Merged revision(s) 59035-59107 from trunk/blender into soc-2013-dingto.
[blender.git] / source / gameengine /
2013-08-13 Thomas DingesMerged revision(s) 59035-59107 from trunk/blender into...
2013-08-13 Mitchell StokesBGE: Updating the bge.logic.expandPath() documentation...
2013-08-13 Mitchell StokesBGE: Adding a GPU Latency profile category to represent...
2013-08-10 Mitchell StokesBGE: Fixing the memory leaks reported when the BlenderP...
2013-08-10 Daniel StokesAs requested by Mitchell Stokes, reverting r58837 as...
2013-08-07 Thomas DingesMerged revision(s) 58859-58993 from trunk/blender into...
2013-08-07 Daniel StokesAdding a fov attribute to KX_Camera. This attribute...
2013-08-06 Daniel StokesBGE Fix [#33215] KX_MeshProxy.transformUV() argument...
2013-08-06 Mitchell StokesBGE: Making sure the BlenderPlayer calls Py_Finalize().
2013-08-04 Campbell Bartoncode cleanup: remove redundant NULL checks
2013-08-04 Campbell Bartoncode cleanup: replace strcpy with BLI_strncpy for fixed...
2013-08-04 Campbell Bartonfix memory leak in KX_ObstacleSimulation
2013-08-04 Campbell Bartonfix for BL_ArmatureConstraint::UpdateTarget(), was...
2013-08-04 Campbell Bartonfix read outside buffer range KX_ObstacleSimulationTOI_...
2013-08-04 Campbell BartonKX_ObstacleSimulation: replace inline math functions...
2013-08-04 Campbell Bartoncode cleanup: replace strncpy -> BLI_strncpy, skip...
2013-08-04 Campbell Bartonavoid freeing NULL pointer for navmesh BuildVertIndArra...
2013-08-04 Campbell Bartonavoid runtime overflow (1 << 31), for RNA and armature...
2013-08-03 Campbell Bartoncode cleanup: remove unused define, correct header...
2013-08-03 Campbell Bartonfix for strange error with BGE 2d filter code,
2013-08-03 Thomas DingesMerged revision(s) 58785-58855 from trunk/blender into...
2013-08-03 Mitchell StokesBGE: Making sure m_drawingmode is initialized in the...
2013-08-03 Mitchell StokesBGE: Making sure m_left, m_right, m_parent, m_radius...
2013-08-03 Mitchell StokesBGE: Making sure m_objType is initialized in the BlendT...
2013-08-03 Mitchell StokesBGE: Making sure m_line is initialized in the Exception...
2013-08-03 Mitchell StokesBGE: Making sure m_buffV, m_buffU, and m_pitchUV are...
2013-08-03 Mitchell StokesBGE: Making sure m_offset is initialized in the ImageSo...
2013-08-03 Mitchell StokesBGE: Making sure m_mirrorHalfWidth and m_mirrorHalfHeig...
2013-08-03 Mitchell StokesBGE: Removing some unreachable and unused code in BL_Ac...
2013-08-02 Mitchell StokesBGE: Fixing a memory leak with PyType_Ready_ADD.
2013-07-31 Thomas DingesCycles / HSV Separator and Combine node:
2013-07-31 Thomas DingesMerged revision(s) 58682-58770 from trunk/blender into...
2013-07-29 Mitchell StokesBGE: Adding vsync control. Users can enable vsync,...
2013-07-29 Mitchell StokesBGE: Adding bge.physics as another alias for the Physic...
2013-07-28 Campbell Bartonpatch [#36233] Fix Halo and Billboard Normal and Behavior
2013-07-28 Thomas DingesMerged revision(s) 58585-58681 from trunk/blender into...
2013-07-25 Daniel StokesBGE Fix [#18804] Shadow type faces cast onto invisible...
2013-07-24 Thomas DingesMerged revision(s) 58452-58584 from trunk/blender into...
2013-07-24 Daniel StokesBGE Fix [#29575] Object not drawn in game engine
2013-07-24 Daniel StokesBGE fix [#21488] Pumpkin in Gamekit Tutorial flips...
2013-07-23 Campbell Bartonreplace use of strcat() where the string offset is...
2013-07-23 Campbell Bartonbge: de-duplicate cleanup code for empty mesh error...
2013-07-22 Mitchell StokesBGE: Fix for [#34398] "«illegal operator» in Expression...
2013-07-21 Campbell Bartoncode cleanup: add break statements in switch ()'s,...
2013-07-20 Thomas DingesMerged revision(s) 58424-58448 from trunk/blender into...
2013-07-20 Thomas DingesMerged revision(s) 58356-58423 from trunk/blender into...
2013-07-20 Daniel StokesChanging the python error when accessing SCA_JoystickSe...
2013-07-20 Daniel StokesRe fixing BGE bug [#36223] Strange page fault of "Game...
