BGE: New isDynamicSuspended python attribute
[blender.git] / doc / python_api / rst / bge_types / bge.types.KX_GameObject.rst
2015-03-27 Porteries TristanBGE: New isDynamicSuspended python attribute
2015-03-15 Pierluigi GrassiBGE - new read-only attribute in KX_GameObject python...
2015-02-21 Ines Almeidapython bge.types module - Updating documentation to...
2015-02-08 Sybren A. StüvelBGE physics: When colliding, report first contact point...
2015-01-18 Sybren A. StüvelDocumentation: fixed documented types to match actual...
2015-01-15 Sybren A. StüvelBGE physics: get/set linear and angular damping
2014-07-11 HG1BGE debug API and actuator
2014-07-07 Jorge BernalBGE: Fix for applyImpulse function
2014-04-01 Mitchell StokesBGE doc cleanup: Some small cleanups in the BGE docs:
2014-01-26 Campbell BartonCode Cleanup: style and correct API class ref
2013-12-09 James YonanGame Engine: Option to record static objects animation
2013-09-14 Mitchell StokesBGE: Adding a Python collision API. The initial patch...
2013-08-16 Thomas DingesMerged revision(s) 59108-59184 from trunk/blender into...
2013-08-15 Sergey SharybinMerging r59136 through r59152 from trunk into soc-2013...
2013-08-14 Mitchell StokesBGE: Finally adding support for additive layer blending.
2013-07-09 Mitchell StokesCreating a BGE staging branch.
2013-03-24 Tamito KajiyamaMerged changes in the trunk up to revision 55546.
2013-02-25 Sergey Sharybincode cleanup: remove unused and unsupported functions...
2013-02-25 Sergey SharybinCamera tracking: libmv distortion API now also uses...
2013-02-10 Tamito KajiyamaMerged changes in the trunk up to revision 54421.
2013-02-10 Mitchell StokesBGE: Splitting up the bge.types docs so they are not...