BGE Animations: Moving the BL_Action::IsDone() implementation from the header file...
[blender.git] / source / gameengine / Ketsji / BL_Action.cpp
2011-06-29 Mitchell StokesBGE Animations: Moving the BL_Action::IsDone() implemen...
2011-06-29 Mitchell StokesBGE Animations: Beginning work on layer blending. Blend...
2011-06-29 Mitchell StokesBGE Animations: Fixing a bug with priority and non...
2011-06-29 Mitchell StokesBGE Animations: Adding blendin for Shape Actions.
2011-06-24 Benjy CookBugfixing and modification to ensure functionality...
2011-06-24 Mitchell StokesBGE Animations: Removing no longer used code and variables.
2011-06-23 Mitchell StokesBGE Animations: Making BL_Action::SetFrame() not so...
2011-06-23 Mitchell StokesBGE Animations: Adding the concept of priority back...
2011-06-23 Mitchell StokesBGE Animations: Adding shape actions to BL_Action....
2011-06-23 Mitchell StokesBGE Animations: BL_Action now creates a PointerRNA...
2011-06-23 Joerg MuellerMerge with trunk r37757.
2011-06-23 Joerg MuellerMerge with trunk r 37746.
2011-06-21 Joerg MuellerMerged with trunk r37717.
2011-06-20 Joerg MuellerMerge with trunk r37677
2011-06-16 Mitchell StokesBGE Animations: Adding the ipo flag options to the...
2011-06-14 Joerg MuellerMerge with trunk r37475.
2011-06-11 Mitchell StokesBGE Animations:
2011-06-06 Mitchell StokesBGE Animations: Removing some redundant pose copies...
2011-06-03 Joerg MuellerMerge with trunk revision 37149.
2011-06-01 Mitchell StokesBGE Animations: Reimplemented the continuous function...
2011-06-01 Mitchell StokesBGE Animations: fixing a crash with looping armature...
2011-05-29 Joerg MuellerMerge with trunk r36987.
2011-05-28 Mitchell StokesBGE Animation:
2011-05-27 Mitchell StokesMoving BL_Action and BL_ActionManager to Ketsji to...