2013-07-20 Mitchell StokesAdd the Boost include to the right CMakeLists.txt...
2013-07-20 Mitchell StokesMore build fixes for r58428.
2013-07-20 Mitchell StokesSCons fix for r58428.
2013-07-20 Mitchell StokesRemoving source files from source/gameengine/GamePlayer...
2013-07-20 Campbell Bartonedit to r58425, BLI_math is available here, better...
2013-07-20 Thomas Dinges* Compile fix for overloaded pow() function.
2013-07-19 Mitchell StokesBGE: Partial fix for [#36151] "Distance model not carry...
2013-07-19 Daniel StokesBGE fix [#35563] Object colour setting for objects...
2013-07-19 Mitchell StokesMerging from ge_dev to trunk r58091-58422.
2013-07-19 Daniel StokesBge fix [#33016] Blender crashes when I start the game...
2013-07-19 Mitchell StokesMerged changes from trunk r58324-58419. ge_dev
2013-07-19 Antony RiakiotakisFix some definitions for MinGW64
2013-07-17 Thomas DingesMerged revision(s) 58241-58355 from trunk/blender into...
2013-07-17 Mitchell StokesMerging changes from trunk r58091-58323.
2013-07-15 Mitchell StokesBGE: adding a fix so 2D filters work properly with...
2013-07-15 Mitchell StokesBGE: Fix for [#36023] "Objects of added scene are lit...
2013-07-15 Campbell Bartonclang/cmake - quiet warnings for external libs and...
2013-07-09 Mitchell StokesBGE: Adding animation culling. Armature objects will...
2013-07-09 Mitchell StokesBGE: Committing patch #32422 "Debug properties for...
2013-07-09 Mitchell StokesBGE cleanup: Getting rid of an unused variable warning...
2013-07-09 Mitchell StokesBGE cleanup: removing some unused code from GPC_Canvas.
2013-07-09 Mitchell StokesBGE cleanup: Removing the GamePlayer/xembed folder...
2013-07-09 Mitchell StokesBGE cleanup: GPC_System was an empty class, so I'm...
2013-07-09 Mitchell StokesBGE cleanup: removing various unused code and files...
2013-07-09 Mitchell StokesBGE cleanup: removing unused banner code from GPC_Canvas.
2013-07-09 Mitchell StokesBGE cleanup: actually remove KX_PhysicsPropertiesobsole...
2013-07-09 Mitchell StokesBGE cleanup: removing an unused KX_PhysicsPropertiesobs...
2013-07-09 Mitchell StokesCreating a BGE staging branch.
2013-07-09 Mitchell StokesDeleting the ge_dev branch so it can be rebranched...
2013-07-03 Thomas DingesMerged revision(s) 57908-57978 from trunk/blender into...
2013-07-02 Campbell Bartonremove nan copyrights from code added since blender...
2013-07-02 Campbell Bartonadd missing gpl headers
2013-06-27 Thomas DingesMerged revision(s) 57768-57827 from trunk/blender into...
2013-06-27 Campbell Bartonfix [#35884] evil bge.types.BL_Shader.setUniformMatrix3()
2013-06-26 Thomas DingesMerged revision(s) 57671-57767 from trunk/blender into...
2013-06-25 Campbell Bartoncorrect typos in comments.
2013-06-24 Mitchell StokesBGE: Fix for [#30450] "F-Curve on bone not working...
2013-06-24 Mitchell StokesBGE: Fix for [#34185] "billboard scale problem in group...
2013-06-24 Mitchell StokesBGE: Fix for [#35737] "Action actuator in property...
2013-06-24 Daniel StokesBGE: fix [#35811] Blenderplayer crash on closing if...
2013-06-23 Thomas DingesMerged revision(s) 57587-57670 from trunk/blender into...
2013-06-22 Inês AlmeidaMinor code cleanup in 'source/gameengine/GamePlayer...
2013-06-22 Dalai FelintoBGE bugfix/patch "[#26075] game anaglyph colors are...
2013-06-22 Mitchell StokesBGE: Fix for [#35815] "makeScreenshot() relative path...
2013-06-21 Brecht Van LommelCode cleanup: fix some vs2012 compiler warnings
2013-06-21 Daniel StokesBGE: fix [#32775] LibFree crashing
2013-06-20 Mitchell StokesBGE: Fix for [#33163] "Text Font Bug" reported and...
2013-06-20 Daniel StokesBGE: fix [#35447] LibLoad Meshes and Scenes causes...
2013-06-20 Mitchell StokesBGE: Fix for [#34781] "bge.texture.ImageRender does...
2013-06-20 Mitchell StokesBGE: Fix for [#35479] "OSKEY (Command Key on Mac) not...
2013-06-19 Thomas DingesMerged revision(s) 57499-57586 from trunk/blender into...
2013-06-18 Mitchell StokesBGE: Fix for [#32218] "logic.addScene() Not Adding...
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