Cleanup: comment blocks
[blender.git] / source / gameengine / Converter /
2016-06-18 Campbell BartonCleanup: style, whitespace, doxy filepaths
2016-05-12 Bastien MontagneFix missing piece in recent rBce65fae8f32c (support...
2016-04-26 Alexander RomanovSupport multiple tangents for BI render & viewport
2016-04-10 Porteries TristanBGE: Fix T48071: Global logic manager
2016-03-13 Joshua LeungMore compile fixes - Game Engine
2016-03-13 Jack AndersenFull Inverse-Quadratic-Equation Lamp Falloff
2016-03-11 Mitchell StokesBGE: Fix animations when using VBOs
2016-02-23 Sergey SharybinFix warnings reported by MSVC
2016-02-15 Bastien MontagneCleanup: reorganize BKE ID tagging functions.
2016-01-17 Ulysse MartinBGE: Allow access to light shadow settings with python
2016-01-04 Sergey SharybinRemove SCons building system
2015-12-27 Bastien MontagneSplit id->flag in two, persistent flags and runtime...
2015-11-12 Campbell BartonCleanup: unused defines
2015-11-09 Bastien MontagneCleanup: avoid incrementing/decrementing id->us outside...
2015-11-03 Porteries TristanBGE: Remove KX_IPOActuator.
2015-10-29 Porteries TristanBGE: Fix T46338 replace mesh from an other scene.
2015-10-26 Porteries TristanBGE: generic python callback list + replace KX_PythonSeq.
2015-10-25 Porteries TristanBGE: Fix issues with async libload.
2015-10-23 Porteries TristanBGE: Fix T30179 action actuator not stoped when state...
2015-10-22 Porteries TristanBGE: Fix T46556: check on null sound datablock pointer.
2015-10-21 Porteries TristanBGE: Cleanup ConvertMaterial function.
2015-10-15 Bastien MontagneCleanup: BLO_read: linking API arg order and name.
2015-10-12 Bastien MontagneCleanup & rework of BLO_linking code.
2015-10-12 Bastien MontagneCleanup in BLO API: rename 'append' funcs to 'link...
2015-10-11 Thomas SzepeBGE: Adding a Max Jumps value to the character physic...
2015-10-11 Thomas SzepeBGE: Adding a screenshot function to game actuator
2015-10-08 Porteries TristanBGE: Use BLI_task instead of pthread in KX_BlenderScene...
2015-10-07 Mitchell StokesFix T45886: cont.deactivate(ActionActuatorInPropertyMod...
2015-10-01 Porteries TristanBGE: Fix T46302: abort call for unnormalized quaterions.
2015-08-24 Campbell BartonFix editmesh GLSL tangent drawing
2015-08-17 Porteries TristanBGE: Fix T45817 Convert curve object in group instance.
2015-08-11 Porteries TristanBGE: Fix T33187 constraints replication for libloaded...
2015-08-06 Porteries TristanBGe: Fix T45597 wrong object layer for linked object...
2015-08-06 Campbell BartonCleanup: whitespace
2015-07-30 Antony RiakiotakisMove tangents and baking to looptris:
2015-07-28 Jörg MüllerAudaspace: fixing problems for the merge to master...
2015-07-28 Jörg MüllerAudaspace: external audaspace library update.
2015-07-28 Jörg MüllerAudaspace: use standalone library.
2015-07-28 Jörg MüllerAudaspace: preparing to use standalone library.
2015-07-25 Porteries TristanBGE: Fix T35288 Touch/Ray/Mouse sensor and Constraint...
2015-07-24 Porteries TristanBGE: Fix T45544 Adding Armatures takes an increasing...
2015-07-14 Campbell BartonMove from MTFace to MTexPoly w/ texture checks
2015-07-12 Jorge BernalBGE Clean-up: New EXP prefix for the BGE Expression...
2015-07-10 Campbell BartonCustomData: deprecate CD_ID_MCOL
2015-07-09 Porteries TristanUse it->second instead of (*it).second in KX_BlenderSce...
2015-07-02 Porteries TristanBGE: Fix T45267 Lib load without material caching.
2015-07-01 Porteries TristanBGE: Fix T44069 playing action during libfree.
2015-06-29 Dalai FelintoFix 73841 : Game Engine - Camera Lens Shift
2015-06-28 Sybren A. StüvelBGE: added clamping of angular velocity.
