Merge branch 'master' into 28
[blender.git] / source / blender / gpu / intern / gpu_buffers.c
2017-04-12 Campbell BartonMerge branch 'master' into 28
2017-04-12 Campbell BartonCleanup: use lowercase gpu prefix for static funcs
2017-04-12 Campbell BartonMerge branch 'master' into 28
2017-04-11 Campbell BartonMerge branch 'master' into blender2.8
2017-04-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-10 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-09 Julian EiselMerge branch 'master' into blender2.8
2017-04-09 Campbell BartonMerge branch 'master' into blender2.8
2017-04-07 Sybren A. StüvelMerge branch 'master' into blender2.8
2017-04-06 Sergey SharybinMerge branch 'master' into blender2.8
2017-04-06 Campbell BartonMerge branch 'master' into blender2.8
2017-04-06 Campbell BartonMerge branch 'master' into blender2.8
2017-04-05 Sergey SharybinMerge branch 'master' into blender2.8
2017-04-05 Bastien MontagneMerge branch 'master' into blender2.8
2017-04-05 Campbell BartonMerge branch 'master' into blender2.8
2017-04-04 Sergey SharybinMerge branch 'master' into blender2.8
2017-04-03 Sergey SharybinMerge branch 'master' into blender2.8
2017-03-31 Campbell BartonMerge branch 'master' into blender2.8
2017-03-29 Julian EiselMerge branch 'master' into blender2.8
2017-03-29 Campbell BartonMerge branch 'master' into blender2.8
2017-03-28 Julian EiselMerge branch 'master' into blender2.8
2017-03-28 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-25 Campbell BartonMerge branch 'master' into blender2.8
2017-03-25 Campbell BartonMerge branch 'master' into blender2.8
2017-03-20 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-19 Campbell BartonMerge branch 'master' into blender2.8
2017-03-17 Julian EiselMerge branch 'master' into blender2.8
2017-03-17 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-16 Bastien MontagneMerge branch 'master' into blender2.8
2017-03-16 Sergey SharybinMerge branch 'master' into blender2.8
2017-03-15 Julian EiselMerge branch 'master' into blender2.8
2017-03-15 Campbell BartonMerge branch 'master' into blender2.8
2017-03-15 Sergey SharybinMerge branch 'master' into blender2.8
2017-03-15 Sergey SharybinMerge branch 'master' into blender2.8
2017-03-14 Campbell BartonMerge branch 'master' into blender2.8
2017-03-12 Campbell BartonMerge branch 'master' into blender2.8
2017-03-11 Campbell BartonMerge branch 'master' into blender2.8
2017-03-09 Campbell BartonMerge branch 'master' into blender2.8
2017-03-09 Campbell BartonMerge branch 'master' into blender2.8
2017-03-09 Dalai FelintoMerge remote-tracking branch 'origin/master' into blend...
2017-03-09 Campbell BartonMerge branch 'master' into blender2.8
2017-03-09 Campbell BartonMerge branch 'master' into blender2.8
2017-03-06 Julian EiselMerge branch 'master' into blender2.8
2017-03-03 Julian EiselMerge branch 'master' into blender2.8
2017-03-03 Mike ErwinOpenGL: draw PBVH bounding box with new imm mode
2016-07-18 Campbell BartonMerge branch 'master' into blender2.8
2016-07-14 Campbell BartonCleanup: comment blocks
2016-07-11 Bastien MontagneMerge branch 'master' into blender2.8
2016-07-06 Campbell BartonCleanup: redundant 4th index in sculpt PBVH
2016-06-13 Campbell BartonMerge branch 'master' into blender2.8
2016-06-09 Campbell BartonGPU: avoid multiple bind calls in GPU_draw_pbvh_buffers
2016-06-09 Campbell BartonMerge branch 'master' into blender2.8
2016-06-09 Alexander RomanovFlat shading for basic shader
2016-06-09 Campbell BartonMerge branch 'master' into blender2.8
2016-06-09 Campbell BartonMerge branch 'master' into blender2.8
2016-06-08 Campbell BartonCleanup: GPU headers
2016-06-07 Campbell BartonMerge branch 'master' into blender2.8
2016-06-07 Bastien MontagneMerge branch 'master' into blender2.8
2016-06-02 Bastien MontagneFix T47637: Multiple multires objects in Sculpt mode...
