BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true...
[blender.git] / source / gameengine / BlenderRoutines /
2008-08-27 Benoit BolseeBGE patch: KX_GameObject::rayCast() improvements to...
2008-08-21 Andre Susano Pintosvn merge -r 16174:16215 https://svn.blender.org/svnroo...
2008-08-19 Campbell BartonAdded GameLogic.globalDict, this is a place where data...
2008-08-18 Campbell BartonBGE Blend file loading was using BLO_read_from_memory...
2008-08-06 Andre Susano Pintosvn merge -r 15908:15988 https://svn.blender.org/svnroo...
2008-08-05 Campbell BartonMade Mathutils its own module rather then GanmeLogic...
2008-08-01 Andre Susano Pintosvn merge -r 15688:15908 https://svn.blender.org/svnroo...
2008-07-29 Brecht Van LommelGame Engine: alpha blending and sorting
2008-07-22 Andre Susano Pintosvn merge -r 15590:15688 https://svn.blender.org/svnroo...
2008-07-20 Hamed ZaghaghiBGE Bug Fix:#17349, fixes some problems about 2d-filters
2008-07-15 Andre Susano PintoThere was a problem with the last merge :S
2008-07-14 Campbell Bartonimporting the GameLogic module was being done by adding...
2008-07-13 Andre Susano Pintosvn merge -r 15392:15551 https://svn.blender.org/svnroo...
2008-07-12 Hamed Zaghaghiimprovement of 2d-filter custom shader,
2008-07-10 Brecht Van LommelSync with Apricot Game Engine
2008-06-30 Andre Susano Pintosvn merge -r 15292:15392 https://svn.blender.org/svnroo...
2008-06-29 Brecht Van LommelFix for bug #7753: after game engine drawing with verte...
2008-06-28 Hamed ZaghaghiBGE 2d-filter, custom shaders now can have depth textur...
2008-06-20 Andre Susano Pintosvn merge -r 15202:15292 https://svn.blender.org/svnroo...
2008-06-17 Brecht Van LommelMerge ... apricot branch game engine changes into trunk...
2008-06-17 Campbell BartonUse the scenes framerate for ipo and action framerate...
2008-06-16 Campbell BartonMaterial color was always overriding OBCOL for blender...
2008-05-30 Andre Susano PintoMerge from trunk
2008-05-27 Daniel GenrichMerging revisions 14946-15020 of https://svn.blender...
2008-05-25 Benoit BolseeApply BGE patch 11137: Render objects with negative...
2008-05-09 Andre Susano PintoMerge from trunk
2008-05-07 Daniel Genrichsvn merge -r 13452:14721 https://svn.blender.org/svnroo...
2008-05-06 Kent MeinFixes Makefiles for mac_compat_glext.h by updating...
2008-05-05 Andre Susano PintoMerge from trunk
2008-05-04 Joshua LeungMore compiler fixes for BLI_convertstringcode calls
2008-04-30 Benoit Bolseefix BGE bug #8869: Added objects are not lit correctly
2008-04-30 Andre Susano PintoMerge trunk with branch
2008-04-29 Jean-Luc Peurièregetting ARB shaders working again in GE.
2008-04-16 Chris WantPatch from GSR that a) fixes a whole bunch of GPL/BL...
2008-04-16 Kent MeinThis patch spawns from this game engine issue:
2008-04-16 Campbell Bartonreplace magic numbers with constants for (G.vd->persp...
2008-03-30 Andrea Weikert== bugfix ==
2008-03-22 Jean-Luc PeurièreNDOF support added to trunk from ndof branch.
2008-03-21 Jean-Luc Peurièreupdate to trunk r14199 ndof
2008-03-14 Jean-Luc Peurièreupdate to trunk r14104
2008-03-13 Jean-Luc Peurièreresolved conflict state with HEAD r14096
2008-03-09 Benoit BolseeBGE memleak fixed: game actuator does not release file...
2008-02-23 Nathan Letwory=== PyNodes ===
2008-02-04 Hamed Zaghaghimerging game_engine branch changes into trunk, 2d-filte...
2007-12-12 Daniel Genrichsvn merge -r 12716:12856 https://svn.blender.org/svnroo...
2007-12-10 Martin PoirierMerge from Harmonic Skeleton branch
2007-12-05 Kent MeinThis is a modified version of this patch:
2007-11-26 Brecht Van LommelParticles
2007-11-06 Martin PoirierFilling in branch from trunk
2007-11-06 Hamed ZaghaghiPatch [#7743] Enable display lists when vertex arrays...
