Merge branch 'master' into blender2.8
[blender.git] / source / blender / draw / modes /
2018-11-07 Stefan WernerMerge branch 'master' into blender2.8
2018-11-07 Campbell BartonMerge branch 'master' into blender2.8
2018-11-07 Campbell BartonMerge branch 'master' into blender2.8
2018-11-07 Campbell BartonMerge branch 'master' into blender2.8
2018-11-06 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-05 Clément FoucaultUI: Make the grid alpha themable
2018-11-05 Clément FoucaultEdit Mesh: Fix wire opacity when not rotating the view...
2018-11-04 Brecht Van LommelMerge branch 'master' into blender2.8
2018-11-04 Campbell BartonMerge branch 'master' into blender2.8
2018-11-02 Clément FoucaultEdit Mesh Mode: Improve edge drawing
2018-11-01 Campbell BartonMerge branch 'master' into blender2.8
2018-10-31 Jacques LuckeImage Empties: More visibility settings
2018-10-31 Sergey SharybinMerge branch 'master' into blender2.8
2018-10-30 Ray MolenkampMerge remote-tracking branch 'origin/master' into blend...
2018-10-30 mano-wiiFix T56865: Selection of bones not working properly...
2018-10-30 Clément FoucaultUI: Make Wireframe size respect DPI settings
2018-10-30 Clément FoucaultObject Mode: Grid: Allow more subdivision in orthograph...
2018-10-30 Clément FoucaultObject Mode: Grid: Reduce line thickness a tiny bit...
2018-10-30 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-29 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-29 Campbell BartonMerge branch 'master' into blender2.8
2018-10-29 Campbell BartonMerge branch 'master' into blender2.8
2018-10-28 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-26 Dalai FelintoFix T57368: Multi-Object-Mode: Edit Lattice draws only...
2018-10-25 Campbell BartonMerge branch 'master' into blender2.8
2018-10-25 Campbell BartonMerge branch 'master' into blender2.8
2018-10-24 Bastien MontagneMerge branch 'master' into blender2.8
2018-10-24 Bastien MontagneMerge branch 'master' into blender2.8
2018-10-24 Campbell BartonMerge branch 'master' into blender2.8
2018-10-23 Clément FoucaultWireframe: Fix wireframe object drawtype with "in front...
2018-10-22 Ray MolenkampMerge remote-tracking branch 'origin/master' into blend...
2018-10-22 Clément FoucaultDRW: Fix missing uniform warning in debug mode
2018-10-22 Clément FoucaultDRW: Fix crash on startup for old Nvidia drivers
2018-10-22 Bastien MontagneMerge branch 'master' into blender2.8
2018-10-22 Campbell BartonMerge branch 'master' into blender2.8
2018-10-22 Campbell BartonMerge branch 'master' into blender2.8
2018-10-21 Campbell BartonCleanup: trailing space
2018-10-19 Clément FoucaultFix function using same local variable name as output...
2018-10-19 Ray MolenkampMerge remote-tracking branch 'origin/master' into blend...
2018-10-19 Campbell BartonMerge branch 'master' into blender2.8
2018-10-18 Clément FoucaultEdit Mesh: Decrease the depth bias on vertices
2018-10-18 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-17 mano-wiiOptimization: Edit Mesh Overlay
2018-10-17 Clément FoucaultEditMesh: Fix uninitialized value causing red outline...
2018-10-17 Clément FoucaultObjectMode: Fix Outlines being drawn for BBox meshes
2018-10-17 Clément FoucaultObjectMode: Fix instances with BoundBox drawtype not...
2018-10-17 Bastien MontagneMerge branch 'master' into blender2.8
2018-10-17 Campbell BartonMerge branch 'master' into blender2.8
2018-10-16 mano-wiiOptimization: Edit Mesh Overlay: Avoid computing fixvec...
2018-10-16 mano-wiiEdit Mesh Overlay Geometry Shader: Ignore correction...
