improvement of 2d-filter custom shader,
[blender.git] / source / gameengine / GamePlayer / common / GPC_RenderTools.cpp
2008-07-12 Hamed Zaghaghiimprovement of 2d-filter custom shader,
2008-06-28 Hamed ZaghaghiBGE , fix an compile error
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-05-27 Daniel GenrichMerging revisions 14946-15020 of https://svn.blender...
2008-05-25 Benoit BolseeApply BGE patch 11137: Render objects with negative...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-04-30 Benoit Bolseefix BGE bug #8869: Added objects are not lit correctly
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-11-06 Hamed Zaghaghi2d Filters updated, now you can use custom filter and...
2007-10-22 Hamed Zaghaghi2d-Filters feature and actuators.
2007-10-01 Daniel GenrichMerge ... trunk: svn merge -r 12151:12179 https://svn...
2007-09-29 Mal DuffinGE Patch by Hamed Zaghaghi - Adding Motion Blur to...
2006-12-20 Ton RoosendaalGamePlayer: now uses new Image API calls too, so it...
2006-11-20 Brecht Van LommelAdded custom vertex/edge/face data for meshes:
2006-05-13 Erwin CoumansText patch for game player, from Charlie: TFace from...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2005-07-27 Erwin Coumans- added debug line drawing in gameengine (handy for...
2005-03-25 Kester MaddockBig patches:
2005-01-19 Kent MeinJacques patch to get things compiling on windows.
2005-01-16 Kester MaddockUnified KX_BlenderPolyMaterial & GPC_PolygonMaterial...
2004-06-23 Kester MaddockFix for reflection mapping unlit faces: normals were...
2004-06-07 Kester MaddockLighting updates:
2004-05-26 Kester MaddockFix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
2004-05-21 Kester MaddockQuery GL for max number of lights to use.
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2004-03-20 Daniel Dunbar - split the data structures that actually constitute...
2003-01-07 Stefan Gartneradded a buch of
2002-11-25 Kent MeinLast of the config.h mods...
2002-10-12 Hans LambermontInitial revision v2.25