Implement particle velocity and acceleration visualization
[blender.git] / source / blender / draw / intern / draw_manager.c
2017-05-23 Luca RoodImplement particle velocity and acceleration visualization
2017-05-23 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-05-23 Clément FoucaultDWM: Add short to float / int uniform function.
2017-05-23 Clément FoucaultDraw Manager: Prevent errors when overwritting the...
2017-05-22 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-22 Campbell BartonRevert assert, Eevee uses uniforms that might not exist
2017-05-20 Clément FoucaultGPUTexture: Enabling R32 format for linear depth encoding.
2017-05-20 Campbell BartonCleanup: warnings
2017-05-20 Campbell BartonDwM: assert when uniforms aren't found
2017-05-20 Campbell BartonMerge branch 'master' into blender2.8
2017-05-19 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-18 Clément FoucaultDraw Manager: Fix buffer reuse.
2017-05-18 Clément FoucaultDraw Manager: Fix instancing. Again.
2017-05-18 Campbell BartonDwM: Support flat-shaded w/ clay & eevee engines
2017-05-17 Clément FoucaultDraw Manager: Fix instancing.
2017-05-17 Bastien MontagneFix annoying warning about unused debug var in release...
2017-05-17 Campbell BartonCleanup: quiet warning
2017-05-17 Campbell BartonDWM: use generic header for DRWCall
2017-05-17 Campbell BartonDWM: Add obact for convenience
2017-05-16 Clément FoucaultDraw Manager: Add support for instance Batch.
2017-05-16 Clément FoucaultDraw Manager: support render only mode.
2017-05-16 Clément FoucaultDraw Manager: Texture Memory usage improvement.
2017-05-16 Clément FoucaultDraw Manager: Improve debug
2017-05-16 Clément FoucaultDraw Manager: Make use of texture reuse.
2017-05-16 Campbell BartonMerge branch 'master' into blender2.8
2017-05-15 Clément FoucaultMesh Batch Cache: get rid of the ORCO VBO data, and...
2017-05-15 Campbell BartonMerge branch 'master' into blender2.8
2017-05-13 Julian EiselMerge branch 'master' into blender2.8
2017-05-12 Clément FoucaultSculpt: Move sculpt drawing to engines.
2017-05-12 Clément FoucaultDraw Manager: Fix crash when saving file.
2017-05-12 Luca RoodImplement hair drawing with Draw Manager in Clay engine
2017-05-12 Julian EiselMerge branch 'master' into blender2.8
2017-05-11 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-11 Clément FoucaultEevee: Add tonemapping using ocio.
2017-05-11 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-11 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-11 Campbell BartonMerge branch 'master' into blender2.8
2017-05-11 Campbell BartonMerge branch 'master' into blender2.8
2017-05-11 Campbell BartonDWM: Use draw manager for sculpt PBVH drawing
2017-05-11 Campbell BartonRevert "DWM: remove redundant state reset"
2017-05-10 Campbell BartonDWM: remove redundant state reset
2017-05-10 Campbell BartonMerge branch 'master' into blender2.8
2017-05-10 Campbell BartonMerge branch 'master' into 28
2017-05-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-10 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-10 Clément FoucaultEevee: Fix some issues
2017-05-10 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-10 Dalai FelintoMerge commit 'origin/master (9395646c2c44cdf568ca950700...
2017-05-10 Campbell BartonDWM: Use Gawain for sculpt drawing
2017-05-09 Clément FoucaultDraw Manager: Handle negative scaled meshes.
2017-05-09 Clément FoucaultDraw Manager: Extend simplification to UBOs & fix a...
2017-05-09 Clément FoucaultSmall cleanup
2017-05-09 Clément FoucaultDraw Manager: Simplify usage and check for errors.
2017-05-09 Clément FoucaultDraw Manager: Add additive blending.
2017-05-09 Clément FoucaultGPUTexture: Add support for 32bit textures.
2017-05-09 Clément FoucaultDraw Manager: Add Triangle batching and empty batch.
2017-05-09 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-09 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-08 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-08 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-08 Campbell BartonDWM: show weights in edit-mode
2017-05-08 Campbell BartonCleanup: naming
2017-05-07 Julian EiselMerge branch 'master' into blender2.8
2017-05-07 Clément FoucaultGPUMaterial: Fix regressions concerning background...
2017-05-07 Clément FoucaultGPUViewport: Make Depth texture not depth testable.
2017-05-07 Clément FoucaultEevee: Add Bloom post process.
2017-05-07 Clément FoucaultDraw Manager: Fix multiple timer query issued for one...
2017-05-06 Campbell BartonMerge branch 'master' into blender2.8
2017-05-05 Dalai FelintoImplement overridable scene render settings
2017-05-05 Julian EiselMerge branch 'master' into blender2.8
2017-05-04 Campbell BartonMerge branch 'master' into blender2.8
2017-05-04 Dalai FelintoMultiline support for ED_region_info_draw
2017-05-04 Clément FoucaultDraw Manager: Add a memory stats to debug view.
2017-05-04 Dalai FelintoDraw Manager: Combine multiple engines info texts
2017-05-04 Clément FoucaultDraw Manager: Fix debugging output.
2017-05-04 Clément FoucaultEevee: Draw background shader.
2017-05-04 Clément FoucaultEevee: Simple Camera Motion Blur.
2017-05-04 Dalai FelintoDraw Manager: Implement render info for external engines
2017-05-04 Bastien MontagneMerge branch 'master' into blender2.8
2017-05-03 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-05-03 Campbell BartonMerge branch 'master' into 28
2017-05-03 Lukas StocknerMerge branch 'master' into blender2.8
2017-05-03 Campbell BartonUpdate comment
2017-05-03 Dalai FelintoDraw Manager: Enable Pose engine as part of the weight...
2017-05-03 Clément FoucaultDraw Manager: Introduce a foreach function for all...
2017-05-03 Campbell BartonFix draw manager w/ cycles
2017-05-02 Campbell BartonDraw Manager: fix draw-state switching logic
2017-05-02 Campbell BartonWorkaround external engines with OpenGL rendering
2017-05-02 Campbell BartonCleanup: consistent arg order
2017-05-02 Campbell BartonDraw Manager: OpenGL render support
2017-05-02 Campbell BartonDraw Manager: split DRW_draw_view into 2 functions
2017-05-02 Campbell BartonCleanup: use depsgraph for scene/layer access
2017-05-02 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-02 Sergey SharybinMerge branch 'master' into blender2.8
2017-05-02 Dalai FelintoCycles integration with Draw Manager
2017-05-01 Clément FoucaultGPUMaterial: Making material node tree compatible with...
2017-05-01 Clément FoucaultEevee: World nodetree gpumaterial compatibility.
2017-05-01 Dalai FelintoWITH_CLAY_ENGINE: Should be used for CLAY only, not...
2017-04-29 Campbell BartonMerge branch 'master' into blender2.8
2017-04-29 Campbell BartonMerge branch 'master' into blender2.8
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