Fix: compiling with cmake 2.4 didn't work anymore due to a
[blender.git] / source / gameengine / Ketsji /
2008-09-05 Campbell BartonBGE set visible actuator, option to set visibility...
2008-09-05 Brecht Van Lommel* GLSL lamps now respect 3d viewport layers.
2008-09-05 Campbell BartonBGE Py API
2008-09-04 Brecht Van LommelMerge ... first part of changes from the apricot branch...
2008-09-04 Kent MeinAdded SDL headers so gamestuff compiles with Makefiles...
2008-09-03 Campbell Bartonfix for 2 python refcounting errors
2008-09-03 Campbell BartonBGE Py api, deleting properties didnt raise an error...
2008-08-30 Ian ThompsonMerge from trunk 16122-16307
2008-08-29 Campbell BartonUse Py_ssize_t rather then int, broke building on 64bt...
2008-08-29 Campbell BartonBGE Py API - GameKeys.EventToString() utility function...
2008-08-28 Benoit BolseeBGE patch: add X-Ray option to ray sensor. The option...
2008-08-28 Benoit Bolseefinal fix for compilation problem with KX_RayCast:...
2008-08-28 Benoit Bolseemore fix for compilation problem with KX_RayCast::Callb...
2008-08-28 Campbell Bartondidnt build before committiong this small change :/
2008-08-28 Benoit BolseeBGE patch: fix division by 0 error when sound sample...
2008-08-28 Campbell BartonBGE Bugfix, lights were not being removed when their...
2008-08-28 Campbell Bartonremove more python functions from builtins that could...
2008-08-27 Benoit BolseeBGE patch: KX_GameObject::rayCast() improvements to...
2008-08-27 Campbell BartonBGE bugfix, ipo actuator's foce option didnt check...
2008-08-27 Campbell Bartonget/set Angular velocity for KX_GameObjects python...
2008-08-25 Kent MeinTLC needed for Makefiles to get gameengine compiling...
2008-08-25 Campbell Bartongetting the last created object would return an object...
2008-08-22 Benoit BolseeFix Windows compilation problem and update MSVC project...
2008-08-22 Campbell BartonBGE Python API - GameLogic.getBlendFileList(path='...
2008-08-21 Andre Susano Pintosvn merge -r 16174:16215 https://svn.blender.org/svnroo...
2008-08-21 Benoit BolseeBGE bug #17411 fixed: the always sensor is called befor...
2008-08-21 Benoit BolseeBGE bug #17491 fixed: BGE, Dupli instance with differen...
2008-08-19 Campbell BartonAdded GameLogic.globalDict, this is a place where data...
2008-08-18 Andre Susano Pintosvn merge -r 16077:16174 https://svn.blender.org/svnroo...
2008-08-17 Daniel GenrichWin64: please check my changes if you ran across them...
2008-08-15 Ian ThompsonMerge from trunk 16031:16122
2008-08-14 Martin Poiriermerging trunk 15964 -> 16116
2008-08-14 Campbell BartonPython API get/setObject update for Actuators. (SetPare...
2008-08-14 Campbell Bartonbugfix (good for 2.47) - 2 cases of returning Py_None...
2008-08-14 Campbell Bartongame engine python api
2008-08-11 Andre Susano Pintosvn merge -r 15988:16055 https://svn.blender.org/svnroo...
2008-08-09 Ian ThompsonMerge from trunk: 15912:16031
2008-08-07 Benoit BolseeBGE bug #17408 fixed: Radar sensor is oriented the...
2008-08-07 Benoit BolseeBGE fix: alignToVect() fac parameter clamping should...
2008-08-06 Chris WantGetting the blenderplayer to compile/link with CMake.
2008-08-06 Andre Susano Pintosvn merge -r 15908:15988 https://svn.blender.org/svnroo...
2008-08-06 Campbell Barton* blenderplayer wasnt useing the scenes frame rate.
2008-08-05 Campbell BartonMade Mathutils its own module rather then GanmeLogic...
2008-08-05 Benoit BolseeBGE fix bug #17430: BGE Collide/Touch Sensor interfeari...
2008-08-05 Campbell BartonAdded GameLogic.Mathutils so Mathutils and its types...
2008-08-05 Martin PoirierMerging with trunk
2008-08-04 Campbell Barton* KX_GameObject.cpp - error with getMesh(), was returni...
2008-08-03 Benoit BolseeBGE patch #17398 approved: implementation of BGE method...
