* removed typedefs that were not used (from anonymous enums and structs)
[blender.git] / source / gameengine / Ketsji /
2009-02-21 Campbell Barton* removed typedefs that were not used (from anonymous...
2009-02-19 Campbell BartonBGE Python API
2009-02-19 Campbell Barton"object" and "objectLastCreated" attribute for actuator...
2009-02-19 Campbell BartonAccept negative indices's for ListValues
2009-02-15 Nathan LetworySCons:
2009-02-15 Benoit BolseeBGE bug #18137 fixed: When two actors collide in this...
2009-02-07 Benoit BolseeBGE Py API cleanup: Camera Actuator.
2009-01-24 Benoit BolseeBGE patch 18211: Bug Fix for: [#18175] error on anaglyp...
2009-01-22 Benoit BolseeBGE API cleanup: shape action actuator.
2009-01-14 Benoit BolseeBGE patch 18065: gameobj mass writeable + setmass actua...
2009-01-13 Benoit BolseeBGE patch: dynamically update the coumpound parent...
2008-12-29 Benoit BolseeFirst batch of GE API cleanup.
2008-12-24 Campbell Barton* disable back buffer selection drawing while projectio...
2008-12-10 Campbell Bartonmerge from trunk - r17500 to HEAD
2008-12-09 Campbell Bartonpatch from Mitchell Stokes
2008-12-05 Benoit BolseeBGE bug #17731 fixed: No sleeping Button disables dynam...
2008-12-04 Benoit BolseeVideoTexture: new ImageMirror class for easy mirror...
2008-11-26 Benoit BolseeBGE update: helper functions for VideoTexture render...
2008-11-26 Benoit BolseeBGE bug fix: culling algorithm didn't used the correct...
2008-11-13 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2008-11-11 Campbell BartonAdjusted scons files so disabling quicktime, python...
2008-11-05 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2008-11-05 Benoit BolseeVideoTexture: Add support for GLSL. FIx small printout...
2008-11-01 Campbell Bartonsvn merge https://svn.blender.org/svnroot/bf-blender...
2008-10-31 Benoit BolseePreparation to VideoTexture: everything but the VideoTe...
2008-10-28 Martin Poiriermerge 17122:17206
2008-10-27 Campbell Bartonface transp option CLIP wasnt added to the py api.
2008-10-20 Martin Poiriermerge 16951:17122
2008-10-17 Benoit BolseeBGE bug fix (continuation of previous bug fix):
2008-10-16 Benoit BolseeBGE showstopper bug fix:
2008-10-11 Brecht Van LommelFix for a relative paths issue in the game engine....
2008-10-10 Erwin CoumansFix bug in rigid body constraint buttons drawing, and...
2008-10-09 Benoit BolseeBGE bug fix: fix several bugs and inconsistencies in...
2008-10-06 Martin Poiriermerge runk 16887:16950
2008-10-03 Campbell BartonBlender works with python 2.6, our own import functions...
2008-10-03 Campbell Bartonerror with GameLogic.globalDict loading. It would repla...
2008-10-02 Martin Poiriermerge trunk 16118 -> 116886
2008-10-02 Campbell BartonPython 2.4 should build with the game engine now, no...
2008-10-01 Benoit BolseeBGE patch: add frameProp to Ipo actuator (Carsten's...
2008-10-01 Benoit BolseeBGE patch: new force field constraint actuator
2008-10-01 Benoit BolseeBGE bug #17688 fixed: Near Sensor Reset not working...
2008-09-29 Erwin CoumansAdd Fh/Rot Fh to Bullet.
2008-09-29 Erwin Coumansadded anisotropic friction support for Bullet. Both...
2008-09-28 Erwin Coumansenable -noaudio option, so it actually works (and doesn...
2008-09-26 Andre Susano PintoMerge ... SimpleDeform modifier from soc-2008-jaguarand...
2008-09-26 Benoit BolseeBGE patch: local/global flag to distance contraint...
2008-09-26 Erwin Coumanssupport concave soft bodies, preliminary. could be...
2008-09-26 Erwin CoumansAllow Bullet soft bodies to be created using a AddObjec...
2008-09-25 Erwin Coumansdon't apply vertex transformation for deformable game...
2008-09-25 Erwin Coumansavoid crash and apply force for soft bodies.
2008-09-25 Benoit BolseeBGE patch: add Debug button next to object state. The...
2008-09-25 Erwin Coumansimproved game soft bodies, works for objects that are...
