Merged changes in the trunk up to revision 44797.
[blender.git] / source /
2012-03-10 Tamito KajiyamaMerged changes in the trunk up to revision 44797.
2012-03-10 Campbell Bartonbmesh:
2012-03-10 Thomas Dinges2.6 UI:
2012-03-10 Campbell Bartonpatch [#30511] Save/load window state (allows Blender...
2012-03-10 Sergey SharybinRemove remained part of debug code.
2012-03-10 Sergey SharybinForgot to remove code used for debuggning in previous...
2012-03-10 Sergey SharybinFinally 2D stabilization auto scale factor should be...
2012-03-10 Campbell Bartonfix for own error in recent commit with UV texture...
2012-03-10 Campbell Bartonstyle cleanup
2012-03-10 Campbell Bartonstyle cleanup: unit code
2012-03-10 Nicholas BishopFix an infinite loop in get_levels_from_disps().
2012-03-10 Campbell Bartonstyle cleanup: fly mode.
2012-03-10 Campbell Bartonfix [#30500] Mesh.tessface_uv_textures or Mesh.tessface...
2012-03-10 Nicholas BishopRemove the OBJECT_OT_test_multires operator.
2012-03-10 Campbell Bartonchange fly mode behavior to address issue raised in...
2012-03-10 Campbell BartonSpeedup for ngon normal calculation
2012-03-10 Nicholas BishopRevert changes BMesh changes MDisp loading in readfile.c
2012-03-09 Campbell Bartonpicky changes to mouse cursor text selection behavior...
2012-03-09 Campbell Bartondisable object outline draw when painting (its distract...
2012-03-09 Campbell Bartoncode cleanup: remove unused variable assignents and...
2012-03-09 Campbell Bartonbmesh fix: faces were being created flipped the wrong...
2012-03-09 Campbell Bartonstyle cleanup: consistent names for header guards.
2012-03-09 Brecht Van LommelFix makesdna error due to poor comment parsing, should...
2012-03-09 Campbell Bartonstyle cleanup: comment blocks
2012-03-09 Sergey SharybinDO not increment image user counter on view3d duplicate...
2012-03-09 Sergey SharybinPrevious fix for stabilization autoscale actually broke...
2012-03-09 Joshua LeungMarkers Tweak for Sequencer
2012-03-09 Lukas ToenneNode socket selection feature reimplemented from 2...
2012-03-09 Sergey SharybinSome fixes for 2D stabilization:
2012-03-09 Nicholas BishopOptimize index buffers for multires drawing in sculpt...
2012-03-09 Campbell Bartoncode cleanup: replace macros VECCOPY, VECADD, VECSUB...
2012-03-09 Campbell Bartonsome code cleanup for rip tool.
2012-03-09 Campbell BartonBMesh: rewrite edge split code (used by edge split...
2012-03-09 Campbell Bartonstyle cleanup: spelling.
2012-03-09 Campbell Bartonadded API function to C and python
2012-03-08 Nicholas BishopUse sqrtf rather than sqrt in CCGSubSurf.c
2012-03-08 Sergey Sharybin- MSVC doesn't have log2f function
2012-03-08 Campbell Bartonbmesh py api, new functions:
2012-03-08 Brecht Van LommelCycles: support for environment texture "Mirror Ball...
2012-03-08 Sergey SharybinFix #30435: 2.62 Torus Batch building "Bug" or A Experi...
2012-03-08 Ton RoosendaalFix for Francesco Siddi: ALT+A should always start...
2012-03-08 Sergey SharybinNew operators for clip editor's curve view:
2012-03-08 Campbell Bartonbmesh: fix for edge split allowing marked boundry edges...
2012-03-08 Sergey Sharybin- Clip draw as scene strip background works fine again
2012-03-08 Sergey SharybinFix #30485: TRANSFORM / STABILIZE 2D: First row / colum...
2012-03-08 Bastien MontagneFixing several issues with keyingsets:
2012-03-08 Sergey SharybinFix #30489: Loop Cut by Typing Numbers Is Limited to 32?
2012-03-08 Lukas ToenneModified behaviour of the link-insertion operator ...
2012-03-08 Sergey SharybinFix ##30455: Orthographic grid alignment jumps/shifts...
2012-03-08 Howard TrickeyKnifetool: change ESC to mean cancel, not confirm.
