Bevel Factor Mapping
[blender.git] / source / gameengine / Physics / common / PHY_ICharacter.h
2013-07-09 Mitchell StokesCreating a BGE staging branch.
2013-03-24 Tamito KajiyamaMerged changes in the trunk up to revision 55546.
2013-02-25 Sergey Sharybincode cleanup: remove unused and unsupported functions...
2013-02-25 Sergey SharybinCamera tracking: libmv distortion API now also uses...
2013-02-24 Tamito KajiyamaMerged changes in the trunk up to revision 54802.
2013-02-21 Mitchell StokesBGE cleanup: Removing the PHY__Vector classes and repla...
2013-02-10 Tamito KajiyamaMerged changes in the trunk up to revision 54421.
2013-01-30 Mitchell StokesBGE: Some various changes to make moving the character...
2013-01-05 Tamito KajiyamaMerged changes in the trunk up to revision 53584.
2012-12-29 Mitchell StokesBGE: Adding a jumpCount to KX_CharacterWrapper. This...
2012-12-26 Mitchell StokesBGE: Adding a maxJumps to the character controller...
2012-11-07 Tamito KajiyamaMerged changes in the trunk up to revision 51985.
2012-11-05 Sergey SharybinMerging r50625 through r51896 from trunk into soc-2011...
2012-11-04 Mitchell StokesBGE: This patch adds a character wrapper (similar to...