resolved conflict state with HEAD r14096
[blender.git] / source / blender / render /
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-13 Brecht Van LommelFix for bug #8437: white borders in envmap reflection...
2008-03-13 Daniel GenrichFixing compiler wanring
2008-03-13 Brecht Van LommelFix for bake texture antialiasing commit, AO with const...
2008-03-13 Brecht Van LommelFix for bug #8502: AO was being computed unnecessarily...
2008-03-13 Daniel GenrichTemporary bugfix [#8474]: Smaller fluid objects had...
2008-03-12 Brecht Van LommelBaking now does material texture anti-aliasing if the...
2008-03-12 Daniel GenrichCloth bugfix for 1. reset of cloth sim during render...
2008-03-11 Brecht Van LommelBugfix: render instancing didn't work correct with...
2008-03-10 Campbell Bartonstupid mistake for setting the bake mask (only masked...
2008-03-09 Campbell Bartonmasked/alpha baking commit was missing a null check...
2008-03-08 Campbell Barton* Bakeing fix for apricot, stop pixels being extended...
2008-03-07 Brecht Van LommelNormal map tangents are now not always averaged at...
2008-03-06 Ton RoosendaalFSA fix:
2008-03-05 Brecht Van LommelBugfix: shaded mode or baking could crash, didn't alway...
2008-03-05 Ton RoosendaalRestored code from over a year ago, tests to allow...
2008-03-04 Brecht Van LommelBugfix: the shadow samplenr increment to reuse shadow...
2008-03-03 Brecht Van LommelBugfix: displacement with object texture mapping could...
2008-03-03 Brecht Van LommelFix for bug #8410: dupliframes didn't render.
2008-02-29 Brecht Van LommelFix for bug #8403: a radiosity render crash.
2008-02-29 Diego BorghettiFix segfault when save the render with Multilayer format.
2008-02-28 Brecht Van LommelFix for bug #8357: metaball rendering + radiosity was...
2008-02-27 Brecht Van LommelFix for bug #8373: using SSS the rendertime could be...
2008-02-27 Brecht Van LommelFix for dupli rendering bug, with a duplicating particl...
2008-02-26 Brecht Van LommelFix for bug #6854: meta object crash with preview rende...
2008-02-26 Brecht Van LommelTweak bugfix #8347 a bit, the self intersection problem...
2008-02-25 Brecht Van LommelFix for bug #7914: when rendering ray transparency...
2008-02-25 Brecht Van LommelFix for bug #8347: bug in raytraced shadow with edgespl...
2008-02-22 Joseph Eagar=Reversion of premul bugfix=
2008-02-22 Brecht Van LommelFix for bug #8329: approximate AO with shadow disabled...
2008-02-22 Brecht Van LommelFix for mistake in last commit, using wrong flag.
2008-02-22 Campbell Barton* Displacement baking wasnt working with negative dista...
2008-02-22 Brecht Van LommelBugfix: objects in groups with texture mapping Object...
2008-02-22 Brecht Van LommelFix for bug #8326: SSS + fields crashed.
2008-02-21 Campbell BartonautoThread was inverted at rendertime (forgot to change...
2008-02-21 Brecht Van LommelFix for bug #8214: halo didn't render correct with...
2008-02-21 Brecht Van LommelFix for bug #8014: in some cases text objects would...
2008-02-21 Campbell Bartonmade auto threads default (noob's get faster renders...
2008-02-20 Brecht Van LommelFix for bug #6897: radiosity or autosmooth + displace...
2008-02-20 Campbell BartonPython Bugfix
2008-02-20 Brecht Van LommelNegative zmask rendering: now there is a setting to...
2008-02-20 Brecht Van LommelBugfix for duplivert render instancing with certain...
2008-02-19 Campbell Bartonautomatic threads, next to the Threads button, so you...
2008-02-19 Brecht Van LommelFix for bug #6911: radiosity pass can no be excluded.
2008-02-19 Brecht Van LommelFix for bug #8299: baking from selected to active with...
2008-02-19 Brecht Van LommelAdded an option to bake AO normalized, without material...
2008-02-19 Brecht Van LommelBugfix: vector blur blending of different times wasn...
2008-02-19 Brecht Van LommelBugfix: this adds some epsilons (FLT_EPSILON, so quite...
2008-02-19 Brecht Van LommelBug #8234: sky texture for approximate AO doesn't work...
