== ImageBrowser ==
[blender.git] / source / blender / render /
2008-02-17 Campbell BartonBugfix [#8196] sequencer crash when adding scene withou...
2008-02-17 Brecht Van LommelFix for bug #8267: vector blur results in horizontal...
2008-02-16 Brecht Van LommelFix for bug #8285 and #8286: halo crashes with environm...
2008-02-15 Brecht Van LommelBugfix: alpha blending bug in vector blur, gave too...
2008-02-15 Brecht Van LommelBugfix for unnecessary missing object warnings for...
2008-02-15 Ton RoosendaalBugfix:
2008-02-14 Ton Roosendaal1) Revert previous commit, rendering negative won't...
2008-02-14 Ton RoosendaalAllows negative light to result in negative diffuse...
2008-02-14 Joseph EagarAdded another 2 checks for if an image has the premul...
2008-02-14 Joseph EagarThe "premul" option for images had a very bad implement...
2008-02-13 Brecht Van Lommel- Fix for bug #8264: SSS turned off by "default" render...
2008-02-13 Campbell BartonAdded a global string to be used for the tempdir. since...
2008-02-13 Brecht Van LommelFix for bug #7863: AO made normal map baking unnecessar...
2008-02-13 Brecht Van LommelRender Simplification
2008-02-13 Brecht Van LommelBugfix: approximate AO with pixel cache & osa now shoul...
2008-02-11 Brecht Van LommelBugfix: render crash with env material setting and...
2008-02-11 Brecht Van LommelBugfix: FSA enabled in compositing scene but disabled...
2008-02-09 Nicholas Bishop== Multires ==
2008-02-09 Brecht Van Lommel- Bugfix: scenes with SSS materials slowed down preview...
2008-02-08 Brecht Van LommelPotential bugfix for an exr tile writing crash. SSS...
2008-02-08 Brecht Van LommelRender optimization: approximate AO preprocessing is...
2008-02-07 Brecht Van LommelSmall render engine optimization: don't create objects...
2008-02-07 Ton RoosendaalFSA: tweaked merging samples with filter to correctly...
2008-02-07 Matt Ebb* fix: "only shadow" lamps still lit materials with...
2008-02-06 Brecht Van Lommel- Removed the Save Buffers/FSA restriction that the...
2008-02-05 Brecht Van LommelFix for bug in strand shading, could give errors on...
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2008-02-03 Campbell Bartonfix for bug [#8065] Crash when baking.
2008-02-01 Brecht Van Lommel- Small approximate AO optimization for falloff, saves...
2008-02-01 Brecht Van LommelMemory usage debugging: now with the -d debug option...
2008-01-31 Ton RoosendaalMore logging prints while preparing scenes in backgroun...
2008-01-31 Brecht Van Lommel- Bugfix in non-osa pass adding, for example AO got...
2008-01-31 Ton RoosendaalFix: render could crash when you enable 'do composite...
2008-01-31 Ton RoosendaalStupid error in commit of last weekend for zmasking:
2008-01-30 Ton RoosendaalFixes in reading back rendered temp files ("Save buffer...
2008-01-30 Brecht Van LommelBugfix for recent commit in strands, accidentally inclu...
2008-01-30 Ton RoosendaalTwo small fixes for FSA render:
2008-01-30 Brecht Van LommelFix for bug #8191: FSA + SSS didn't work.
2008-01-30 Brecht Van Lommel- Bugfix for ztransp not being filled into the z-pass...
2008-01-29 Brecht Van LommelBounding box clipping in the render engine.
2008-01-28 Brecht Van Lommel- Fix for adding rendering passes. It seems the result...
2008-01-28 Brecht Van Lommel- Fix for approximate AO pixel cache crash.
2008-01-28 Brecht Van LommelStrands now mix together correctly with ZTransp.
2008-01-28 Ton RoosendaalNew rendering option: FSA!
2008-01-26 Campbell Bartonrender touch didnt work when the directory wasnt there.
2008-01-26 Ton RoosendaalImprovements in Zmask feature of yesterday:
2008-01-25 Ton RoosendaalNew feature: Zmask rendering
2008-01-24 Brecht Van LommelFixes for SSS with render layers. Now in the preprocess...
