- Charlie fixed some bugs related to copying armature-constraint data (these are...
[blender.git] / source / gameengine / Converter / BL_ActionActuator.cpp
2006-04-28 Erwin Coumans- Charlie fixed some bugs related to copying armature...
2006-04-27 Erwin Coumansmake Bullet default physics engine. However, it still...
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-16 Erwin Coumansfixed a runtime problem with stl container usage, as...
2005-12-01 Ton RoosendaalJust copied over changes in engine, from bf-blender...
2005-11-30 Ton RoosendaalSyncing Orange branch with bf-blender
2005-11-29 Ton RoosendaalCleanup & preparation commit for getting Armatures...
2005-07-03 Ton RoosendaalResult of 2 weeks of quiet coding work in Greece :)
2004-12-05 Kester MaddockFix Action & IPO actuators: (Bugs #1921 & #1920)
2004-11-23 Chris WantMaking the C++ stuff work for the MipsPro 7.3 compiler.
2004-11-06 Kester MaddockFix the action actuator (bug #1699)
2004-10-16 Nathan Letworyremove std:: to please msvc6
2004-10-16 Kester MaddockSwitch fixed time system. Logic updates should now...
2004-07-17 Kester MaddockPort Python updates from Tuhopuu2:
2004-05-16 Kester MaddockChanged Python _getattr/_setattr methods to use const...
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2003-01-03 Michel SeltenThese updates enable the build of the gameengine
2002-11-25 Kent MeinLast of the config.h mods...
2002-10-12 Hans LambermontInitial revision v2.25