2015-06-05 Jorge BernalBGE Cleanup: remove dead code for collide, visible...
2015-05-28 Jorge BernalBGE Cleanup: The value of ikconstraint cannot be NULL...
2015-05-25 Porteries TristanBGE: Fix bug with default material and MTFace.
2015-05-19 Porteries TristanBGE: Fix T40555: LibLoad material caching issue
2015-05-04 Porteries TristanBGE: Cleanup KX_BlenderSceneConverter.cpp
2015-05-02 Porteries TristanFix ghash assert during BGE libload.
2015-04-18 Porteries TristanBGE: Support for collision group/mask from the api...
2015-04-17 Jorge BernalBGE: Fix for T44374 Crash when collision sensor deactivated
2015-04-16 Jorge BernalBGE: Fix for T42341 Sensor.frequency is badly named
2015-04-04 Campbell BartonMissed in recent cleanup
2015-03-30 Antony RiakiotakisFix compilation of game engine in ubuntu
2015-03-23 Thomas SzepeBGE: Remove BlenderWorldInfo
2015-03-23 Thomas SzepeBGE: World color management fix
2015-03-23 Thomas SzepeBGE: Code clean up for world (mist, background, ambient)
2015-03-23 Thomas SzepeBGE: Add setMistType and setMistIntensity API.
2015-03-23 Thomas SzepeBGE: Multitexture world (mist, ambient) fix
2015-03-23 Jorge BernalBGE: LoD Hysteresis clean up
2015-03-22 Jorge BernalBGE: New hysteresis offset to improve LOD level transi...
2015-03-22 Thomas SzepeBGE: Add physics constraints replication
2015-03-19 Campbell BartonCMake: unbundle eigen3
2015-02-21 Ines Almeidascene conversion: style cleanup
2015-02-21 Ines Almeidagameengine: removing addInitFromFrame hack
2015-02-21 Ines Almeidagameengine: dataconversion import and whitespace cleanup
2015-02-21 HG1Fix T33762 - texture fonts were not using the material...
2015-02-19 Ines Almeidabge physics: disallowing compound collisions for soft...
2015-02-18 Jorge BernalBGE: Fix T41502 Path following jumping
2015-02-15 Sybren A. StüvelFix T42919 & T42218: BGE: Python-driven armature animat...
2015-01-09 Bastien MontagneFix T43174: "Record animation" does not update fcurve...
2015-01-04 Campbell Bartonmathutils: refactor instantiation
2014-12-11 Mitchell StokesFix ping-pong actions when using the Action Actuator.
2014-12-03 Antony RiakiotakisMake sure materials are updated before passing to rende...
2014-12-03 Mitchell StokesFixes for T41168
2014-11-16 Campbell BartonCleanup: use BLI_listbase_count_ex to avoid redundant...
2014-11-16 Campbell BartonCleanup: use BLI_listbase_*** prefix for count,sort...
2014-10-02 Campbell BartonCleanup: indentation
2014-08-17 Campbell BartonCleanup
2014-08-09 Benoit BolseeFix to get iTaSC working again in the BGE
2014-07-19 Campbell BartonDefines: replace ELEM3-16 with ELEM(...), that can...
2014-07-18 Mitchell StokesBGE: Add property/material detection and X-Ray for...
2014-07-15 Jorge BernalBGE: TrackTo actuator: increasing up & track axis options
2014-07-01 Mitchell StokesFix T40761: Bone constraints broken in the BGE
2014-06-25 Jorge BernalBGE: New Mouse Actuator
2014-06-16 Jorge BernalBGE: New Property sensor evaluation types
2014-06-03 Mitchell StokesFix T39053: Replace mesh actuator does not replace...
2014-05-20 Mitchell StokesBGE LibNew: Only warn about meshes with users in debug...
2014-05-15 Mitchell StokesFix T40199: bge.logic.LibFree() could cause crashes...
2014-05-13 Mitchell StokesFix T40172: LibFree() crashes with shared materials...
2014-05-09 Mitchell StokesFix T40113: Skinned meshes with non-animated shape...
2014-05-09 Mitchell StokesBGE: Fixing shape key animations on meshes with no...
2014-05-08 Mitchell StokesBGE: Dynamically-allocated action layers
2014-05-01 Mitchell StokesBGE cleanup: Moving the PHY_* includes in BL_BlenderDat...
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