Fix T65942 Eevee: Reflection plane has "show data" checked by default
[blender.git] / source / blender / gpu /
12 hours ago mano-wiiRevert "GPU: Create and use new GPU_texture_read_rect...
2 days ago Campbell BartonFix T65812: Image empty has wrong aspect with limit...
3 days ago Campbell BartonCleanup: add braces
4 days ago Campbell BartonGPU_matrix: Add GPU_matrix_unproject_precalc
5 days ago Jeroen BakkerFix T62876: Camera Background Images
7 days ago Clément FoucaultCleanup: GPU: Fix codestyle
8 days ago Clément FoucaultFix T57650 UVEdit: selection not visible if behind...
12 days ago Clément FoucaultFix T61768 Eevee Offscreen rendering
2019-06-11 Campbell BartonCleanup: spelling in comments
2019-06-09 Brecht Van LommelFix T65657: crash in float texture painting, after...
2019-06-07 Brecht Van LommelFix T64625: Eevee image textures with alpha have dark...
2019-06-06 Clément FoucaultFix T63729 Eevee: Bump does not follow normal direction
2019-06-06 Clément FoucaultFix T65383 UI graphics glitches on macOS with Intel...
2019-06-06 mano-wiiFix T58920: Dyntopo sculpt and snake hook brush artifacts.
2019-06-06 Campbell BartonFix missing header for gpu_state.c
2019-06-05 Campbell BartonCleanup: argument sign mismatch warning
2019-06-05 mano-wiiFix crash when editing shaders on Intel HD 4000.
2019-06-05 Clément FoucaultFix T65298 Eevee: Principled BSDF doesn't use specular...
2019-06-04 Clément FoucaultFix T64214 Eevee: Issue with Emission node and Alpha...
2019-06-04 Clément FoucaultFix T65042 Eevee: Hair Info Tangent Normal not working...
2019-06-04 Jeroen BakkerGPU: High Definition Color Buffer
2019-06-03 Clément FoucaultGPU: Fix Restart index bug
2019-06-03 Campbell BartonCleanup: style, use braces in GPU
2019-06-02 Tomoaki KawadaGPU: support default framebuffer with ID not equal...
2019-05-31 Campbell BartonCleanup: style, use braces in source/ (include disabled...
2019-05-31 Campbell BartonCleanup: style, use braces in source/
2019-05-30 Clément FoucaultCleanup: GPUMaterial: Remove unused struct members
2019-05-30 Clément FoucaultEevee: Fix volumetric shader if nodetree uses a bsdf...
2019-05-30 Clément FoucaultGPU: Enforce Uniform buffer alignment to 16bytes
2019-05-30 Clément FoucaultGPU: Remove GPU_INDEX_U8
2019-05-30 Campbell Barton3D View: Support light probe data clipping
2019-05-28 Clément FoucaultCleanup: GPU: Move program point size to GPU_state
2019-05-28 Clément FoucaultFix T64536 Eevee: Reflection texco no longer works
2019-05-27 Ray MolenkampCleanup: Fix warnings in gpu_batch
2019-05-27 Ray MolenkampCleanup: Fix warnings in bf_gpu
2019-05-27 Clément FoucaultFix T65066 Armature and bone selection is broken on...
2019-05-27 Clément FoucaultCleanup: DRW: Make clipped shader use UBO clip planes
2019-05-27 Clément FoucaultCleanup: DRW: Move WorldClipPlanes to builtin uniform
2019-05-23 Clément FoucaultEevee: Fix SSS energy disapearing with alpha blended...
2019-05-23 Bastien MontagneMerge branch 'blender2.7'
2019-05-22 Bastien MontagneMerge branch 'blender2.7'
2019-05-22 Clément FoucaultDRW/Eevee: Fix camera texture coordinates in renders
2019-05-22 Clément FoucaultGPU: Refactor GPU_batch_draw_range_ex
2019-05-22 Clément FoucaultDRW: Add DRWView to improve different view handling
2019-05-21 mano-wiiGPU_select_buffer_stride_realign: fix crash when one...
2019-05-21 Brecht Van LommelFix T64758: crash loading certain DDS textures
2019-05-20 mano-wiiGPU: Use uint in GPU_batch_uniform_1ui.
2019-05-17 Clément FoucaultEevee / Workbench: Fix hair normals
2019-05-17 Clément FoucaultEevee: Remove the Subsurface Render checkbox
2019-05-17 Clément FoucaultCleanup: Eevee: Use SET_FLAG_FROM_TEST
2019-05-16 Campbell BartonCleanup: unused vars
2019-05-16 Brecht Van LommelFix T64678: wrong DDS normal map rendering after recent...
