improvement of 2d-filter custom shader,
[blender.git] / source / gameengine / Rasterizer / RAS_IRenderTools.h
2008-07-12 Hamed Zaghaghiimprovement of 2d-filter custom shader,
2008-06-28 Hamed ZaghaghiBGE 2d-filter, custom shaders now can have depth textur...
2008-05-27 Daniel GenrichMerging revisions 14946-15020 of https://svn.blender...
2008-05-25 Benoit BolseeApply BGE patch 11137: Render objects with negative...
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-04-30 Benoit Bolseefix BGE bug #8869: Added objects are not lit correctly
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-11-06 Hamed Zaghaghi2d Filters updated, now you can use custom filter and...
2007-10-22 Hamed Zaghaghi2d-Filters feature and actuators.
2007-10-01 Daniel GenrichMerge ... trunk: svn merge -r 12151:12179 https://svn...
2007-09-29 Mal DuffinGE Patch by Hamed Zaghaghi - Adding Motion Blur to...
2004-05-26 Kester MaddockFix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
2004-05-16 Kester MaddockCleanup unused/commented out code, compiler warnings...
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2002-12-27 Kent MeinRemoved the config.h thing from the .h's in the source...
2002-11-25 Kent MeinDid all of the .h's in source
2002-10-30 Kent Meinfixed spacing in the headers to get rid of some warning...
2002-10-12 Hans LambermontInitial revision v2.25