2008-09-24 Benoit BolseeBGE patch: add advanced parameters for SoftBody. Add...
2008-09-24 Erwin CoumansCreated a KX_SoftBodyDeformer for real-time soft bodies.
2008-09-23 Benoit BolseeBGE bug #17657 fixed: dRotY doesn't work properly after...
2008-09-22 Benoit BolseeBGE patch: KX_STATEx constant to allow simple state...
2008-09-22 Campbell BartonKX_PythonInit.cpp - workaround for current sandbox...
2008-09-21 Daniel GenrichMerging fluidcontrol to trunk from rev16649 fluidcontro...
2008-09-21 Erwin CoumansBGE real-time soft bodies, step 2 / 3: create a btSoftB...
2008-09-21 Daniel Genrichsvn merge -r 16593:16648 https://svn.blender.org/svnroo...
2008-09-20 Benoit BolseeBGE bug fix: dupligroup scale not correctly applied...
2008-09-20 Benoit BolseeBGE patch: allow Bullet mesh shape sharing for objects...
2008-09-20 Campbell Barton[#17600] char* -> const char*
2008-09-19 Andre Susano PintoMerge from trunk
2008-09-19 Andre Susano PintoRevert last merge from trunk
2008-09-18 Benoit BolseeBGE patch: change constraint location actuator to work...
2008-09-18 Daniel Genrichsvn merge -r 16454:16593 https://svn.blender.org/svnroo...
2008-09-18 Brecht Van LommelFix for bug #3858: the game engine mouse focus sensor...
2008-09-17 Benoit BolseeBGE bug #17578: repair linV actuator in Add+Local mode.
2008-09-16 Brecht Van LommelFix for bug #5413: game engine armature actions and...
2008-09-16 Brecht Van LommelFix (harmless) error print about GameLogic.globalDict...
2008-09-15 Andre Susano Pintosvn merge -r 16231:16536 https://svn.blender.org/svnroo...
2008-09-15 Brecht Van LommelFix for bug #4859: once a visibility actuator was set...
2008-09-15 Brecht Van LommelFix zoom level and clipping to be consistent with the...
2008-09-14 Benoit BolseeBGE patch: new Physics button and margin parameter...
2008-09-14 Brecht Van LommelVarious game engine fixes:
2008-09-13 Brecht Van LommelGame engine: added Rasterizer.get/setMaterialMode to...
2008-09-13 Benoit BolseeBGE patch: fix transform bug on compound shape: child...
2008-09-12 Daniel Genrichsvn merge -r 16453:16485 https://svn.blender.org/svnroo...
2008-09-12 Campbell Bartonsave and load configuration actuator, (option in game...
2008-09-11 Campbell BartonBGE message python api could return a CList type or...
2008-09-10 Daniel Genrichsvn merge -r 16369:16454 https://svn.blender.org/svnroo...
2008-09-10 Daniel Genrichsvn merge -r 16411:16453 https://svn.blender.org/svnroo...
2008-09-10 Brecht Van LommelFix for bug #17589: removing a lamp in the game engine...
2008-09-09 Benoit BolseeBGE bug #17549: fix crash on removeParent() with static...
2008-09-07 Daniel Genrichsvn merge -r 16396:16411 https://svn.blender.org/svnroo...
2008-09-07 Daniel GenrichSome version were not merged from svn/missing --> svn...
2008-09-06 Benoit Bolseesvn merge -r 16371:16396 https://svn.blender.org/svnroo...
2008-09-06 Campbell Bartonobject_find, didnt get images from an objects material...
2008-09-06 Kent Meinconverted my gen_utils.h fix to PyObjectPlus.h
2008-09-06 Kent MeinTrying to keep things compiling on my imac (10.4.11)
2008-09-05 Campbell BartonBGE set visible actuator, option to set visibility...
2008-09-05 Brecht Van Lommel* GLSL lamps now respect 3d viewport layers.
2008-09-05 Campbell BartonBGE Py API
2008-09-05 Daniel Genrichsvn merge -r 16320:16369 https://svn.blender.org/svnroo...
2008-09-04 Daniel Genrichsvn merge -r 16351:16368 https://svn.blender.org/svnroo...
2008-09-04 Brecht Van LommelMerge ... first part of changes from the apricot branch...
2008-09-04 Kent MeinAdded SDL headers so gamestuff compiles with Makefiles...
2008-09-03 Campbell Bartonfix for 2 python refcounting errors
2008-09-03 Daniel Genrichsvn merge -r 16334:16347 https://svn.blender.org/svnroo...
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