2007-11-06 Hamed Zaghaghi2d Filters updated, now you can use custom filter and...
2007-10-22 Daniel Genrichsvn merge -r 12294:12347 https://svn.blender.org/svnroo...
2007-10-22 Hamed Zaghaghi2d-Filters feature and actuators.
2007-10-21 Peter Schlaile== Core ==
2007-10-01 Daniel GenrichMerge ... trunk: svn merge -r 12151:12179 https://svn...
2007-09-29 Mal DuffinGE Patch by Hamed Zaghaghi - Adding Motion Blur to...
2007-08-28 Kent MeinThis commit fixes up a bunch of svn properties to hopef...
2007-01-07 Erwin Coumansfixes in rigidbody constraints rigidbody -> IPO baking:
2006-12-20 Ton RoosendaalWarning fixes for previous Image commit, also fixed...
2006-12-16 Erwin Coumanscontribution from RCRuiz:
2006-12-02 Erwin Coumans- GEadded VSYNC for Mac OS X swapbuffers (can be easily...
2006-11-30 Erwin CoumansReserved some Bullet 2.x constraint data.
2006-11-21 Erwin Coumansupdated CMake files for game engine for Bullet 2.x...
2006-11-20 Brecht Van LommelAdded custom vertex/edge/face data for meshes:
2006-11-17 Jacques BeuarainCMake lists initial submission. Documentationand furthe...
2006-05-22 Erwin Coumans-added basic support for GameActuator 'load game',...
2006-05-14 Erwin CoumansGamePython related: changed ordering of python destruct...
2006-05-13 Erwin CoumansPatch from Charlie:
2006-04-02 Erwin Coumansapplied Charlies patch for game engine graphics. displa...
2006-02-13 Erwin CoumansImproved OpenGL Shader Language support for game engine...
2006-02-07 Nathan Letwory==SCons==
2006-02-04 Nathan Letwory== SCons ==
2006-01-28 Chris WantFinal merge of HEAD (bf-blender) into the orange branch.
2006-01-26 no-authorThis commit was manufactured by cvs2svn to create branc...
2006-01-16 Jean-Luc Peurièreafter much suffering, got GE build and work almost...
2006-01-10 Ton RoosendaalTuesday merger of bf-blender into orange branch.
2006-01-06 Erwin CoumansSorry to break the cvs-closed status, so if you really...
2005-08-23 Erwin Coumansnew game-menu option 'Record Game Physics to Ipo'
2005-08-18 Chris Wantspack() is no longer used in the blender core, so I...
2005-08-01 Simon ClitherowAdded support for compiling BULLET with scons on windows
2005-04-05 Kent MeinAdded OPENGL includes to this one as well.
2005-03-25 Kester MaddockBig patches:
2005-03-09 Jean-Luc Peurièrebig warning hunt commit
2005-01-19 Kent MeinJacques patch to get things compiling on windows.
2005-01-16 Kester MaddockUnified KX_BlenderPolyMaterial & GPC_PolygonMaterial...
2004-10-16 Kester MaddockSwitch fixed time system. Logic updates should now...
2004-09-29 Kent MeinAdded Dump 3dView and Dump Screen to the File menu
2004-06-23 Kester MaddockFix for reflection mapping unlit faces: normals were...
2004-06-07 Kester MaddockLighting updates:
2004-05-26 Kester MaddockFix Bug #1309 Disabling Actor leaves Ghost, Dynamic...
2004-05-21 Kester MaddockQuery GL for max number of lights to use.
2004-05-16 Kester MaddockAdded #!/usr/bin/python standard script identifier...
2004-05-16 Kester MaddockUse safe_normalized instead of normalized in shadow...
2004-05-02 Kester MaddockMouse Wheel Support for the Game Engine.
2004-05-01 Ton RoosendaalChanges for OSX compiling with Makefiles; v2.33
2004-03-31 Kester Maddock* Only load needed extensions (ie none.)
2004-03-22 Nathan Letwory[GameEngine] Commit all Kester's changes made to the...
2004-03-20 Daniel Dunbar - split the data structures that actually constitute...
2004-02-29 Michel SeltenSCons updates
2004-02-21 Michel SeltenSCons updates
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