2012-03-08 Joshua LeungPartial Bugfix [#30097] : Current frame indicator on...
2012-03-08 Nathan LetworyAdd missing include.
2012-03-08 Sergey SharybinFix #30467: UV/Image Editor: Scope: Opacity Values...
2012-03-08 Bastien MontagneAnother fix due to recent DM refactoring, for compilati...
2012-03-08 Sergey SharybinCompilation error fix for game engine caused by recent...
2012-03-08 Nicholas BishopCode cleanup: use named values for options in DerivedMe...
2012-03-08 Campbell Bartonstyle cleanup: pep8 + picky edits
2012-03-08 Campbell Bartoncode cleanup: duplicate checks and double assignments.
2012-03-08 Campbell Bartonstyle cleanup - spelling.
2012-03-08 Campbell Bartonbuilding without python works again, cleanup bmesh...
2012-03-08 Campbell Bartonstyle cleanup - remove unneeded ';'s
2012-03-08 Campbell Bartonuse BLI_path_cmp() rather then strcmp()
2012-03-08 Campbell BartonMany vertex group functions assumed mesh object when...
2012-03-08 Campbell Bartonfix
2012-03-08 Campbell Bartonfix for 2 crashes from missing NULL checks.
2012-03-07 Campbell Bartonthe length of mesh.tessface_vertex_colors was reported...
2012-03-07 Campbell Bartonedits to rna/tessface UV layer needed to get OBJ import...
2012-03-07 Sergey SharybinFix for setting uv_layer name for modifiers
2012-03-07 Campbell Bartonchange camera zoom from short to float.
2012-03-07 Sergey SharybinFix for opengl render setting current frame to 0 after...
2012-03-07 Campbell Bartonfix for error in r44711, needed to update sequencer...
2012-03-07 Sergey SharybinAnother mango request: Ctrl-MMB zoom in camera view
2012-03-07 Campbell Bartonremove printing versions in makesdna/makesrna - this...
2012-03-07 Sergey SharybinMango request: use active scene clip as background...
2012-03-07 Campbell Bartonrunning operators after loading a file in background...
2012-03-07 Campbell Bartonpatch [#30481] rna_Screen_scene_set does the wrong...
2012-03-07 Campbell Bartonedit to cursor adjustment, use int rather then short...
2012-03-07 Campbell BartonUnify string stepping delimiter code for text buttons...
2012-03-07 Campbell Bartonstyle cleanup: picky edits
2012-03-07 Howard TrickeyKnifetool uses direct cutting instead of scanfill:...
2012-03-07 Campbell Bartontweak text delimiters for button ctrl + left/right...
2012-03-07 Nicholas BishopCode cleanup: simplify the DerivedMesh.drawMappedFaces...
2012-03-07 Lukas ToenneSimplified the ntreeUpdate function by getting rid...
2012-03-07 Brecht Van LommelCycles: float texture support. Due to GPU limitations...
2012-03-07 Michael FoxPatch [#30476] small 3 line patch to add the option...
2012-03-07 Campbell Bartonstyle cleanup - braces & else / if's
2012-03-07 Nicholas BishopCode cleanup: use typedefs for DerivedMesh drawing...
2012-03-07 Campbell Bartonuse a better method if picking the rip vertex to use...
2012-03-07 Campbell Bartonre: edge split with edges only connected to 2 faces...
2012-03-07 Campbell Bartonrevert own commit r44684 it broke edges with one vertex...
2012-03-07 Campbell Bartonsingle vertex rip wasn't finishing with the best vertex...
2012-03-07 Campbell Bartonminor improvement to Rip tool side calculation, measure...
2012-03-07 Campbell Bartonfix for bug in ED_view3d_project_float that only effect...
2012-03-07 Campbell Barton- simplify rip code not to expand/contract selection.
2012-03-06 Sergey SharybinMango request: for range buttons copy start+1 to end...
2012-03-06 Nicholas BishopFix textured-mode drawing in editmode.
2012-03-06 Campbell Bartonbmesh edge split - use a faster method of finding isola...
2012-03-06 Juha Mäki-Kantofix #30440, Collada import: no faces/uv after bmesh...
2012-03-06 Campbell Bartonfix for own error in edge-rotate keeping edge customdat...
2012-03-06 Campbell Bartonstyle cleanup, brackets in else/if, some indentation.
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