Bevel Factor Mapping
[blender.git] / source / gameengine / GamePlayer / SConscript
2013-07-09 Mitchell StokesCreating a BGE staging branch.
2013-07-09 Mitchell StokesDeleting the ge_dev branch so it can be rebranched...
2013-03-24 Tamito KajiyamaMerged changes in the trunk up to revision 55546.
2013-02-25 Sergey Sharybincode cleanup: remove unused and unsupported functions...
2013-02-25 Sergey SharybinCamera tracking: libmv distortion API now also uses...
2012-12-19 Tamito KajiyamaMerged changes in the trunk up to revision 53146.
2012-12-17 Bastien MontagneAdded GPL header to sconscripts!
2010-09-04 Joseph Eagarrecopy fresh game engien from trunk
2010-09-04 Joseph Eagarbleh
2010-06-19 Joerg MuellerRecreating my GSoC branch.
2010-06-19 Joerg MuellerDeleting my GSoC branch to recreate it.
2009-04-20 Benoit BolseeSynching ge_dev branch: now copy from trunk
2009-04-20 Benoit BolseeSynching ge_dev branch: first delete as it was never...
2008-11-12 Brecht Van LommelMerge of trunk into blender 2.5:
2008-01-08 Nathan Letwory* tweak linking priorities - should help for GCC users
2007-11-06 Martin PoirierFilling in branch from trunk
2006-02-04 Nathan Letwory== SCons ==
2004-05-16 Kester MaddockAdded #!/usr/bin/python standard script identifier...
2004-04-08 Nathan LetworyAdded preliminary support for GamePlayer building with...