Fix for bug #12473: crash converting old particle system from
[blender.git] / source / gameengine /
2008-05-20 Campbell Bartonreplacing epydoc generation script with one copied...
2008-05-14 Benoit BolseeFix BGE bug #7532: TrackTo Actuator does not work corre...
2008-05-12 Campbell Bartonlast commit had a typo, also adjusted teh and colour...
2008-05-11 Benoit Bolseefix BGE bug #8668: Behavior of os.getcwd() is not consi...
2008-05-08 Kent MeinFixing up the webplugin defines for the Makefiles.
2008-05-07 Benoit BolseeFix BGE bug #6054: Camera actuator crashes Blender...
2008-05-06 Benoit BolseeBGE patch #10492 approved: getLinearVelocity() now...
2008-05-06 Kent MeinFixes Makefiles for mac_compat_glext.h by updating...
2008-05-05 Kent MeinFixed some indentation, I stumbled across (spaces vs...
2008-05-04 Benoit BolseeFix BGE bug in patch #8724 (memory optimization): serio...
2008-05-04 Campbell Bartonmissed out on some BLI_convertstringcode's, also found...
2008-05-04 Ken HughesMore compiler fixes for BLI_convertstringcode calls
2008-05-04 Joshua LeungMore compiler fixes for BLI_convertstringcode calls
2008-05-02 Benoit BolseeBGE bug fix: set parent actuator change the orientation...
2008-05-02 Benoit BolseePartially revert BGE bug fix #8863: don't send keyboard...
2008-05-01 Benoit BolseeFix BGE bug #8863: Keyboard Sensor does not send negati...
2008-05-01 Benoit BolseeFix BGE bug: dynamic-but-not-rigid objects are added...
2008-05-01 Benoit BolseeComplement to bug fix #8869: crash with alpha mesh
2008-04-30 Benoit Bolseefix BGE bug #8869: Added objects are not lit correctly
2008-04-29 Jean-Luc Peurièregetting ARB shaders working again in GE.
2008-04-27 Benoit BolseeUpdate MSVC project files to support ffmpeg. Make sure...
2008-04-26 Benoit BolseeBGE bug: crash when an object being tracked-to is delet...
2008-04-24 Benoit BolseeBGE bug: fix a crash at game exit caused by inconsisten...
2008-04-23 Benoit BolseeBetter fix for BGE bug #7892: dRot is reversed on dynam...
2008-04-20 Benoit Bolseesecond attempt to fix compilation problem with 2D shade...
2008-04-19 Benoit BolseeBGE bug fix: crash at exit when object with Radar/Near...
2008-04-19 Benoit Bolseefix BGE bug #8094: Collision sensor on child object...
2008-04-18 Benoit BolseeBGE: fix compilation error with 2D filters on System...
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-04-16 Benoit BolseeBGE: Fix restitution: object will now bounce according...
2008-04-16 Kent MeinThis patch spawns from this game engine issue:
2008-04-16 Campbell Bartonreplace magic numbers with constants for (G.vd->persp...
2008-04-14 Benoit BolseeBGE fix: keep reference count consist on source object...
2008-04-14 Benoit Bolseefix BGE bug #8309: After Parent Object added to the...
2008-04-12 Benoit Bolseefix BGE bug #8880: blenderplayer closing when esc is...
2008-04-11 Benoit Bolseefix BGE patch #7892: dRot motion is reversed on non...
2008-04-10 Benoit Bolseefix BGE bug #8813: new rayCastTo() function hits near...
2008-04-06 Benoit Bolseeadd KX_GameObject::rayCastTo() PyDoc
2008-04-06 Benoit BolseeRemoved my own patch #8208: export SCA_ISensor::Evaluat...
2008-04-06 Benoit BolseeCommit patch #8799: Realtime SetParent function in...
2008-04-05 Benoit BolseePatch #8740: enable negative axis radar sensor
2008-04-05 Benoit BolseeCommit patch #2439: Mesh replacement in BGE will react...
2008-04-04 Benoit BolseeBGE bug [#4839] fixed: joystick keeps working after...
2008-04-02 Kent MeinThis commit reverts the #include <mesa/glu.h>
2008-04-01 Benoit BolseeFix BGE bug: BGE will crash if objects with display...
