Eevee: Transparency: Add hide backside option.
[blender.git] / source / blender / draw / engines / eevee / eevee_materials.c
2017-07-11 Clément FoucaultEevee: Transparency: Add hide backside option.
2017-07-11 Clément FoucaultEevee: Transparency: Add Alpha Blend mode.
2017-07-11 Clément FoucaultEevee: Transparency: Add support for blend ADD and...
2017-07-11 Clément FoucaultEevee: Material: Code cleanup in order to add transpare...
2017-07-11 Clément FoucaultEevee: Add support for Alpha clip and Hashed Alpha...
2017-07-11 Sergey SharybinMerge branch 'master' into blender2.8
2017-07-11 Campbell BartonMerge branch 'master' into blender2.8
2017-07-10 Campbell BartonMerge branch 'master' into blender2.8
2017-07-10 Campbell BartonMerge branch 'master' into blender2.8
2017-07-08 Brecht Van LommelMerge branch 'master' into blender2.8
2017-07-08 Brecht Van LommelMerge branch 'master' into blender2.8
2017-07-07 Brecht Van LommelMerge branch 'master' into blender2.8
2017-07-07 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-07-06 Sergey SharybinMerge branch 'master' into blender2.8
2017-07-05 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-07-05 Clément FoucaultEevee: Volumetrics: Add settings.
2017-07-05 Clément FoucaultEevee: Volumetrics: Add support for Position Coordinates.
2017-07-05 Clément FoucaultEevee: Volumetrics: Colored Transmittance support.
2017-07-05 Luca RoodMerge branch 'master' into blender2.8
2017-07-05 Bastien MontagneMerge branch 'master' into blender2.8
2017-07-04 Bastien MontagneMerge branch 'master' into blender2.8
2017-07-03 Clément FoucaultEevee: Add support for volumetrics in node tree.
2017-07-03 Clément FoucaultEevee: Initial implementation of Volumetrics.
2017-07-03 Alexander RomanovMerge branch 'master' into blender2.8
2017-07-03 Dalai FelintoMerge branch 'master' into blender2.8
2017-06-30 Campbell BartonMerge branch 'master' into blender2.8
2017-06-29 Clément FoucaultEevee: Remove Geometry shader usage for background.
2017-06-29 Clément FoucaultEevee: Prepare support for future Anisotropic shading.
2017-06-29 Bastien MontagneMerge branch 'master' into blender2.8
2017-06-28 Clément FoucaultEevee: Refactor of shading code to be more modular.
2017-06-28 Campbell BartonDwM: mesh data now only creates data thats used
2017-06-28 Campbell BartonDwM: create eevee materials before the mesh
2017-06-28 Campbell BartonGPU: split GPU_material_from_nodetree in two
2017-06-26 Campbell BartonMerge branch 'master' into blender2.8
2017-06-26 Luca RoodHair UV implementation for Eevee
2017-06-26 Campbell BartonMerge branch 'master' into blender2.8
2017-06-26 Campbell BartonMerge branch 'master' into blender2.8
2017-06-26 Campbell BartonMerge branch 'master' into blender2.8
2017-06-24 Clément FoucaultEevee: Planar reflection: Fix normal deformation for...
2017-06-23 Clément FoucaultEevee: Planar Reflection: Fix precision issue near...
2017-06-23 Clément FoucaultEevee: Put pack AO parameters.
2017-06-23 Clément FoucaultEevee: Fix OpenGl errors.
2017-06-22 Clément FoucaultEevee: Ambient Occlusion: Initial implementation.
2017-06-22 Clément FoucaultEevee: Improve material variation managment.
2017-06-21 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-06-19 Campbell BartonGawain API naming refactor
2017-06-19 Clément FoucaultEevee: Initial implementation of planar reflections.
2017-06-19 Clément FoucaultEevee: Add special shader for depth prespass.
2017-06-19 Campbell BartonMerge branch 'master' into blender2.8
2017-06-17 Campbell BartonMerge branch 'master' into blender2.8
2017-06-16 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-15 Campbell BartonMerge branch 'master' into blender2.8
2017-06-15 Bastien MontagneMerge branch 'master' into blender2.8
2017-06-15 Bastien MontagneMerge branch 'master' into blender2.8
2017-06-15 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Clément FoucaultEevee: Group octahedron map functions into one file.
2017-06-14 Clément FoucaultEevee: Split irradiance functions to their own new...
2017-06-14 Clément FoucaultEevee: Disable specular when rendering probes.
2017-06-14 Clément FoucaultEevee: Add Irradiance Grid support
2017-06-14 Bastien MontagneMerge branch 'master' into blender2.8
2017-06-14 Luca RoodImplement hair in eevee
2017-06-14 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-14 Campbell BartonMerge branch 'master' into blender2.8
2017-06-13 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-13 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-13 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-12 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-12 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-12 Campbell BartonRename probe to light-probe
2017-06-09 Campbell BartonMerge branch 'master' into blender2.8
2017-06-08 Clément FoucaultEevee: First commit of Probe support.
2017-06-08 Campbell BartonMerge branch 'master' into blender2.8
2017-06-07 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-07 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-07 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-06-06 Sergey SharybinMerge branch 'master' into blender2.8
2017-06-05 Clément FoucaultEevee: Optimize scene with a large number of objects.
2017-06-05 Campbell BartonMerge branch 'master' into blender2.8
2017-06-04 Clément FoucaultEevee: Modify Blue Noise.
2017-06-04 Clément FoucaultEevee: Move Spherical Harmonics to a new Probe UBO.
2017-06-04 Clément FoucaultEevee: Material code refactor.