2008-01-24 Ton RoosendaalPhase one of better masking support while rendering.
2008-01-24 Brecht Van LommelFix for strand render + simplification + vector blur...
2008-01-23 Brecht Van LommelBugfix to filter strands with solid correctly.
2008-01-23 Brecht Van LommelBugfix for strand pass adding with non-box filter,...
2008-01-23 Brecht Van LommelMinor render memory usage optimization, removed layer and
2008-01-23 Brecht Van LommelBugfix in render instancing for missing leaves.
2008-01-22 Campbell Bartonfix for bug where that caused vector blur to crash...
2008-01-22 Brecht Van LommelBugfix for approximate AO to deal better with degenerat...
2008-01-22 Brecht Van LommelBugfix for another issue with last render instancing...
2008-01-21 Brecht Van LommelFix for error in approximate AO in last commit, made...
2008-01-21 Campbell Bartonadded function BLI_filepathsize - so you dont have...
2008-01-21 Brecht Van LommelRender instancing can now also handle the same object...
2008-01-21 Ton RoosendaalVector Blur now has option to be curved!
2008-01-21 Brecht Van LommelFixes:
2008-01-20 Campbell Bartonopengl stamp wasnt working right, stamp assumed an...
2008-01-20 Campbell BartonMade it so locked strips inside metastrips are transformed.
2008-01-20 Ton RoosendaalTwo fixes for yesterday commit, new Mist pass:
2008-01-19 Brecht Van LommelBugfix for crash in approximate AO pixel cache.
2008-01-19 Ton RoosendaalAdded new render pass: "Mist".
2008-01-18 Brecht Van LommelBugfix: particle settings didn't automatically link...
2008-01-17 Brecht Van LommelApproximate Ambient Occlusion
2008-01-17 Ton RoosendaalRender control feature: shader-level shadowbuffer bias
2008-01-17 Brecht Van LommelBugfix for "ghost feathers" trailing one frame behind...
2008-01-17 Brecht Van LommelBugfix for emitter with dupli particles not drawing...
2008-01-16 Brecht Van LommelDupli Bugfixes!
2008-01-16 Brecht Van LommelBugfix: strands didn't respect renderlayers.
2008-01-14 Brecht Van LommelBugfix for rendering of duplis again, this time with...
2008-01-14 Brecht Van LommelStrand render shadow now only renders lines for shadow...
2008-01-13 Campbell BartonBugfix
2008-01-10 Brecht Van Lommel- Bugfix to make dupli particles for hair respect rende...
2008-01-10 Ton RoosendaalAdding the colorband Hue, Saturation, Value, Color...
2008-01-10 Joseph Eagar=Wire render fix=
2008-01-09 Brecht Van LommelMisc Render Features
2008-01-07 Brecht Van LommelBugfix for difference between surface and particle...
2008-01-05 Brecht Van LommelFix for use of uninitialized variable in shadow caching...
2008-01-04 Brecht Van Lommel- Further fixes for duplivert rendering inside a duplig...
2008-01-04 Brecht Van Lommel- Make dupliverts inside a dupligroup render and draw...
2008-01-03 Brecht Van Lommel- Bugfix for flickering shadow with strand simplification.
2008-01-02 Brecht Van LommelBugfix for incorrect strand clipping in shadow maps...
2007-12-30 Joshua LeungRoutine purge of compiler warnings
2007-12-29 Matt Ebb* Displacement map baking
2007-12-28 Ton RoosendaalError in previous commit: the texture filter size shoul...
2007-12-28 Ton RoosendaalAnd there's another annoyance I got poked for:
2007-12-28 Ton RoosendaalRender feature: the END OF DIFFUSE BANDING!
2007-12-20 Brecht Van LommelStrand Render Simplification
2007-12-19 Ken HughesRendering
2007-12-18 Brecht Van LommelParticles
2007-12-17 Brecht Van LommelThreaded Shadowbuffers Creation
2007-12-15 Brecht Van LommelRender Instancing
2007-12-11 Brecht Van LommelBugfix for SSS crash with nan's.
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-06 Brecht Van LommelParticles
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