2019-05-15 Campbell BartonGPU: Add a matrix unproject function that takes an...
2019-05-14 Clément FoucaultEevee: Fix volumetric shaders compilation error
2019-05-14 Clément FoucaultFix T64601 Error division by zero in GPUVertexFormat
2019-05-14 Jeroen BakkerGPU: Windows+Intel Selection Fix
2019-05-14 Clément FoucaultGPU: Fixup and add assert to GPU_VERT_ATTR_NAMES_BUF_LEN
2019-05-14 Campbell BartonCleanup: sort struct declarations
2019-05-14 Campbell BartonCleanup: quiet warning
2019-05-14 Clément FoucaultCleanup: DRW: Move ModelMatrix declaration to common_vi...
2019-05-14 Clément FoucaultGPUVertexFormat: Reduce size of structs
2019-05-14 Clément FoucaultGPU: Add GPU_vertbuf_discard and GPU_BATCH_UNUSED
2019-05-14 Clément FoucaultBLI_memblock: Add more options
2019-05-14 Clément FoucaultGPU: Move Material index to nodetree evaluation
2019-05-14 Clément FoucaultGPU: Remove ModelViewMatrix and ModelViewMatrixInverse...
2019-05-13 Brecht Van LommelCycles/Eevee: add Emission and Alpha inputs to Principl...
2019-05-13 Brecht Van LommelCycles/Eevee: unified and improved texture image color...
2019-05-10 Clément FoucaultCleanup: DRW: Renaming of glsl utility macros
2019-05-09 Clément FoucaultFix T64363 Eevee: Texture coordinates node turns materi...
2019-05-08 Clément FoucaultCleanup: DRW: Remove DRW_pass_free
2019-05-08 Clément FoucaultDRW: Remove support for NormalMatrix
2019-05-08 Clément FoucaultCleanup: GPUShader: Remove unused edge fancy shader
2019-05-08 Clément FoucaultGPU: Refactor some shader for a bit more efficiency
2019-05-08 Clément FoucaultEevee: Fix Tangent vectors using NormalMatrix and make...
2019-05-08 Clément FoucaultDRW: Remove WorldNormalMatrix
2019-05-08 Clément FoucaultGPU: Remove GPU_INVERSE_NORMAL_MATRIX
2019-05-08 Clément FoucaultCleanup: DRW/GPU: Remove eye vector uniform
2019-05-08 Clément FoucaultCleanup: GPUShader: Use switch instead of ifs
2019-05-08 Clément FoucaultGPUViewport: Fix possible hash colision with enabled...
2019-05-08 Clément FoucaultDRW: Replace BLI_mempool by BLI_memblock
2019-05-06 Clément FoucaultCleanup: GPUMaterial remove unused struct members
2019-05-05 Campbell BartonCleanup: fallthrough attribute warning
2019-05-04 mano-wiiFix T63789: Precision issues in glsl noise texture
2019-05-04 Clément FoucaultCleanup: GPU_buffers: Remove obsolete debug drawing
2019-05-04 Clément FoucaultGPUBuffers: Save / expose material index per buffers
2019-05-02 Clément FoucaultFix T63435 Incorrect fresnel and normals for hair stran...
2019-05-01 Campbell BartonClangFormat: run with ReflowComments on source/
2019-04-30 Clément FoucaultFix T63393 Eevee: Specular Shader's Clear Coat does...
2019-04-29 Campbell BartonCleanup: spelling
2019-04-27 Clément FoucaultFix T63936 GPUSelect: Read depth in the end
2019-04-26 Clément FoucaultEevee: Noise Texture: try to fix floating point accurac...
2019-04-26 Clément FoucaultGPUSelect: Don't read depth on every draw
2019-04-25 Brecht Van LommelMerge branch 'blender2.7'
2019-04-25 Brecht Van LommelFix T63524: crash selecting an object in texture coordi...
2019-04-24 Campbell BartonCleanup: sort CMake include paths
2019-04-23 Clément FoucaultFix T63178 Eevee animation render crash
2019-04-23 Clément FoucaultGPUBuffers: Fix wrong assert
2019-04-23 Brecht Van LommelMerge branch 'blender2.7'
2019-04-23 Jeroen BakkerWorkbench: Support Active Vertex Color
2019-04-22 Campbell BartonCleanup: style, use braces for gpu