2018-10-16 Clément FoucaultDRW: Fix assert with BoundBox object display mode
2018-10-15 Clément FoucaultEdit Mesh: Fix missing loop normal display
2018-10-15 mano-wiiFix related to T55961: Glitch in selecting loose edges...
2018-10-15 mano-wiiEdit Mesh: Add comments explaining weirdness in the...
2018-10-15 Clément FoucaultCleanup: Edit Mesh shader: Remove unecessary varying
2018-10-14 mano-wiiFix T55961: Anomalous edges cage on some AMD buggy...
2018-10-13 Clément FoucaultEdit Mesh: Optimize the overlay triangle geometry shader
2018-10-13 Clément FoucaultEdit Mesh: Do not use barycentric coord in EDGE_FIX...
2018-10-13 Clément FoucaultEdit Mesh: Fix and increase the depth bias on vertices
2018-10-12 Clément FoucaultEdit Mesh: Fix issue with Edit cage on some buggy drivers
2018-10-12 Clément FoucaultEdit Mesh: Refactor edit mesh drawing
2018-10-12 Clément FoucaultWireframe Overlay: Use Barycentric coord to optimize...
2018-10-11 Campbell BartonMissed when bumping flags
2018-10-11 Campbell BartonDRW: add ability to skip drawing vertices
2018-10-10 Campbell BartonMerge branch 'master' into blender2.8
2018-10-10 Campbell BartonMerge branch 'master' into blender2.8
2018-10-10 Philipp OeserFix T57130: Crash when running 'set active object as...
2018-10-08 Campbell BartonMerge branch 'master' into blender2.8
2018-10-08 Campbell BartonMerge branch 'master' into blender2.8
2018-10-08 Clément FoucaultWorkbench: Smoke: Fix display
2018-10-08 Alexander GavrilovImplement display of weight isoline contours in the...
2018-10-07 Campbell BartonCleanup: use DRW_object_is_* for object checks
2018-10-05 Jacques LuckeVertex Paint: multiply vertex paint overlay
2018-10-05 Ray MolenkampMerge remote-tracking branch 'origin/master' into blend...
2018-10-04 Jacques LuckeCleanup: Remove some unneeded code
2018-10-03 Campbell BartonDRW: minor tweaks to mode checking
2018-10-03 Campbell BartonCleanup: style
2018-10-03 AntonioyaGP: Hide different UI elements depending of mode
2018-10-03 AntonioyaGP: Hide the origin when enable origins
2018-10-03 AntonioyaGP: Hide dummy and cursor in drawing mode
2018-10-03 Clément FoucaultPose Mode: Add back IK Degrees of freedom display
2018-10-03 Clément FoucaultDRW: Fix assert in texture paint
2018-10-03 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-03 Brecht Van LommelMerge branch 'master' into blender2.8
2018-10-03 Jacques LuckeUnits: Support for fixed units
2018-10-02 Alexander GavrilovFix weight drawing in Edit Mode by using the Weight...
2018-10-02 Campbell BartonMerge branch 'master' into blender2.8
2018-10-01 Clément FoucaultDRW: Fix unselectable wire object in solid mode
2018-10-01 Campbell BartonMerge branch 'master' into blender2.8
2018-09-29 mano-wiiFix mysterious crash when using textureGather on Intel...
2018-09-29 Dalai FelintoFix mixed drawing face and edge checks in draw manager
2018-09-28 Dalai FelintoMulti-Objects: Fix edit mesh texts drawing in the wrong...
2018-09-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-28 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-27 Brecht Van LommelMerge branch 'master' into blender2.8
2018-09-27 Jeroen BakkerImplement a new dedicated weight painting shader.
2018-09-27 Brecht Van LommelMerge branch 'master' into blender2.8
2018-09-27 Sergey SharybinMerge branch 'master' into blender2.8
2018-09-27 Campbell BartonMerge branch 'master' into blender2.8
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