fix for bug where that caused vector blur to crash but could also cause problems...
[blender.git] / source / blender / render / intern / source / rayshade.c
2008-01-22 Campbell Bartonfix for bug where that caused vector blur to crash...
2008-01-21 Brecht Van LommelFix for error in approximate AO in last commit, made...
2008-01-13 Campbell BartonBugfix
2007-12-15 Brecht Van LommelRender Instancing
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-01 Ton RoosendaalItalian community request: Area light fix!
2007-11-28 Brecht Van LommelRender Baking
2007-11-26 Brecht Van LommelParticles
2007-11-15 Matt Ebb* Fixed own bug: glossy reflections was erroneously...
2007-11-06 Martin PoirierFilling in branch from trunk
2007-10-29 Joshua LeungRoutine purge of compiler warnings. Yet again, they...
2007-10-24 Matt Ebb* Adaptive QMC AO feature - "Adapt from speed vectors"
2007-10-23 Matt Ebb* Fix for bug #7633: SSS makes QMC crash
2007-10-23 Matt Ebb* Brought eeshlo's halton_sample fix into trunk
2007-10-18 Matt Ebb* Fix for bug # 7396 "Refraction Pass Being added to...
2007-10-03 Matt Ebb* Fix for bug #7445, black dots when using Constant...
2007-09-24 Matt Ebb* Adaptive QMC ray shadow sampling wasn't working with...
2007-09-23 Andrea Weikertfixing some compile problems with MSVC7.1/scons
2007-09-17 Matt Ebbremoved an unused function, was giving warnings.
2007-09-12 Matt Ebb* Small fix for a slowdown when rendering fully glossy...
2007-09-07 Matt Ebb* QMC Raytracing
2007-08-01 Brecht Van LommelFix for bug in raytrace code refactoring, crash with...
2007-07-26 Brecht Van LommelRefactor the raytracing code to split the tracing and...