_manipulator.c to new GL code.
2017-04-11 Bastien MontagneFIx copy/paste mistake in own previous commit.
2017-04-11 Campbell BartonGL/WIP: fix crash drawing text object
2017-04-11 Campbell BartonDraw Manager: replace varargs with a pointer array
2017-04-11 Bastien MontagneGet rid of last deprecated OpenGL calls in arrow_manipu...
2017-04-11 Bastien MontagneMove arrow2d_manipulator to new immediate mode GL.
2017-04-11 raaFix: width of UILayout.prop_enum() buttons
2017-04-11 Campbell BartonUncomment deselected center point color
2017-04-11 Campbell BartonDraw Manager: Add center-color for linked/multiuser...
2017-04-11 Campbell BartonCleanup: quiet harmless but annoying overflow
2017-04-11 Campbell BartonMerge branch 'master' into blender2.8
2017-04-11 Campbell BartonRemove redundant glColor call
2017-04-10 Clément FoucaultObject Engine: Fix Selected Group Objects color.
2017-04-10 Clément FoucaultObject Engine: Ported Force Field object drawing.
2017-04-10 Bastien MontagneGet rid of last PRIM_QUAD usage, in blf_font.c/blf_glyph.c.
2017-04-10 Bastien MontagneNuke three remaining uages of PRIM_QUAD in drawobject.c
2017-04-10 Bastien MontagneMinor cleanup/fix for own rB45f3150c9844326 merge.
2017-04-10 Campbell BartonGL: use imm* module for 2D cage manipulator
2017-04-10 Campbell BartonGL/playanim: use immediate mode wrapper, replace glDraw...
2017-04-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-10 Bastien MontagneFix stereoscopic camera volume drawing.
2017-04-10 Clément FoucaultOpenGL: Fix textureXd deprecated calls.
2017-04-10 Clément FoucaultDraw Manager: Add Manipulator Back.
2017-04-10 Bastien MontagneGPencil 2D Drawing: get rid of PRIM_QUAD_XXX.
2017-04-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-10 Bastien MontagneGPencil 2D drawing code: minor optimization.
2017-04-10 Sergey SharybinFix compilation error with strick flags caused by missi...
2017-04-10 Sergey SharybinFix T51158: Motion Tracking Movie clip editor graph
2017-04-10 Sergey SharybinTracking: Fix use-after-free bug
2017-04-10 Dalai FelintoFix glCheckFramebufferStatusEXT
2017-04-10 Bastien MontagneFirst batch of PRIM_QUAD_XXX replacement by PRIM_TRIANGLES.
2017-04-10 Jacques LuckePyAPI: Fast buffer access to id property arrays
2017-04-10 Clément FoucaultEevee: First Shadows implementation
2017-04-10 Clément FoucaultDraw Manager: Use Texture flag in Framebuffer init.
2017-04-10 Clément FoucaultGPUTextures: Work on cubemap support and array textures