2008-08-01 Ian ThompsonMerged 15771:15912 from trunk
2008-08-01 Andre Susano Pintosvn merge -r 15688:15908 https://svn.blender.org/svnroo...
2008-07-30 Benoit BolseeBGE patch: logic optimization part 2: remove inactive...
2008-07-30 Brecht Van LommelBugfixes: fix for two memory leaks related to dupligroups,
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-28 Benoit BolseeBGE patch: fix support of group hidden layer in dupli...
2008-07-26 Benoit BolseeBGE patch: support runtime duplication of groups. Addin...
2008-07-26 Ian ThompsonMerge from trunk
2008-07-25 Campbell Bartonadded exception messages to game engine matrix and...
2008-07-25 Benoit BolseeBGE patch: approve patch #17312: Multiple material...
2008-07-25 Benoit BolseeBGE bug fix: approve patch #17297: Track To Actuator...
2008-07-23 Benoit BolseeBGE patch: Add PyDoc for new logic bricks, set exceptio...
2008-07-23 Campbell BartonAdded NodeUpdateGS so GameObject Python api alignAxisTo...
2008-07-23 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15705
2008-07-22 Benoit BolseeBGE patch: Add min/max parameters to orientation constr...
2008-07-22 Benoit BolseeBGE patch: update KX_GameObject::getChildren() to use...
2008-07-22 Andre Susano Pintosvn merge -r 15590:15688 https://svn.blender.org/svnroo...
2008-07-22 Joshua Leung== Grease Pencil ==
2008-07-21 Benoit BolseeBGE patch: Optimization of bullet adaptation layer...
2008-07-20 Benoit BolseeBGE patch: constraint orientation actuator did not...
2008-07-20 Campbell BartonGameObject functions getChildren() and getChildrenRecur...
2008-07-20 Benoit BolseeBGE bug fix (for 2.47): setParent() fix, third part...
2008-07-19 Campbell Bartonsyntax change so GCC 4.3 will build
2008-07-19 Benoit BolseeBGE bug fix (good for 2.47): remove static-static colli...
2008-07-19 Benoit BolseeBGE patch: Relink actuators with target within group...
2008-07-18 Ian ThompsonMerged 15170:15635 from trunk (no conflicts or even...
2008-07-18 Benoit BolseeBGE patch: support for partial hierarchy in dupligroup...
2008-07-18 Benoit BolseeBGE bug fix (good for 2.47): SetParent actuator did...
2008-07-17 Benoit BolseeBGE patch: use the Blender convention to duplicate...
2008-07-17 Benoit BolseeBGE bug fix (good for 2.47): fix logic reconnection...
2008-07-15 Andre Susano PintoLast commit fixed the file contents.. but some svn...
2008-07-15 Benoit BolseeBGE patch: DUPLIGROUP option supported in BGE.
2008-07-15 Benoit BolseeBGE bug fix (good for 2.47): radar and near sensor...
2008-07-15 Andre Susano PintoThere was a problem with the last merge :S
2008-07-14 Martin Poiriermerge with trunk (15330 -> 15566)
2008-07-14 Campbell Bartonimporting the GameLogic module was being done by adding...
2008-07-13 Andre Susano Pintosvn merge -r 15392:15551 https://svn.blender.org/svnroo...
2008-07-12 Benoit BolseeBGE bug fix (good for 2.47): automatic detection that...
2008-07-12 Maxime Curionisoc-2008-mxcurioni: merge with trunk - rev 15540
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-07-09 Campbell Bartonbugfix, vector was not checked for zero length before...
2008-07-09 Campbell Bartonadded a factor argument for aligning to vector, this...
2008-07-08 Campbell Bartonfix for crasher with touch sensor, ben you may want...
2008-07-08 Benoit BolseeBGE logic patch: new "Add" mode for Ipo actuator, sever...
2008-07-06 Maxime Curionisoc-2008-mxcurioni: merge-repair with trunk rev 15456
2008-07-06 Campbell BartonGameObject rayCast and rayCastTo were not setting excep...
2008-07-05 Maxime Curionisoc-2008-mxcurioni: merged changes to revision 15441
2008-07-04 Campbell BartonMade some python game engine funcs use NOARGS, getAxis...
2008-07-04 Benoit BolseeBGE logic update: new servo control motion actuator...
2008-07-04 Campbell Bartonnon user visible changes and small optimizations to...
2008-07-03 Campbell BartonAdding GameObject setLinearVelocity(), without this...
2008-07-01 Campbell BartonChecked all cases where PyArg_ParseTuple is used in...
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