2008-03-30 Andrea Weikert== bugfix ==
2008-03-23 Benoit BolseeCommit patch #8724:
2008-03-22 Benoit BolseeBGE correction: AddRef() on source object of property...
2008-03-22 Jean-Luc PeurièreNDOF support added to trunk from ndof branch.
2008-03-21 Benoit BolseeCorrection on BGE fixes:
2008-03-21 Jean-Luc Peurièreupdate to trunk r14199 ndof
2008-03-15 Benoit BolseeBGE fix: ghost objects created with AddObject actuator...
2008-03-15 Benoit BolseeNew rayCastTo() python method for KX_GameObject:
2008-03-14 Jean-Luc Peurièreupdate to trunk r14104
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-12 Benoit BolseeDelta Loc/Rot/Scale Ipo curve are now supporting in...
2008-03-10 Benoit BolseeBGE crash when using angV & linV actuator on static...
2008-03-09 Benoit BolseeBGE memleak fix: OpenGL Display Lists not deleted when...
2008-03-09 Benoit BolseeBGE fix: game object to controller links consistancy...
2008-03-09 Benoit BolseeBGE memleak fixed: mesh/material not deleted when switc...
2008-03-09 Benoit BolseeBGE memleak fixed: game actuator does not release file...
2008-03-02 Nathan Letwory* to be able to properly compile this, the friend needs...
2008-03-01 Benoit BolseeVarious mem leaks related to CValue reference count...
2008-03-01 Benoit BolseeMem leak fixed in sound buffer & parent invert node
2008-03-01 Benoit BolseeRadar/Near sensor performance problem fixed
2008-03-01 Benoit Bolseeunknown property fixed in sensor/actuators
2008-03-01 Benoit Bolseerandom sensor fixed (patch 8414)
2008-02-23 Nathan Letwory=== PyNodes ===
2008-02-15 Benoit Bolseepatch 8235 8218 8211 added: various gameengine improvem...
2008-02-13 Campbell BartonAdded a global string to be used for the tempdir. since...
2008-02-10 Nathan Letwory* remove constness.
2008-02-10 Nathan Letwory* make some explicit casts to make some compilers happy
2008-02-05 Joshua LeungReverting some other changes zaghaghi made
2008-02-05 Kent MeinThis is patch [#8232] Memory leak in KX_Scene destructo...
2008-02-04 Kent MeinThis is patch: [#8216] Make blender compile with gcc 4.3
2008-02-04 Kent MeinAdded missing include dir so it builds again.
2008-02-04 Hamed Zaghaghibugfix 8183, Ray sensor with material/property filter...
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-05 Kent MeinThis is a modified version of this patch:
2007-11-28 Ton RoosendaalBlender interface code in Game Engine, who would that...
2007-11-26 Brecht Van LommelParticles
2007-11-17 Brecht Van LommelFix for multimodifier commit breaking game engine compile.
2007-11-06 Martin PoirierFilling in branch from trunk
2007-11-06 Hamed ZaghaghiPatch [#7743] Enable display lists when vertex arrays...
2007-11-06 Hamed Zaghaghi2d Filters updated, now you can use custom filter and...
2007-11-05 Kent MeinTweaks I needed to get blender compiling on my new...
2007-11-04 Hamed ZaghaghiGE Patch(#7684) by Ovidiu Sabou, Speedup patch for...
2007-10-29 Hamed ZaghaghiGE Patch(#7684) by Ovidiu Sabou, Speedup patch for...
2007-10-22 Hamed Zaghaghi2d-Filters feature and actuators.
2007-10-21 Peter Schlaile== Core ==
2007-09-29 Mal DuffinGE Patch by Hamed Zaghaghi - Adding Motion Blur to...
2007-09-18 Diego BorghettiFix insert_vert_icu, missing the new "fast" argument.
2007-09-17 Kent MeinUpdated calls to insert_vert_ipo to be
2007-08-28 Kent MeinThis commit fixes up a bunch of svn properties to hopef...
2007-08-07 Kent MeinThis should fix up saving a blender runtime.
2007-07-28 Brecht Van LommelForgot to commit file in the game engine.
2007-07-19 Campbell Bartonwas missing header
2007-07-19 Campbell Bartonremoving duplicate constants
2007-07-16 Erwin Coumansbugfixes for generic (experimental) Bullet rigidbody...
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