2008-02-18 Joseph EagarFurther work on the premul option for ton. This option
2008-02-18 Brecht Van LommelFix for bug #7787: QMC AO could give bad results tracin...
2008-02-18 Brecht Van LommelFix for bug #7936: render baking selected to active...
2008-02-18 Brecht Van LommelBugfix for speed vector pass not being done when render...
2008-02-18 Brecht Van LommelBugfix for own mistake in recent commit, halo render...
2008-02-17 Campbell Bartontexture forcefields had a bug where uninitialized value...
2008-02-17 Brecht Van LommelFix for bug #8044: vertex colors weren't supported...
2008-02-17 Campbell BartonBugfix [#8196] sequencer crash when adding scene withou...
2008-02-17 Brecht Van LommelFix for bug #8267: vector blur results in horizontal...
2008-02-16 Brecht Van LommelFix for bug #8285 and #8286: halo crashes with environm...
2008-02-15 Brecht Van LommelBugfix: alpha blending bug in vector blur, gave too...
2008-02-15 Brecht Van LommelBugfix for unnecessary missing object warnings for...
2008-02-15 Ton RoosendaalBugfix:
2008-02-14 Ton Roosendaal1) Revert previous commit, rendering negative won't...
2008-02-14 Ton RoosendaalAllows negative light to result in negative diffuse...
2008-02-14 Joseph EagarAdded another 2 checks for if an image has the premul...
2008-02-14 Joseph EagarThe "premul" option for images had a very bad implement...
2008-02-13 Brecht Van Lommel- Fix for bug #8264: SSS turned off by "default" render...
2008-02-13 Campbell BartonAdded a global string to be used for the tempdir. since...
2008-02-13 Brecht Van LommelFix for bug #7863: AO made normal map baking unnecessar...
2008-02-13 Brecht Van LommelRender Simplification
2008-02-13 Brecht Van LommelBugfix: approximate AO with pixel cache & osa now shoul...
2008-02-11 Brecht Van LommelBugfix: render crash with env material setting and...
2008-02-11 Brecht Van LommelBugfix: FSA enabled in compositing scene but disabled...
2008-02-09 Nicholas Bishop== Multires ==
2008-02-09 Brecht Van Lommel- Bugfix: scenes with SSS materials slowed down preview...
2008-02-08 Brecht Van LommelPotential bugfix for an exr tile writing crash. SSS...
2008-02-08 Brecht Van LommelRender optimization: approximate AO preprocessing is...
2008-02-07 Brecht Van LommelSmall render engine optimization: don't create objects...
2008-02-07 Ton RoosendaalFSA: tweaked merging samples with filter to correctly...
2008-02-07 Matt Ebb* fix: "only shadow" lamps still lit materials with...
2008-02-06 Brecht Van Lommel- Removed the Save Buffers/FSA restriction that the...
2008-02-05 Brecht Van LommelFix for bug in strand shading, could give errors on...
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2008-02-03 Campbell Bartonfix for bug [#8065] Crash when baking.
2008-02-01 Brecht Van Lommel- Small approximate AO optimization for falloff, saves...
2008-02-01 Brecht Van LommelMemory usage debugging: now with the -d debug option...
2008-01-31 Ton RoosendaalMore logging prints while preparing scenes in backgroun...
2008-01-31 Brecht Van Lommel- Bugfix in non-osa pass adding, for example AO got...
2008-01-31 Ton RoosendaalFix: render could crash when you enable 'do composite...
2008-01-31 Ton RoosendaalStupid error in commit of last weekend for zmasking:
2008-01-30 Ton RoosendaalFixes in reading back rendered temp files ("Save buffer...
2008-01-30 Brecht Van LommelBugfix for recent commit in strands, accidentally inclu...
2008-01-30 Ton RoosendaalTwo small fixes for FSA render:
2008-01-30 Brecht Van LommelFix for bug #8191: FSA + SSS didn't work.
2008-01-30 Brecht Van Lommel- Bugfix for ztransp not being filled into the z-pass...
2008-01-29 Brecht Van LommelBounding box clipping in the render engine.
2008-01-28 Brecht Van Lommel- Fix for adding rendering passes. It seems the result...
2008-01-28 Brecht Van Lommel- Fix for approximate AO pixel cache crash.
2008-01-28 Brecht Van LommelStrands now mix together correctly with ZTransp.
2008-01-28 Ton RoosendaalNew rendering option: FSA!
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