2016-06-01 Bastien MontagneMerge branch 'master' into blender2.8
2016-05-31 Sergey SharybinProperly handle vertex color color space for Cycles...
2016-05-24 Bastien MontagneMerge branch 'master' into blender2.8
2016-05-23 Sergey SharybinSupport Vertex Color in GLSL viewport for Cycles
2016-05-16 Alexander RomanovFlat shading for basic shader
2016-01-22 Mike ErwinOpenGL: fewer state changes for wireframe PBVH
2016-01-09 Campbell BartonCleanup: style, gpu module
2016-01-02 Antony RiakiotakisGPU buffers: Add update functionality for existing...
2015-12-06 Brecht Van LommelOpenGL: rename simple shader to basic shader.
2015-12-06 Brecht Van LommelOpenGL: isolate fixed function lighting in simple shade...
2015-11-28 Antony RiakiotakisFix possible hang on buffer allocation failure. Reporte...
2015-11-26 Campbell BartonCleanup: warnings
2015-11-26 Mike Erwincleanup: C99 and vertex array comments
2015-11-26 Mike ErwinOpenGL: remove unused VBO_DISABLED from PBVH
2015-11-22 Antony RiakiotakisRemove vertex array support from GPUBuffers. Remove...
2015-11-22 Mike ErwinOpenGL: bump gpu_buffers to GL 2.1
2015-09-16 Antony RiakiotakisGet rid of leftover from refactor of VBO code. Thanks...
2015-08-06 Campbell BartonCleanup: whitespace, unused var
2015-08-04 Antony RiakiotakisFix fast navigate winding being incorrect (apparent...
2015-08-03 Antony RiakiotakisMultires sculpting drawing optimization:
2015-08-03 Antony RiakiotakisFix T45654 fast navigate artifacts.
2015-07-31 Campbell BartonUse polygon normals for sculpt drawing
2015-07-25 Antony RiakiotakisConvert CCGSubsurf VBO system to also sort hidden and...
2015-07-25 Antony RiakiotakisGPU buffer materials:
2015-07-24 Antony RiakiotakisFix T45541 crash when mixing flat and smooth shaded...
2015-07-23 Antony RiakiotakisSubsurf: Optimize edge drawing, now it uses VBOs.
2015-07-21 Antony RiakiotakisTry to remap buffer before rejecting.
2015-07-21 Antony RiakiotakisFailure to alllocate vertex buffer would not fall back...
2015-07-20 Antony RiakiotakisFix recent own stupidity with indexed sculpt drawing.
2015-07-20 Antony RiakiotakisUse abstraction to unbind buffers, should avoid crashes...
2015-07-17 Antony RiakiotakisFix no longer being possible to display a suzanne with...
2015-07-16 Campbell BartonAdd tessellation data to DerivedMesh (LoopTri)
2015-07-16 Antony RiakiotakisSculpt draw code:
2015-07-15 Antony Riakiotakis VBO offscreen selection drawing, cdderivedmesh
2015-07-14 Antony RiakiotakisDisplay optimizations part 1.
2015-07-10 Campbell BartonCleanup: use const for gpu buffer
2015-06-16 Antony RiakiotakisOptimize drawing of outlines as well
2015-06-16 Antony RiakiotakisDrawing speedup:
2015-03-23 Mike Erwincleanup: use spaces for alignment
2015-03-16 Antony RiakiotakisMake sure disabling attribute arrays also resets the...
2015-02-11 Campbell Bartoncleanup: style/indentation
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